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National Dex / Drifblim

Drifblim

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Drifblim

#0426 in the National Pokédex • Blimp Pokémon

Drifblim sprite

Normal

Shiny Drifblim sprite

Shiny

Pokémon HOME art

Details

Category

Blimp Pokémon

Height

1.2 m (3'11")

Weight

15 kg (33.1 lbs)

National Pokédex

#0426

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

150

410

504

Attack

80

148

284

Defense

44

83

205

Sp. Atk

90

166

306

Sp. Def

54

101

227

Speed

80

148

284

Total

498

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Drifblim, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Drifloon

Drifloon

#0425

Level 28

Drifblim

Drifblim

#0426

Drifblim sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Drifblim in Pokémon GO
Shiny Drifblim in Pokémon GO

Main Series

Scarlet & Violet

2022

Drifblim in Pokémon Scarlet & Violet
Shiny Drifblim in Pokémon Scarlet & Violet

Legends: Arceus

2022

Drifblim in Pokémon Legends: Arceus
Shiny Drifblim in Pokémon Legends: Arceus

Brilliant Diamond & Shining Pearl

2021

Drifblim in Pokémon Brilliant Diamond & Shining Pearl

Sword & Shield

2019

Drifblim in Pokémon Sword & Shield
Shiny Drifblim in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Drifblim in Pokémon Ultra Sun & Ultra Moon
Shiny Drifblim in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Drifblim in Pokémon Sun & Moon
Shiny Drifblim in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Drifblim in Pokémon Omega Ruby & Alpha Sapphire
Shiny Drifblim in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Drifblim in Pokémon X & Y
Shiny Drifblim in Pokémon X & Y

Black 2 & White 2

2012

Drifblim in Pokémon Black 2 & White 2
Shiny Drifblim in Pokémon Black 2 & White 2

Black & White

2010

Drifblim in Pokémon Black & White
Shiny Drifblim in Pokémon Black & White

HeartGold & SoulSilver

2009

Drifblim in Pokémon HeartGold & SoulSilver
Shiny Drifblim in Pokémon HeartGold & SoulSilver

Platinum

2008

Drifblim in Pokémon Platinum
Shiny Drifblim in Pokémon Platinum

Diamond & Pearl

2006

Drifblim in Pokémon Diamond & Pearl
Shiny Drifblim in Pokémon Diamond & Pearl

Pick a game to see what Drifblim learns there.
Drifblim in Scarlet and Violet

Moves Drifblim learns by leveling up in Scarlet and Violet.
Class
Evo.Phantom Force

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Ghost9010010
StartGust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035
StartMinimize

The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.

Normal--10
StartFocus Energy

The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.

Normal--30
StartAstonish

The user attacks the target by crying out in a startling fashion. This may also make the target flinch.

Ghost3010015
StartStrength Sap

The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat.

Grass-10010
12Payback

The user stores power, then attacks. This move's power is doubled if the user moves after the target.

Dark5010010
16Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
20Shadow Ball

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
24Stockpile

The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.

Normal--20
24Spit Up

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.

Normal-10010
24Swallow

The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.

Normal--10
31Self-Destruct

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Normal2001005
36Destiny Bond

If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.

Ghost--5
42Baton Pass

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Normal--40
48Tailwind

The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

Flying--15
54Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal2501005
Moves Drifblim can learn from Technical Machines in Scarlet and Violet.
Class
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM014Acrobatics

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

Flying5510015
TM016Psybeam

The target is attacked with a peculiar ray. This may also confuse the target.

Psychic6510020
TM018Thief

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

Dark6010025
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM027Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM029Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM034Icy Wind

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

Ice559515
TM040Air Cutter

The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.

Flying609525
TM041Stored Power

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

Psychic2010010
TM042Night Shade

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

Ghost-10015
TM043Fling

The user flings its held item at the target to attack. This move's power and effects depend on the item.

Dark-10010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM049Sunny Day

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Fire--5
TM050Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

Water--5
TM065Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM082Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM092Imprison

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Psychic--10
TM097Fly

The user flies up into the sky on the first turn, then attacks on the next turn.

Flying909515
TM098Skill Swap

The user employs its psychic power to exchange Abilities with the target.

Psychic--10
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM107Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

Fire-8515
TM109Trick

The user catches the target off guard and swaps the target's held item with its own.

Psychic-10010
TM113Tailwind

The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

Flying--15
TM114Shadow Ball

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM120Psychic

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

Psychic9010010
TM126Thunderbolt

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Electric9010015
TM128Amnesia

The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

Psychic--20
TM129Calm Mind

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

Psychic--20
TM130Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20
TM132Baton Pass

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Normal--40
TM151Phantom Force

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Ghost9010010
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM161Trick Room

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Psychic--5
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM166Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM174Haze

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice--30
TM177Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost-10010
TM180Gyro Ball

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

Steel-1005
TM181Knock Off

The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

Dark6510020
TM193Weather Ball

This move's type and power change depending on the weather at the time the move is used.

Normal5010010
TM202Pain Split

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

Normal--20
TM207Temper Flare

Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.

Fire7510010
TM224Curse

A move that has different effects depending on whether the user is a Ghost type or not.

Ghost--10
Egg moves Drifblim can learn in Scarlet and Violet.
Class
Clear Smog

The user attacks the target by throwing a clump of special mud. All stat changes are eliminated.

Poison50-15
Defog

A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

Flying--15
Disable

For four turns, the target will be unable to use whichever move it last used.

Normal-10020
Haze

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice--30
Hypnosis

The user employs hypnotic suggestion to make the target fall asleep.

Psychic-6020
Memento

The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.

Dark-10010

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