Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
HOME
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! and Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Tools

Let's Go, Pikachu! and Eevee!

Game

Let's Go, Pikachu! and Eevee!

News

Updates for this game hub

Guides

Kanto mechanics and tips

Pokédex

Stats, moves, and locations

Moves

Power, accuracy, and learners

Items

Bags, machines, and candy

LGP/E / Pokédex

Vileplume

Vileplume

#45 in the Let's Go Kanto Pokédex • Flower Pokémon

Vileplume

#45 in the Let's Go Kanto Pokédex • Flower Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

80

148

284

Defense

85

157

295

Sp. Atk

110

202

350

Sp. Def

90

166

306

Speed

50

94

218

Total

490

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Gloom

Paras

Vileplume render

Normal

Shiny Vileplume render

Shiny

Vileplume

Flower Pokémon

#45
GrassPoison

Height

1.2 m (3'11")

Weight

18.6 kg (41 lbs)

It's Super Effective

Damage multipliers Vileplume takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Ice

Flying

Psychic

Resists

Grass

0.25×

Water

0.5×

Electric

0.5×

Fighting

0.5×

Fairy

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Let’s Go Kanto #45
EV yield
3 SpA
Catch rate
45
Base Exp.
221
Gender
50% male
50% female

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon: Let's Go, Pikachu! box art

Let's Go, Pikachu!

Flaps its broad flower petals to scatter its poisonous pollen. The flapping sound is very loud.

Pokémon: Let's Go, Eevee! box art

Let's Go, Eevee!

Flaps its broad flower petals to scatter its poisonous pollen. The flapping sound is very loud.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Oddish

Oddish

#43

Level 21

Gloom

Gloom

#44

Gloom

Gloom

#44

Leaf StoneUse Leaf Stone
Vileplume

Vileplume

#45

Encounters

Known encounter locations for this Pokémon in this game.
Let's Go, Pikachu!
LocationMethodLevelChanceConditions

Sea Route 21

Road 21

Walking in the overworld37-42100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartAcidPoisonSpecial4010030

The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.

StartAbsorbGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartGrowthNormalStatus--20

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

StartSolar BeamGrassSpecial20010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

StartPoison PowderPoisonStatus-7535

The user scatters a cloud of poisonous dust that poisons the target.

54Petal DanceGrassSpecial12010010

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Let's Go, Pikachu! & Eevee!.
Class
Description
TM01HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM05RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM07ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM09ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM12FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM27ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM32Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM45Solar BeamGrassSpecial20010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM48Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM52Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM53Mega DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

#44

Gloom

#46

Paras

Join Discord

Join a community of over 5,000+ other trainers.

discord.gg/dittobase
Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.