Dugtrio
#51 in the FireRed and LeafGreen Pokédex • Mole Pokémon
FireRed
In battle, it digs through the ground and strikes the unsuspecting foe from an unexpected direction.
LeafGreen
A team of DIGLETT triplets. It triggers huge earthquakes by burrowing 60 miles underground.
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Diglett #50 | Level 26 | ![]() Dugtrio #51 |
FireRed
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Diglett's Cave Digletts Cave | Walking in tall grass or a cave | 29 | 4% | - |
Diglett's Cave Digletts Cave | Walking in tall grass or a cave | 31 | 1% | - |
LeafGreen
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Diglett's Cave Digletts Cave | Walking in tall grass or a cave | 29 | 4% | - |
Diglett's Cave Digletts Cave | Walking in tall grass or a cave | 31 | 1% | - |

Normal

Shiny
Dugtrio
Mole Pokémon

HP
35
Attack
100
Defense
50
Sp. Atk
50
Sp. Def
70
Speed
120
Total
425
Type Chart
Weaknesses
Takes 2× from



Resistances
Takes 0× from

Takes 0.5× from


| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Scratch | ![]() | Physical | 40 | 100 | 35 | Hard, pointed, and sharp claws rake the foe. |
| Start | Sand Attack | ![]() | Status | - | 100 | 15 | A lot of sand is hurled in the foe’s face, reducing its accuracy. |
| Start | Growl | ![]() | Status | - | 100 | 40 | The user growls in a cute way, making the foe lower its ATTACK stat. |
| Start | Tri Attack | ![]() | Special | 80 | 100 | 10 | A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe. |
| 5 | Growl | ![]() | Status | - | 100 | 40 | The user growls in a cute way, making the foe lower its ATTACK stat. |
| 9 | Magnitude | ![]() | Physical | - | 100 | 30 | A ground-shaking attack against all standing Pokémon. Its power varies. |
| 17 | Dig | ![]() | Physical | 60 | 100 | 10 | An attack that hits on the 2nd turn. Can also be used to exit dungeons. |
| 21 | Fury Swipes | ![]() | Physical | 18 | 80 | 15 | The foe is raked with sharp claws or scythes two to five times. |
| 25 | Mud-Slap | ![]() | Special | 20 | 100 | 10 | Mud is hurled in the foe’s face to inflict damage and lower its accuracy. |
| 26 | Sand Tomb | ![]() | Physical | 15 | 70 | 15 | The foe is trapped inside a painful sandstorm for two to five turns. |
| 38 | Slash | ![]() | Physical | 70 | 100 | 20 | The foe is slashed with claws, etc. It has a high critical-hit ratio. |
| 51 | Earthquake | ![]() | Physical | 100 | 100 | 10 | An earthquake that strikes all Pokémon in battle excluding the user. |
| 64 | Fissure | ![]() | Physical | - | 30 | 5 | The foe is dropped into a fissure. The foe faints if it hits. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | A basic attack. It can be used to cut down thin trees and grass. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | An attack that may also cut DEFENSE. It can also smash cracked boulders. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The sun blazes for five turns, powering up FIRE-type moves. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | A severely damaging attack that makes the user rest on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | An earthquake that strikes all Pokémon in battle excluding the user. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | An attack that hits on the 2nd turn. Can also be used to exit dungeons. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Filthy sludge is hurled at the foe. It may poison the target. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely fast attack against one target. It can’t be evaded. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | An attack that may take the foe’s held item if the user isn’t holding one. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops its full body on the foe. It may leave the foe paralyzed. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle that also hurts the user a little. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe. It may make the foe flinch. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one- quarter of its full HP. |
Sand Veil
Ups evasion in a sandstorm.
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Arena Trap
Prevents fleeing.
Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.





















Physical
Status
Special




