Binacle
Lumiose City #34 in the Pokémon Legends: Z-A Pokédex
Binacle in the National Pokédex
Normal

Shiny
Two Binacle live together on one rock. When they fight, one of them will move to a different rock.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Binacle in Other Games
National Dex pageMin
Max
HP
42
194
288
Attack
52
98
223
Defense
67
125
256
Sp. Atk
39
74
194
Sp. Def
56
105
232
Speed
50
94
218
Total
306
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Lumiose City #34 |
|---|---|
| EV yield | 1 Atk |
| Catch rate | 120 |
| Base Exp. | 61 |
| Gender | 50% male 50% female |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Binacle Lumiose City #34 | Reach level 39 or higher. Select Evolve from the party menu when eligible; evolution is not automatic. | ![]() Barbaracle Lumiose City #35 |
Ordinary Abilities are not active in Legends: Z-A.
Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.
| Move | Learned by | Type | Class | Power | Base cooldown | Plus |
|---|---|---|---|---|---|---|
| Screech The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while. | Level: Start | Normal | ![]() | — | 10s | Level 10 or Seed of Mastery |
| Water Gun The user attacks by blasting targets with a forceful shot of water. | Level: Start | Water | ![]() | 40 | 6s | Level 10 or Seed of Mastery |
| Infestation The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time. | Level: 9 | Bug | ![]() | 20 | 6s | Level 12 or Seed of Mastery |
| Rock Throw The user attacks by picking up a small rock and throwing it at targets. | Level: 12 | Rock | ![]() | 50 | 6s | Level 15 or Seed of Mastery |
| Bubble Beam The user attacks by shooting out a blast of bubbles. This may also make targets move more slowly. | Level: 14 | Water | ![]() | 65 | 6s | Level 17 or Seed of Mastery |
| Rock Blast The user attacks by shooting out five hard rocks, one after the other. | Level: 16 | Rock | ![]() | 15 | 6s | Level 19 or Seed of Mastery |
| Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | Level: 18 | Ground | ![]() | 60 | 6s | Level 21 or Seed of Mastery |
| Slash The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | Level: 23 | Normal | ![]() | 70 | 7s | Level 26 or Seed of Mastery |
| Iron Defense The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | Level: 35 | Steel | ![]() | — | 9s | Level 38 or Seed of Mastery |
| Night Slash The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | Level: 40 | Dark | ![]() | 70 | 7s | Level 43 or Seed of Mastery |
| Liquidation The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats. | Level: 45 | Water | ![]() | 85 | 8s | Level 48 or Seed of Mastery |
| Stone Edge The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | Level: 50 | Rock | ![]() | 100 | 10s | Level 53 or Seed of Mastery |
| Ancient Power The user attacks with a prehistoric power. This may also boost all the user's stats at once. | TM120 | Rock | ![]() | 60 | 6s | Not established |
| Blizzard The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | TM105 | Ice | ![]() | 110 | 12s | Not established |
| Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | TM010 | Fighting | ![]() | 75 | 7s | Not established |
| Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | TM078 | Ground | ![]() | 60 | 6s | Level 21 or Seed of Mastery |
| Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | TM028 | Ground | ![]() | 80 | 12s | Not established |
| Earthquake The user attacks by setting off an earthquake that strikes a wide area. | TM069 | Ground | ![]() | 100 | 10s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal | ![]() | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal | ![]() | 70 | 7s | Not established |
| False Swipe The user attacks with restraint to ensure that targets are left with at least 1 HP. | TM122 | Normal | ![]() | 40 | 6s | Not established |
| Ice Beam The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | TM013 | Ice | ![]() | 90 | 8s | Not established |
| Iron Defense The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | TM080 | Steel | ![]() | — | 9s | Level 38 or Seed of Mastery |
| Liquidation The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats. | TM076 | Water | ![]() | 85 | 8s | Level 48 or Seed of Mastery |
| Mud Shot The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. | TM046 | Ground | ![]() | 55 | 6s | Not established |
| Night Slash The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | TM034 | Dark | ![]() | 70 | 7s | Level 43 or Seed of Mastery |
| Poison Jab The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. | TM077 | Poison | ![]() | 80 | 8s | Not established |
| Power-Up Punch The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. | TM018 | Fighting | ![]() | 40 | 10s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal | ![]() | — | 15s | Not established |
| Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | TM012 | Rock | ![]() | 75 | 7s | Not established |
| Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | TM036 | Rock | ![]() | 60 | 10s | Not established |
| Safeguard The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | TM051 | Normal | ![]() | — | 12s | Not established |
| Scald The user attacks by shooting boiling hot water at targets. This may also leave targets with a burn. | TM148 | Water | ![]() | 80 | 7s | Not established |
| Shadow Claw The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | TM061 | Ghost | ![]() | 70 | 7s | Not established |
| Sludge Bomb The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned. | TM053 | Poison | ![]() | 90 | 7s | Not established |
| Stealth Rock The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. | TM037 | Rock | ![]() | — | 10s | Not established |
| Stone Edge The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | TM065 | Rock | ![]() | 100 | 10s | Level 53 or Seed of Mastery |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal | ![]() | — | 10s | Not established |
| Surf The user attacks by swamping a wide area with a giant wave. | TM073 | Water | ![]() | 90 | 8s | Not established |
| Swords Dance The user boosts its Attack stat for a while by performing a frenetic dance. | TM030 | Normal | ![]() | — | 15s | Not established |
| Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | TM095 | Dark | ![]() | — | 12s | Not established |
| Waterfall The user attacks by charging at targets with incredible momentum. This may also make targets flinch. | TM098 | Water | ![]() | 80 | 8s | Not established |
| X-Scissor The user attacks using scythes, claws, or the like as if they were a pair of scissors. | TM081 | Bug | ![]() | 80 | 8s | Not established |
Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.
Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.
36 acquisition contexts · showing 30
| Location and method | Capture level | Hyperspace battle level | Conditions |
|---|---|---|---|
Bleu District Main Area Wild spawn Base game | 14–16 | — | Various spawn points in Bleu District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Wild Zone 2 Wild spawn Base game | 5–7 | — | Various spawn points in Wild Zone 2; availability can vary by time and weather. Unlock: Main Mission 5. Ordinary spawn variant. Overall chance unknown. |
Wild Zone 2 Wild spawn Base game | 6–8 | — | Various spawn points in Wild Zone 2; availability can vary by time and weather. Unlock: Main Mission 5. Ordinary spawn variant. Overall chance unknown. |
Wild Zone 2 Wild spawn Base gameAlpha | 17–19 | — | Various spawn points in Wild Zone 2; availability can vary by time and weather. Unlock: Main Mission 5. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5. Overall chance unknown. |
Wild Zone 2 Wild spawn Base gameAlpha | 18–20 | — | Various spawn points in Wild Zone 2; availability can vary by time and weather. Unlock: Main Mission 5. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5. Overall chance unknown. |
Wild Zone 6 Wild spawn Base game | 19–20 | — | Various spawn points in Wild Zone 6; availability can vary by time and weather. Unlock: Main Mission 5. Ordinary spawn variant. Overall chance unknown. |
Wild Zone 6 Wild spawn Base gameAlpha | 31–32 | — | Various spawn points in Wild Zone 6; availability can vary by time and weather. Unlock: Main Mission 5. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5. Overall chance unknown. |
Wild Zone 6 Wild spawn Base gameAlpha | 32–34 | — | Various spawn points in Wild Zone 6; availability can vary by time and weather. Unlock: Main Mission 5. Fixed Alpha spawn. Overall chance unknown. |
Legendary Pokémon Hyperspace Wild Zones 5★ Legendary Pokémon · Hyperspace Wild Zone 4 Hyperspace spawn Mega Dimension | 52–54 | 192–194 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Legendary Pokémon Hyperspace Wild Zones 5★ Legendary Pokémon · Hyperspace Wild Zone 4 Hyperspace spawn Mega DimensionAlpha | 61–63 | 200 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Legendary Pokémon Hyperspace Wild Zones 5★ Legendary Pokémon · Hyperspace Wild Zone 6 Hyperspace spawn Mega Dimension | 52–54 | 192–194 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Legendary Pokémon Hyperspace Wild Zones 5★ Legendary Pokémon · Hyperspace Wild Zone 6 Hyperspace spawn Mega DimensionAlpha | 61–63 | 200 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 3★ Rock-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega Dimension | 24–26 | 134–136 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Rock-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 3★ Rock-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega DimensionAlpha | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Rock-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 3★ Rock-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega Dimension | 24–26 | 134–136 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Rock-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 3★ Rock-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega DimensionAlpha | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Rock-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 3★ Rock-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega Dimension | 24–26 | 134–136 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Rock-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 3★ Rock-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega DimensionAlpha | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Rock-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 3★ Rock-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega Dimension | 24–26 | 134–136 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Rock-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 3★ Rock-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega DimensionAlpha | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Rock-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 4★ Rock-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega Dimension | 37–39 | 162–164 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 4★ Rock-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega DimensionAlpha | 46–48 | 171–173 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 4★ Rock-type · Hyperspace Wild Zone 4 Hyperspace spawn Mega Dimension | 37–39 | 162–164 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 4★ Rock-type · Hyperspace Wild Zone 4 Hyperspace spawn Mega DimensionAlpha | 46–48 | 171–173 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 4★ Rock-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega Dimension | 37–39 | 162–164 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 4★ Rock-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega DimensionAlpha | 46–48 | 171–173 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 4★ Rock-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 37–39 | 162–164 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Rock-type Hyperspace Wild Zones 4★ Rock-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 46–48 | 171–173 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Water-type Hyperspace Wild Zones 2★ Water-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega Dimension | 21–23 | 116–118 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Water-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Water-type Hyperspace Wild Zones 2★ Water-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega DimensionAlpha | 30–32 | 125–127 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Water-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |


















