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Vileplume

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Vileplume in Pokémon Omega Ruby & Alpha Sapphire

#93 in the Omega Ruby and Alpha Sapphire Pokédex • Flower Pokémon

Vileplume in the National Pokédex
Vileplume sprite

Normal

Shiny Vileplume sprite

Shiny

Pokédex entries

Omega Ruby

Vileplume’s toxic pollen triggers atrocious allergy attacks. That’s why it is advisable never to approach any attractive flowers in a jungle, however pretty they may be.

Alpha Sapphire

Vileplume has the world’s largest petals. They are used to attract prey that are then doused with toxic spores. Once the prey are immobilized, this Pokémon catches and devours them.

Pokémon details

Types

GrassPoison

Category

Flower Pokémon

Height

1.2 m (3'11")

Weight

18.6 kg (41 lbs)

National Pokédex

#0045

Pokédex

#93

Vileplume in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

80

148

284

Defense

85

157

295

Sp. Atk

110

202

350

Sp. Def

90

166

306

Speed

50

94

218

Total

490

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Vileplume, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
New Hoenn #93
EV yield
3 SpA
Catch rate
45
Base Exp.
221

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.

Evolution

Evolve Gloom with a Leaf Stone. Gloom appears in the grass on Routes 119, 120, 121, and 123 and in the Safari Zone.

Items this Pokémon may hold when encountered in the wild.
Alpha Sapphire
5%
Omega Ruby
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartMega Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass4010015
StartPoison Powder

The user scatters a cloud of poisonous dust on the target. This may also poison the target.

Poison-7535
StartStun Spore

The user scatters a cloud of numbing powder that paralyzes the target.

Grass-7530
StartAromatherapy

The user releases a soothing scent that heals all status conditions affecting the user’s party.

Grass--5
49Petal Blizzard

The user stirs up a violent petal blizzard and attacks everything around it.

Grass9010015
59Petal Dance

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

Grass12010010
64Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

Grass12010010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM09Venoshock

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Poison6510010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM22Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

Grass12010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison9010010
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM53Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

Grass9010010
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM70Flash

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves.

Normal-10020
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
TM83Infestation

The target is infested and attacked for four to five turns. The target can’t flee during this time.

Bug2010020
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM96Nature Power

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Normal--20
TM99Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM01Cut

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Normal509530

Moves this Pokémon can learn from move tutors in this game.
Class
After You

The user helps the target and makes it use its move right after the user.

Normal--15
Drain Punch

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Fighting7510010
Gastro Acid

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

Poison-10010
Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010
Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Synthesis

The user restores its own HP. The amount of HP regained varies with the weather.

Grass--5
Worry Seed

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Grass-10010

Learn before evolving. Some moves must be retained from breeding or a prior stage.
Class
Acquisition source
Absorb

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass2010025

Oddish — level up (level 1)

Acid

The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

Poison4010030

Oddish — level up (level 9)

Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Fairy-10020

Oddish — breeding

Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015

Oddish — breeding

Grassy Terrain

The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.

Grass--10

Oddish — level up (level 47)

Ingrain

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

Grass--20

Oddish — breeding

Lucky Chant

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.

Normal--30

Oddish — level up (level 23)

Moonblast

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

Fairy9510015

Oddish — level up (level 43)

Moonlight

The user restores its own HP. The amount of HP regained varies with the weather.

Fairy--5

Oddish — level up (level 27)

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Oddish — level up (level 39)

Razor Leaf

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

Grass559525

Oddish — breeding

Sleep Powder

The user scatters a big cloud of sleep-inducing dust around the target.

Grass-7515

Oddish — level up (level 15)

Sweet Scent

A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass.

Normal-10020

Oddish — level up (level 5)

Teeter Dance

The user performs a wobbly dance that confuses the Pokémon around it.

Normal-10020

Oddish — breeding

Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal-10020

Oddish — breeding

Transfers, local trades, historical distributions, Sketch and costume changes have separate requirements. These options do not guarantee every four-move combination.
Class
Acquisition source
Absorb

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass2010025

Generation III–V import via Poké Transporter and Pokémon Bank

Absorb

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass2010025

Trade from X/Y; retain through local trade and evolution where applicable

Acid

The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

Poison4010030

Generation III–V import via Poké Transporter and Pokémon Bank

Acid

The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

Poison4010030

Trade from X/Y; retain through local trade and evolution where applicable

Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015

Generation III–V import via Poké Transporter and Pokémon Bank

Bullet Seed

The user forcefully shoots seeds at the target two to five times in a row.

Grass2510030

Generation III–V import via Poké Transporter and Pokémon Bank

Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Fairy-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Fairy-10020

Trade from X/Y; retain through local trade and evolution where applicable

Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015

Generation III–V import via Poké Transporter and Pokémon Bank

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015

Trade from X/Y; retain through local trade and evolution where applicable

Grassy Terrain

The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.

Grass--10

Trade from X/Y; retain through local trade and evolution where applicable

Ingrain

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

Grass--20

Generation III–V import via Poké Transporter and Pokémon Bank

Ingrain

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

Grass--20

Trade from X/Y; retain through local trade and evolution where applicable

Lucky Chant

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.

Normal--30

Generation III–V import via Poké Transporter and Pokémon Bank

Lucky Chant

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.

Normal--30

Trade from X/Y; retain through local trade and evolution where applicable

Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Moonlight

The user restores its own HP. The amount of HP regained varies with the weather.

Fairy--5

Generation III–V import via Poké Transporter and Pokémon Bank

Moonlight

The user restores its own HP. The amount of HP regained varies with the weather.

Fairy--5

Trade from X/Y; retain through local trade and evolution where applicable

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Trade from X/Y; retain through local trade and evolution where applicable

Razor Leaf

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

Grass559525

Generation III–V import via Poké Transporter and Pokémon Bank

Razor Leaf

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

Grass559525

Trade from X/Y; retain through local trade and evolution where applicable

Sleep Powder

The user scatters a big cloud of sleep-inducing dust around the target.

Grass-7515

Generation III–V import via Poké Transporter and Pokémon Bank

Sleep Powder

The user scatters a big cloud of sleep-inducing dust around the target.

Grass-7515

Trade from X/Y; retain through local trade and evolution where applicable

Sweet Scent

A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Sweet Scent

A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass.

Normal-10020

Trade from X/Y; retain through local trade and evolution where applicable

Teeter Dance

The user performs a wobbly dance that confuses the Pokémon around it.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Teeter Dance

The user performs a wobbly dance that confuses the Pokémon around it.

Normal-10020

Trade from X/Y; retain through local trade and evolution where applicable

Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal-10020

Trade from X/Y; retain through local trade and evolution where applicable

Ability options available to this Pokémon in this game.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed stat in sunshine.

Doubles Speed during strong sunlight.

Effect Spore(Hidden Ability)

Contact may poison or cause paralysis or sleep.

Contact may poison, paralyze or put an attacker to sleep; powder protections prevent it.

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