National Dex / Binacle

Binacle

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Binacle

#0688 in the National Pokédex • Two-Handed Pokémon

Binacle sprite

Normal

Shiny Binacle sprite

Shiny

Pokémon HOME art

Pokémon details

Category

Two-Handed Pokémon

Height

0.5 m (1'08")

Weight

31 kg (68.3 lbs)

National Pokédex

#0688

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

42

194

288

Attack

52

98

223

Defense

67

125

256

Sp. Atk

39

74

194

Sp. Def

56

105

232

Speed

50

94

218

Total

306

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Binacle, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Binacle

Binacle

#0688

Level 39

Barbaracle

Barbaracle

#0689

Barbaracle

Barbaracle

#0689

Mega Evolution

Mega Barbaracle

Mega Barbaracle

#0689

Binacle sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Binacle in Pokémon GO
Shiny Binacle in Pokémon GO

Main Series

Legends: Z-A

2025

Binacle in Pokémon Legends: Z-A
Shiny Binacle in Pokémon Legends: Z-A

Sword & Shield

2019

Binacle in Pokémon Sword & Shield
Shiny Binacle in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Binacle in Pokémon Ultra Sun & Ultra Moon
Shiny Binacle in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Binacle in Pokémon Sun & Moon
Shiny Binacle in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Binacle in Pokémon Omega Ruby & Alpha Sapphire
Shiny Binacle in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Binacle in Pokémon X & Y
Shiny Binacle in Pokémon X & Y

Pick a game to see what Binacle learns there.
Binacle in Legends: Z-A

Moves Binacle learns by leveling up in Legends: Z-A.
Class
StartScreech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Normal---
StartWater Gun

The user attacks by blasting targets with a forceful shot of water.

Water40--
9Infestation

The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time.

Bug20--
12Rock Throw

The user attacks by picking up a small rock and throwing it at targets.

Rock50--
14Bubble Beam

The user attacks by shooting out a blast of bubbles. This may also make targets move more slowly.

Water65--
16Rock Blast

The user attacks by shooting out five hard rocks, one after the other.

Rock15--
18Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
23Slash

The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Normal70--
35Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Steel---
40Night Slash

The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

Dark70--
45Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

Water85--
50Stone Edge

The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100--

Moves Binacle can learn from Technical Machines in Legends: Z-A.
Class
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM012Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
TM013Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

Ice90--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM018Power-Up Punch

The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time.

Fighting40--
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM030Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
TM034Night Slash

The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

Dark70--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM036Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
TM037Stealth Rock

The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.

Rock---
TM046Mud Shot

The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.

Ground55--
TM051Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
TM053Sludge Bomb

The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned.

Poison90--
TM061Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

Ghost70--
TM065Stone Edge

The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100--
TM069Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
TM073Surf

The user attacks by swamping a wide area with a giant wave.

Water90--
TM076Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

Water85--
TM077Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

Poison80--
TM078Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
TM080Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Steel---
TM081X-Scissor

The user attacks using scythes, claws, or the like as if they were a pair of scissors.

Bug80--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM095Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

Dark---
TM098Waterfall

The user attacks by charging at targets with incredible momentum. This may also make targets flinch.

Water80--
TM105Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

Ice110--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM120Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock60--
TM122False Swipe

The user attacks with restraint to ensure that targets are left with at least 1 HP.

Normal40--
TM148Scald

The user attacks by shooting boiling hot water at targets. This may also leave targets with a burn.

Water80--

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