National Dex / Eevee Starter

Eevee Starter

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#0133 in the National Pokédex • Evolution Pokémon

A form of Eevee

Pokémon HOME art

Pokémon details

Type

Category

Evolution Pokémon

Height

0.3 m (1'00")

Weight

6.5 kg (14.3 lbs)

National Pokédex

#0133

Games

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

75

139

273

Defense

70

130

262

Sp. Atk

65

121

251

Sp. Def

85

157

295

Speed

75

139

273

Total

435

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Eevee Starter, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Resists

Eevee Starter doesn't resist any types.

Immune to

Evolution requirements shown in a compact table or chain view.

Other forms of Eevee in the National Pokédex, with their types and base stats.

Eevee sprites across all games. Select one to see its Pokédex details for that game.

Main Series

Let's Go, Pikachu! & Eevee!

2018

Eevee Starter in Pokémon Let's Go, Pikachu! & Eevee!
Shiny Eevee Starter in Pokémon Let's Go, Pikachu! & Eevee!

Moves Eevee Starter learns in Let’s Go, Pikachu! and Let’s Go, Eevee!
Eevee Starter in Let’s Go, Pikachu! and Let’s Go, Eevee!

Moves Eevee Starter learns by leveling up in Let’s Go, Pikachu! and Let’s Go, Eevee!
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartGrowl

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.

Normal-10040
3Tail Whip

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

Normal-10030
6Quick Attack

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Normal4010030
10Double Kick

The target is quickly kicked twice in succession using both feet.

Fighting3010030
14Sand Attack

Sand is hurled in the target’s face, reducing the target’s accuracy.

Ground-10015
17Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
21Swift

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

Normal60-20
24Take Down

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
28Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015
31Helping Hand

The user assists an ally by boosting the power of that ally’s attack.

Normal--20

Moves Eevee Starter can learn from Technical Machines in Let’s Go, Pikachu! and Let’s Go, Eevee!
Class
TM01Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015
TM03Helping Hand

The user assists an ally by boosting the power of that ally’s attack.

Normal--20
TM05Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM07Protect

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM08Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM09Reflect

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

Psychic--20
TM10Dig

The user burrows into the ground, then attacks on the next turn.

Ground8010010
TM12Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM19Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515
TM27Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM43Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM57Pay Day

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

Normal4010020

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