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Magnemite

#118 in the Gold and Silver Pokédex • Magnet Pokémon

Pokémon Gold

It is attracted by electromagnetic waves. It may approach trainers if they are using their POKéGEAR.

Pokémon Silver

The units at the sides of its body generate anti­ gravity energy to keep it aloft in the air.

Pokédexes

Original Johto #118

Egg Group

Mineral

Steps to Hatch

5,120

Effort Values Yielded

1 SpA

Gender Ratio

Genderless

Capture Rate

190

Base Experience

65
PokémonRequiresEvolution
Magnemite

Magnemite

#118

Level 30

Magneton

Magneton

#119

Pokémon Gold

LocationMethodLevelChanceConditions

Route 38

Road 38

Walking in tall grass or a cave1620%

Not during a swarm, During the day

Route 38

Road 38

Walking in tall grass or a cave1620%

Not during a swarm, In the morning

Route 38

Road 38

Walking in tall grass or a cave1620%

Not during a swarm, At night

Route 38

Road 38

Walking in tall grass or a cave1620%

During a swarm

Route 39

Road 39

Walking in tall grass or a cave1620%

During the day

Route 39

Road 39

Walking in tall grass or a cave1620%

In the morning

Route 39

Road 39

Walking in tall grass or a cave1620%

At night

Route 6

Road 6

Walking in tall grass or a cave1510%

In the morning

Route 6

Road 6

Walking in tall grass or a cave1510%

During the day

Route 6

Road 6

Walking in tall grass or a cave1510%

At night

Route 11

Road 11

Walking in tall grass or a cave1520%

-

Pokémon Silver

LocationMethodLevelChanceConditions

Route 38

Road 38

Walking in tall grass or a cave1620%

Not during a swarm, During the day

Route 38

Road 38

Walking in tall grass or a cave1620%

Not during a swarm, In the morning

Route 38

Road 38

Walking in tall grass or a cave1620%

Not during a swarm, At night

Route 38

Road 38

Walking in tall grass or a cave1620%

During a swarm

Route 39

Road 39

Walking in tall grass or a cave1620%

During the day

Route 39

Road 39

Walking in tall grass or a cave1620%

In the morning

Route 39

Road 39

Walking in tall grass or a cave1620%

At night

Route 6

Road 6

Walking in tall grass or a cave1510%

During the day

Route 6

Road 6

Walking in tall grass or a cave1510%

In the morning

Route 6

Road 6

Walking in tall grass or a cave1510%

At night

Route 11

Road 11

Walking in tall grass or a cave1520%

-

Slowking

Magneton

Magnemite normal sprite

Normal

Shiny Magnemite sprite

Shiny

Magnemite

Magnet Pokémon

#118
ElectricSteel

Height

0.3 m

Weight

6 kg

Base XP

65

HP

25

Attack

35

Defense

70

Sp. Atk

95

Sp. Def

55

Speed

45

Total

325

Type Chart

Weaknesses

Takes 4× from

Ground

Takes 2× from

FireFighting

Resistances

Takes 0× from

Poison

Takes 0.25× from

FlyingSteel

Takes 0.5× from

NormalElectricGrassIcePsychicBugRockGhostDragonDark
Class
Description
StartTackleNormalPhysical359535

A full-body charge attack.

6Thunder ShockElectricSpecial4010030

An attack that may cause paralysis.

11SupersonicNormalStatus-5520

Sound waves that cause confusion.

16Sonic BoomNormalSpecial-9020

Always inflicts 20HP damage.

21Thunder WaveElectricStatus-10020

A move that may cause paralysis.

27Lock-OnNormalStatus--5

Ensures the next attack will hit.

33SwiftNormalSpecial60-20

An attack that never misses.

39ScreechNormalStatus-8540

Sharply reduces the foe's DEFENSE.

45Zap CannonElectricSpecial100505

An attack that always paralyzes.

Class
Description
HM05FlashNormalStatus-7020

Blinds the foe to reduce accuracy.

TM03Curse???Status--10

Works differently for ghost-types.

TM04RolloutRockPhysical309020

Attacks 5 turns with rising power.

TM06ToxicPoisonStatus-8510

A poison move with increasing damage.

TM07Zap CannonElectricSpecial100505

An attack that always paralyzes.

TM10Hidden PowerNormalSpecial110015

The power varies with the Pokémon.

TM13SnoreNormalSpecial4010015

An attack useable only while asleep.

TM17ProtectNormalStatus--10

Foils attack that turn. It may fail.

TM18Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

TM20EndureNormalStatus--10

Always leaves at least 1HP.

TM21FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

TM25ThunderElectricSpecial1207010

An attack that may cause paralysis.

TM27ReturnNormalPhysical-10020

An attack that is based on loyalty.

TM32Double TeamNormalStatus--15

Heightens evasive­ ness.

TM34SwaggerNormalStatus-9015

Causes confusion and raises ATTACK.

TM35Sleep TalkNormalStatus--10

Randomly attacks while asleep.

TM39SwiftNormalSpecial60-20

An attack that never misses.

TM44RestPsychicStatus--5

Sleep for 2 turns to fully recover.

