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Tentacruel

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Tentacruel in Pokémon Omega Ruby & Alpha Sapphire

#69 in the Omega Ruby and Alpha Sapphire Pokédex • Jellyfish Pokémon

Tentacruel in the National Pokédex
Tentacruel sprite

Normal

Shiny Tentacruel sprite

Shiny

Pokédex entries

Omega Ruby

Tentacruel has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This Pokémon’s outburst creates rough waves around it.

Alpha Sapphire

Tentacruel has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time.

Pokémon details

Types

WaterPoison

Category

Jellyfish Pokémon

Height

1.6 m (5'03")

Weight

55 kg (121.3 lbs)

National Pokédex

#0073

Pokédex

#69

Tentacruel in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

70

130

262

Defense

65

121

251

Sp. Atk

80

148

284

Sp. Def

120

220

372

Speed

100

184

328

Total

515

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Tentacruel, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
New Hoenn #69
EV yield
2 SpD
Catch rate
60
Base Exp.
180

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Tentacool

Tentacool

#68

Level 30

Tentacruel

Tentacruel

#69

Wild encounter

Found while Surfing across the southern and eastern seas, including Routes 124-133, Mossdeep City, Pacifidlog Town, Ever Grande City, Shoal Cave, Seafloor Cavern, and the Battle Resort.

Alpha Sapphire
LocationMethodLevelChanceConditions

Route 124

Surfing30-

-

Route 125

Surfing30-

-

Route 126

Surfing30-

-

Route 127

Surfing30-

-

Route 128

Surfing30-

-

Route 129

Surfing30-

-

Route 130

Surfing30-

-

Route 131

Surfing30-

-

Route 132

Surfing30-

-

Route 133

Surfing30-

-

Battle Resort

Battle Resort (Island)

Surfing35-

-

Ever Grande City

Surfing30-

-

Mossdeep City

Surfing30-

-

Seafloor Cavern

Seafloor Cavern (Room 1)

Surfing25-30-

-

Seafloor Cavern

Seafloor Cavern (Room 6)

Surfing25-30-

-

Seafloor Cavern

Seafloor Cavern (Room 7)

Surfing25-30-

-

Shoal Cave

Shoal Cave (High Tide Room 1)

Surfing30-

-

Shoal Cave

Shoal Cave (High Tide Room 2)

Surfing30-

-

Victory Road

Victory Road (1F)

Surfing35-

-

Victory Road

Victory Road (1F Room 2)

Surfing35-

-

Victory Road

Victory Road (B1F)

Surfing35-

-

Omega Ruby
LocationMethodLevelChanceConditions

Route 124

Surfing30-

-

Route 125

Surfing30-

-

Route 126

Surfing30-

-

Route 127

Surfing30-

-

Route 128

Surfing30-

-

Route 129

Surfing30-

-

Route 130

Surfing30-

-

Route 131

Surfing30-

-

Route 132

Surfing30-

-

Route 133

Surfing30-

-

Battle Resort

Battle Resort (Island)

Surfing35-

-

Ever Grande City

Surfing30-

-

Mossdeep City

Surfing30-

-

Seafloor Cavern

Seafloor Cavern (Room 1)

Surfing25-30-

-

Seafloor Cavern

Seafloor Cavern (Room 6)

Surfing25-30-

-

Seafloor Cavern

Seafloor Cavern (Room 7)

Surfing25-30-

-

Shoal Cave

Shoal Cave (High Tide Room 1)

Surfing30-

-

Shoal Cave

Shoal Cave (High Tide Room 2)

Surfing30-

-

Victory Road

Victory Road (1F)

Surfing35-

-

Victory Road

Victory Road (1F Room 2)

Surfing35-

-

Victory Road

Victory Road (B1F)

Surfing35-

-

Items this Pokémon may hold when encountered in the wild.
Alpha Sapphire
5%
Omega Ruby
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartPoison Sting

The user stabs the target with a poisonous stinger. This may also poison the target.

Poison1510035
StartSupersonic

The user generates odd sound waves from its body that confuse the target.

Normal-5520
StartAcid

The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

Poison4010030
StartConstrict

The target is attacked with long, creeping tentacles or vines. This may also lower the target’s Speed stat.

Normal1010035
StartWring Out

The user powerfully wrings the target. The more HP the target has, the greater the move’s power.

Normal-1005
StartReflect Type

The user reflects the target’s type, making it the same type as the target.

Normal--15
4Supersonic

The user generates odd sound waves from its body that confuse the target.

Normal-5520
7Constrict

The target is attacked with long, creeping tentacles or vines. This may also lower the target’s Speed stat.

Normal1010035
10Acid

The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

Poison4010030
13Toxic Spikes

The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle.

Poison--20
16Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
19Wrap

A long body or vines are used to wrap and squeeze the target for four to five turns.

Normal159020
22Acid Spray

The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.

