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HOME / Malamar

Malamar

#0687 in the National Pokédex • Overturning Pokémon

#0687 in the National Pokédex • Overturning Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

86

282

376

Attack

92

170

311

Defense

88

162

302

Sp. Atk

68

126

258

Sp. Def

75

139

273

Speed

73

135

269

Total

482

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Inkay

Binacle

Malamar normal sprite

Normal

Shiny Malamar sprite

Shiny

Malamar

Overturning Pokémon

#0687
DarkPsychic

Height

1.5 m (4'11")

Weight

47 kg (103.6 lbs)

Abilities

ContrarySuction CupsInfiltratorHidden

It's Super Effective

Damage multipliers Malamar takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Bug

Fairy

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Inkay

Inkay

#0686

Level 30

Malamar

Malamar

#0687

Malamar

Malamar

#0687

Mega Evolution

Mega Malamar

Mega Malamar

#0687

Family

Mega Evolutions of Malamar, with their types and base stats.
Mega Malamar

Mega Malamar

DarkPsychic

HP

86

Atk

102

Def

88

SpA

98

SpD

120

Spe

88

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A full-body charge attack.

StartPeckFlyingPhysical3510035

Jabs the foe with a beak, etc.

StartConstrictNormalPhysical1010035

An attack that may lower SPEED.

StartReversalFightingPhysical-10015

Stronger if the user's HP is low.

StartSuperpowerFightingPhysical1201005

Boosts strength sharply, but lowers abilities.

StartWrapNormalPhysical159020

Squeezes the foe for 2-5 turns.

4ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

8Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.

12SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

13PsywavePsychicSpecial-10015

An attack with variable power.

15Topsy-TurvyDarkStatus--20

All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.

18HypnosisPsychicStatus-6020

May put the foe to sleep.

21PsybeamPsychicSpecial6510020

An attack that may confuse the foe.

23SwitcherooDarkStatus-10010

The user trades held items with the foe faster than the eye can follow.

27PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

31Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

35PluckFlyingPhysical6010020

The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.

39Psycho CutPsychicPhysical7010020

The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.

43SlashNormalPhysical7010020

Has a high criti­ cal hit ratio.

46Night SlashDarkPhysical7010015

The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0CutNormalPhysical509530

Cuts using claws, scythes, etc.

0FlamethrowerFireSpecial9010015

An attack that may inflict a burn.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0ThunderboltElectricSpecial9010015

An attack that may cause paralysis.

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0PsychicPsychicSpecial9010010

An attack that may lower SPCL.DEF.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0FlashNormalStatus-10020

Blinds the foe to reduce accuracy.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0Rock SlideRockPhysical759010

An attack that may cause flinching.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ThiefDarkPhysical6010025

An attack that may steal a held item.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Psych UpNormalStatus--10

Copies the foe's stat changes.

0TormentDarkStatus-10015

Torments the foe and stops successive use of a move.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0TauntDarkStatus-10020

Taunts the foe into only using attack moves.

0Aerial AceFlyingPhysical60-20

An extremely speedy and unavoidable attack.

0Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

0EmbargoDarkStatus-10015

It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

0PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

0Scary FaceNormalStatus-10010

Sharply reduces the foe's SPEED.

0EndureNormalStatus--10

Always leaves at least 1HP.

0Baton PassNormalStatus--40

Switches while keeping effects.

0Future SightPsychicSpecial12010010

An attack that hits on 3rd turn.

0Fake TearsDarkStatus-10020

Feigns crying to sharply lower the foe’s SP. DEF.

0Guard SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.

0Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

0Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.

0LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

Games

Games where Malamar appears, in release order. Each link opens that game's Pokédex page.

X & Y

Malamar in X & Y
Shiny Malamar in X & Y

Malamar

Omega Ruby & Alpha Sapphire

Ultra Sun & Ultra Moon

Sword & Shield

Scarlet & Violet

Pokémon GO

#0686

Inkay

#0688

Binacle

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