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© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

G/S / Pokédex

Magnemite

Magnemite

#118 in the Gold and Silver Pokédex • Magnet Pokémon

Pokémon Gold

It is attracted by electromagnetic waves. It may approach trainers if they are using their POKéGEAR.

Pokémon Silver

The units at the sides of its body generate anti­ gravity energy to keep it aloft in the air.

Pokédexes

Original Johto #118

Egg Group

Mineral

Steps to Hatch

5,120

Effort Values Yielded

1 SpA

Gender Ratio

Genderless

Capture Rate

190

Base Experience

65
PokémonRequiresEvolution
Magnemite

Magnemite

#118

Level 30

Magneton

Magneton

#119

Pokémon Gold

LocationMethodLevelChanceConditions

Route 38

Road 38

Walking in tall grass or a cave1620%

Not during a swarm, During the day

Route 38

Road 38

Walking in tall grass or a cave1620%

Not during a swarm, In the morning

Route 38

Road 38

Walking in tall grass or a cave1620%

Not during a swarm, At night

Route 38

Road 38

Walking in tall grass or a cave1620%

During a swarm

Route 39

Road 39

Walking in tall grass or a cave1620%

During the day

Route 39

Road 39

Walking in tall grass or a cave1620%

In the morning

Route 39

Road 39

Walking in tall grass or a cave1620%

At night

Route 6

Road 6

Walking in tall grass or a cave1510%

In the morning

Route 6

Road 6

Walking in tall grass or a cave1510%

During the day

Route 6

Road 6

Walking in tall grass or a cave1510%

At night

Route 11

Road 11

Walking in tall grass or a cave1520%

-

Pokémon Silver

LocationMethodLevelChanceConditions

Route 38

Road 38

Walking in tall grass or a cave1620%

Not during a swarm, During the day

Route 38

Road 38

Walking in tall grass or a cave1620%

Not during a swarm, In the morning

Route 38

Road 38

Walking in tall grass or a cave1620%

Not during a swarm, At night

Route 38

Road 38

Walking in tall grass or a cave1620%

During a swarm

Route 39

Road 39

Walking in tall grass or a cave1620%

During the day

Route 39

Road 39

Walking in tall grass or a cave1620%

In the morning

Route 39

Road 39

Walking in tall grass or a cave1620%

At night

Route 6

Road 6

Walking in tall grass or a cave1510%

During the day

Route 6

Road 6

Walking in tall grass or a cave1510%

In the morning

Route 6

Road 6

Walking in tall grass or a cave1510%

At night

Route 11

Road 11

Walking in tall grass or a cave1520%

-

Slowking

Magneton

Magnemite normal sprite

Normal

Shiny Magnemite sprite

Shiny

Magnemite

Magnet Pokémon

#118
ElectricSteel

Height

0.3 m

Weight

6 kg

Base XP

65

HP

25

Attack

35

Defense

70

Sp. Atk

95

Sp. Def

55

Speed

45

Total

325

Type Chart

Weaknesses

Takes 4× from

Ground

Takes 2× from

FireFighting

Resistances

Takes 0× from

Poison

Takes 0.25× from

FlyingSteel

Takes 0.5× from

NormalElectricGrassIcePsychicBugRockGhostDragonDark
Class
Description
StartTackleNormalPhysical359535

A full-body charge attack.

6Thunder ShockElectricSpecial4010030

An attack that may cause paralysis.

11SupersonicNormalStatus-5520

Sound waves that cause confusion.

16Sonic BoomNormalSpecial-9020

Always inflicts 20HP damage.

21Thunder WaveElectricStatus-10020

A move that may cause paralysis.

27Lock-OnNormalStatus--5

Ensures the next attack will hit.

33SwiftNormalSpecial60-20

An attack that never misses.

39ScreechNormalStatus-8540

Sharply reduces the foe's DEFENSE.

45Zap CannonElectricSpecial100505

An attack that always paralyzes.

Class
Description
HM05FlashNormalStatus-7020

Blinds the foe to reduce accuracy.

TM03Curse???Status--10

Works differently for ghost-types.

TM04RolloutRockPhysical309020

Attacks 5 turns with rising power.

TM06ToxicPoisonStatus-8510

A poison move with increasing damage.

TM07Zap CannonElectricSpecial100505

An attack that always paralyzes.

TM10Hidden PowerNormalSpecial110015

The power varies with the Pokémon.

TM13SnoreNormalSpecial4010015

An attack useable only while asleep.

TM17ProtectNormalStatus--10

Foils attack that turn. It may fail.

TM18Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

TM20EndureNormalStatus--10

Always leaves at least 1HP.

TM21FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

TM25ThunderElectricSpecial1207010

An attack that may cause paralysis.

TM27ReturnNormalPhysical-10020

An attack that is based on loyalty.

TM32Double TeamNormalStatus--15

Heightens evasive­ ness.

TM34SwaggerNormalStatus-9015

Causes confusion and raises ATTACK.

TM35Sleep TalkNormalStatus--10

Randomly attacks while asleep.

TM39SwiftNormalSpecial60-20

An attack that never misses.

TM44RestPsychicStatus--5

Sleep for 2 turns to fully recover.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.