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Drifblim

Drifblim

Paldea #144 in the Scarlet and Violet Pokédex • Blimp Pokémon

Drifblim

Paldea #144 in the Scarlet and Violet Pokédex • Blimp Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

150

410

504

Attack

80

148

284

Defense

44

83

205

Sp. Atk

90

166

306

Sp. Def

54

101

227

Speed

80

148

284

Total

498

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Drifloon

Mismagius

Drifblim normal sprite

Normal

Shiny Drifblim sprite

Shiny

Drifblim

Blimp Pokémon

Paldea #144
GhostFlying

Height

1.2 m (3'11")

Weight

15 kg (33.1 lbs)

Abilities

AftermathUnburdenFlare Boost(Hidden Ability)

It's Super Effective

Damage multipliers Drifblim takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Ice

Rock

Ghost

Dark

Resists

Normal

Fighting

Ground

Bug

0.25×

Grass

0.5×

Poison

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #144
EV yield
2 HP
Catch rate
60
Base Exp.
174

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Amorphous
Gender
50% male
50% female
Egg cycles
30 (7,680 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Drifloon

Drifloon

Paldea #143

Level 28

Drifblim

Drifblim

Paldea #144

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPhantom ForceGhostPhysical9010010

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

StartGustFlyingSpecial4010035

A gust of wind is whipped up by wings and launched at the target to inflict damage.

StartMinimizeNormalStatus--10

The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.

StartFocus EnergyNormalStatus--30

The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.

StartAstonishGhostPhysical3010015

The user attacks the target by crying out in a startling fashion. This may also make the target flinch.

StartStrength SapGrassStatus-10010

The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat.

12PaybackDarkPhysical5010010

The user stores power, then attacks. This move's power is doubled if the user moves after the target.

16HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

20Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

24StockpileNormalStatus--20

The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.

24Spit UpNormalSpecial-10010

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.

24SwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.

31Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

36Destiny BondGhostStatus--5

If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.

42Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

48TailwindFlyingStatus--15

The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

54ExplosionNormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM014AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

TM016PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also confuse the target.

TM018ThiefDarkPhysical6010025

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM027Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM029HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM034Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

TM040Air CutterFlyingSpecial609525

The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.

TM041Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

TM042Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

TM043FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move's power and effects depend on the item.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM065Air SlashFlyingSpecial759515

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM082Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM092ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM097FlyFlyingPhysical909515

The user flies up into the sky on the first turn, then attacks on the next turn.

TM098Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM107Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM109TrickPsychicStatus-10010

The user catches the target off guard and swaps the target's held item with its own.

TM113TailwindFlyingStatus--15

The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

TM114Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM120PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

TM126ThunderboltElectricSpecial9010015

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

TM128AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

TM129Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM132Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

TM151Phantom ForceGhostPhysical9010010

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM161Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM166ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM174HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

TM177SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

TM180Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

TM181Knock OffDarkPhysical6510020

The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

TM193Weather BallNormalSpecial5010010

This move's type and power change depending on the weather at the time the move is used.

TM202Pain SplitNormalStatus--20

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

TM207Temper FlareFirePhysical7510010

Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.

TM224CurseGhostStatus--10

A move that has different effects depending on whether the user is a Ghost type or not.

Traits

Ability options available to this Pokémon in this game.

Aftermath

Ability Slot 1

Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.

Damages the attacker for 1/4 its max HP when knocked out by a contact move.

Unburden

Ability Slot 2

Boosts the Speed stat if the Pokémon's held item is used or lost.

Doubles Speed upon using or losing a held item.

Flare Boost(Hidden Ability)

Powers up special moves when the Pokémon is burned.

Increases Special Attack to 1.5× when burned.

Paldea #143

Drifloon

Paldea #115

Mismagius

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