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B2/W2 / Pokédex

Tentacruel

Tentacruel

#73 in the Black 2 and White 2 Pokédex • Jellyfish Pokémon

Tentacruel

#73 in the Black 2 and White 2 Pokédex • Jellyfish Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

70

130

262

Defense

65

121

251

Sp. Atk

80

148

284

Sp. Def

120

220

372

Speed

100

184

328

Total

515

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Tentacool

Geodude

Tentacruel normal sprite

Normal

Shiny Tentacruel sprite

Shiny

Tentacruel

Jellyfish Pokémon

#73
WaterPoison

Height

1.6 m (5'03")

Weight

55 kg (121.3 lbs)

Abilities

Clear BodyLiquid OozeRain Dish(Hidden Ability)

It's Super Effective

Damage multipliers Tentacruel takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Ground

Psychic

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Fighting

0.5×

Poison

0.5×

Bug

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 SpD
Catch rate
60
Base Exp.
180

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 3
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.

Pokémon White 2 box art

Pokémon White 2

It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Tentacool

Tentacool

#72

Level 30

Tentacruel

Tentacruel

#73

Held Items

Items this Pokémon may hold when encountered in the wild.
Poison BarbPoison Barb
Black 2
5%
White 2
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPoison StingPoisonPhysical1510035

The user stabs the target with a poisonous stinger. This may also poison the target.

StartSupersonicNormalStatus-5520

The user generates odd sound waves from its body. It may confuse the target.

StartConstrictNormalPhysical1010035

The target is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed stat.

5SupersonicNormalStatus-5520

The user generates odd sound waves from its body. It may confuse the target.

8ConstrictNormalPhysical1010035

The target is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed stat.

12AcidPoisonSpecial4010030

The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets’ Sp. Def stats.

15Toxic SpikesPoisonStatus--20

The user lays a trap of poison spikes at the opponent’s feet. They poison opponents that switch into battle.

19Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.

22WrapNormalPhysical159020

A long body or vines are used to wrap and squeeze the target for four to five turns.

26Acid SprayPoisonSpecial4010020

The user spits fluid that works to melt the target. This harshly reduces the target’s Sp. Def stat.

29BarrierPsychicStatus--30

The user throws up a sturdy wall that sharply raises its Defense stat.

34Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. It may also confuse the target.

38Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

43ScreechNormalStatus-8540

An earsplitting screech harshly reduces the target’s Defense stat.

47HexGhostSpecial5010010

This relentless attack does massive damage to a target affected by status problems.

52Hydro PumpWaterSpecial120805

The target is blasted by a huge volume of water launched under great pressure.

56Sludge WavePoisonSpecial9510010

It swamps the area around the user with a giant sludge wave. It may also poison those hit.

61Wring OutNormalSpecial-1005

The user powerfully wrings the target. The more HP the target has, the greater this attack’s power.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Sludge WavePoisonSpecial9510010

It swamps the area around the user with a giant sludge wave. It may also poison those hit.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Knock OffDarkPhysical2010020

The user slaps down the target’s held item, preventing that item from being used in the battle.

Magic CoatPsychicStatus--15

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Clear Body

Ability Slot 1

Prevents other Pokémon from lowering its stats.

Prevents stats from being lowered by other Pokémon.

Liquid Ooze

Ability Slot 2

Damages attackers using any draining move.

Damages opponents using leeching moves for as much as they would heal.

Rain Dish(Hidden Ability)

The Pokémon gradually regains HP in rain.

Heals for 1/16 max HP after each turn during rain.

#72

Tentacool

#74

Geodude

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