Magnemite
#118 in the Gold and Silver Pokédex • Magnet Pokémon
Pokémon Gold
It is attracted by electromagnetic waves. It may approach trainers if they are using their POKéGEAR.
Pokémon Silver
The units at the sides of its body generate anti gravity energy to keep it aloft in the air.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Magnemite #118 | Level 30 | ![]() Magneton #119 |
Pokémon Gold
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 38 Road 38 | Walking in tall grass or a cave | 16 | 20% | Not during a swarm, During the day |
Route 38 Road 38 | Walking in tall grass or a cave | 16 | 20% | Not during a swarm, In the morning |
Route 38 Road 38 | Walking in tall grass or a cave | 16 | 20% | Not during a swarm, At night |
Route 38 Road 38 | Walking in tall grass or a cave | 16 | 20% | During a swarm |
Route 39 Road 39 | Walking in tall grass or a cave | 16 | 20% | During the day |
Route 39 Road 39 | Walking in tall grass or a cave | 16 | 20% | In the morning |
Route 39 Road 39 | Walking in tall grass or a cave | 16 | 20% | At night |
Route 6 Road 6 | Walking in tall grass or a cave | 15 | 10% | In the morning |
Route 6 Road 6 | Walking in tall grass or a cave | 15 | 10% | During the day |
Route 6 Road 6 | Walking in tall grass or a cave | 15 | 10% | At night |
Route 11 Road 11 | Walking in tall grass or a cave | 15 | 20% | - |
Pokémon Silver
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 38 Road 38 | Walking in tall grass or a cave | 16 | 20% | Not during a swarm, During the day |
Route 38 Road 38 | Walking in tall grass or a cave | 16 | 20% | Not during a swarm, In the morning |
Route 38 Road 38 | Walking in tall grass or a cave | 16 | 20% | Not during a swarm, At night |
Route 38 Road 38 | Walking in tall grass or a cave | 16 | 20% | During a swarm |
Route 39 Road 39 | Walking in tall grass or a cave | 16 | 20% | During the day |
Route 39 Road 39 | Walking in tall grass or a cave | 16 | 20% | In the morning |
Route 39 Road 39 | Walking in tall grass or a cave | 16 | 20% | At night |
Route 6 Road 6 | Walking in tall grass or a cave | 15 | 10% | During the day |
Route 6 Road 6 | Walking in tall grass or a cave | 15 | 10% | In the morning |
Route 6 Road 6 | Walking in tall grass or a cave | 15 | 10% | At night |
Route 11 Road 11 | Walking in tall grass or a cave | 15 | 20% | - |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | A full-body charge attack. |
| 6 | Thunder Shock | ![]() | Special | 40 | 100 | 30 | An attack that may cause paralysis. |
| 11 | Supersonic | ![]() | Status | - | 55 | 20 | Sound waves that cause confusion. |
| 16 | Sonic Boom | ![]() | Special | - | 90 | 20 | Always inflicts 20HP damage. |
| 21 | Thunder Wave | ![]() | Status | - | 100 | 20 | A move that may cause paralysis. |
| 27 | Lock-On | ![]() | Status | - | - | 5 | Ensures the next attack will hit. |
| 33 | Swift | ![]() | Special | 60 | - | 20 | An attack that never misses. |
| 39 | Screech | ![]() | Status | - | 85 | 40 | Sharply reduces the foe's DEFENSE. |
| 45 | Zap Cannon | ![]() | Special | 100 | 50 | 5 | An attack that always paralyzes. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Blinds the foe to reduce accuracy. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM04 | Rollout | ![]() | Physical | 30 | 90 | 20 | Attacks 5 turns with rising power. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM07 | Zap Cannon | ![]() | Special | 100 | 50 | 5 | An attack that always paralyzes. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM13 | Snore | ![]() | Special | 40 | 100 | 15 | An attack useable only while asleep. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | An attack that may cause paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM39 | Swift | ![]() | Special | 60 | - | 20 | An attack that never misses. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |






































Physical
Special
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