Poison4010020
25Bubble Beam

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

Water6510020
28Barrier

The user throws up a sturdy wall that sharply raises its Defense stat.

Psychic--20
32Poison Jab

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

Poison8010020
36Brine

If the target’s HP is half or less, this attack will hit with double the power.

Water6510010
40Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540
44Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
48Sludge Wave

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

Poison9510010
52Hydro Pump

The target is blasted by a huge volume of water launched under great pressure.

Water110805
56Wring Out

The user powerfully wrings the target. The more HP the target has, the greater the move’s power.

Normal-1005

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM09Venoshock

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Poison6510010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM34Sludge Wave

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

Poison9510010
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison9010010
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM55Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
TM83Infestation

The target is infested and attacked for four to five turns. The target can’t flee during this time.

Bug2010020
TM84Poison Jab

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

Poison8010020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM99Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM01Cut

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Normal509530
HM03Surf

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

Water9010015
HM05Waterfall

The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

Water8010015
HM07Dive

Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean.

Water8010010

Moves this Pokémon can learn from move tutors in this game.
Class
Bind

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Normal158520
Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010
Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
Magic Coat

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Psychic--15
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020

Learn before evolving. Some moves must be retained from breeding or a prior stage.
Class
Acquisition source
Acupressure

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

Normal--30

Tentacool — breeding

Aqua Ring

The user envelops itself in a veil made of water. It regains some HP every turn.

Water--20

Tentacool — breeding

Aurora Beam

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

Ice6510020

Tentacool — breeding

Bubble

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats.

Water4010030

Tentacool — breeding

Confuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost-10010

Tentacool — breeding

Haze

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice--30

Tentacool — breeding

Mirror Coat

A retaliation move that counters any special attack, inflicting double the damage taken.

Psychic-10020

Tentacool — breeding

Muddy Water

The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

Water908510

Tentacool — breeding

Rapid Spin

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Normal2010040

Tentacool — breeding

Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal-10020

Tentacool — breeding

Transfers, local trades, historical distributions, Sketch and costume changes have separate requirements. These options do not guarantee every four-move combination.
Class
Acquisition source
Acupressure

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

Normal--30

Generation III–V import via Poké Transporter and Pokémon Bank

Acupressure

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

Normal--30

Trade from X/Y; retain through local trade and evolution where applicable

Aqua Ring

The user envelops itself in a veil made of water. It regains some HP every turn.

Water--20

Generation III–V import via Poké Transporter and Pokémon Bank

Aqua Ring

The user envelops itself in a veil made of water. It regains some HP every turn.

Water--20

Trade from X/Y; retain through local trade and evolution where applicable

Aurora Beam

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

Ice6510020

Generation III–V import via Poké Transporter and Pokémon Bank

Aurora Beam

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

Ice6510020

Trade from X/Y; retain through local trade and evolution where applicable

Bubble

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats.

Water4010030

Generation III–V import via Poké Transporter and Pokémon Bank

Bubble

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats.

Water4010030

Trade from X/Y; retain through local trade and evolution where applicable

Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Confuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost-10010

Generation III–V import via Poké Transporter and Pokémon Bank

Confuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost-10010

Trade from X/Y; retain through local trade and evolution where applicable

Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015

Generation III–V import via Poké Transporter and Pokémon Bank

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Haze

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice--30

Generation III–V import via Poké Transporter and Pokémon Bank

Haze

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice--30

Trade from X/Y; retain through local trade and evolution where applicable

Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Mirror Coat

A retaliation move that counters any special attack, inflicting double the damage taken.

Psychic-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Mirror Coat

A retaliation move that counters any special attack, inflicting double the damage taken.

Psychic-10020

Trade from X/Y; retain through local trade and evolution where applicable

Muddy Water

The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

Water908510

Generation III–V import via Poké Transporter and Pokémon Bank

Muddy Water

The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

Water908510

Trade from X/Y; retain through local trade and evolution where applicable

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Rapid Spin

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Normal2010040

Generation III–V import via Poké Transporter and Pokémon Bank

Rapid Spin

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Normal2010040

Trade from X/Y; retain through local trade and evolution where applicable

Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal-10020

Trade from X/Y; retain through local trade and evolution where applicable

Whirlpool

The user traps the target in a violent swirling whirlpool for four to five turns.

Water358515

Generation III–V import via Poké Transporter and Pokémon Bank

Ability options available to this Pokémon in this game.

Clear Body

Ability Slot 1

Prevents other Pokémon from lowering its stats.

Prevents stats from being lowered by other Pokémon.

Liquid Ooze

Ability Slot 2

Damages attackers using any draining move.

HP-draining moves and Leech Seed damage the beneficiary instead of healing it.

Rain Dish(Hidden Ability)

The Pokémon gradually regains HP in rain.

Heals for 1/16 max HP after each turn during rain.

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