Vileplume
#45 in the Let's Go Kanto Pokédex • Flower Pokémon
Vileplume
#45 in the Let's Go Kanto Pokédex • Flower Pokémon
Stats
Min
Max
HP
75
260
354
Attack
80
148
284
Defense
85
157
295
Sp. Atk
110
202
350
Sp. Def
90
166
306
Speed
50
94
218
Total
490
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Let’s Go Kanto #45 |
|---|---|
| EV yield | 3 SpA |
| Catch rate | 45 |
| Base Exp. | 221 |
| Gender | 50% male 50% female |
Lore

Let's Go, Pikachu!
Flaps its broad flower petals to scatter its poisonous pollen. The flapping sound is very loud.

Let's Go, Eevee!
Flaps its broad flower petals to scatter its poisonous pollen. The flapping sound is very loud.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Oddish #43 | Level 21 | ![]() Gloom #44 |
![]() Gloom #44 | Use Leaf Stone | ![]() Vileplume #45 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Sea Route 21 Road 21 | Walking in the overworld | 37-42 | 100% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Acid | ![]() | Special | 40 | 100 | 30 | The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat. |
| Start | Absorb | ![]() | Special | 40 | 100 | 15 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Start | Growth | ![]() | Status | - | - | 20 | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
| Start | Solar Beam | ![]() | Special | 200 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| Start | Poison Powder | ![]() | Status | - | 75 | 35 | The user scatters a cloud of poisonous dust that poisons the target. |
| 54 | Petal Dance | ![]() | Special | 120 | 100 | 10 | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM05 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM07 | Protect | ![]() | Status | - | - | 10 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM08 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM09 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM12 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM27 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM32 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| TM45 | Solar Beam | ![]() | Special | 200 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| TM48 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM52 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM53 | Mega Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |













































Special
Status
Physical

