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Dugtrio

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Dugtrio in Pokémon Omega Ruby & Alpha Sapphire

#51 in the Omega Ruby and Alpha Sapphire Pokédex • Mole Pokémon

Dugtrio in the National Pokédex
Dugtrio sprite

Normal

Shiny Dugtrio sprite

Shiny

Pokédex entries

Omega Ruby

Dugtrio are actually triplets that emerged from one body. As a result, each triplet thinks exactly like the other two triplets. They work cooperatively to burrow endlessly.

Alpha Sapphire

Dugtrio are actually triplets that emerged from one body. As a result, each triplet thinks exactly like the other two triplets. They work cooperatively to burrow endlessly.

Pokémon details

Type

Ground

Category

Mole Pokémon

Height

0.7 m (2'04")

Weight

33.3 kg (73.4 lbs)

National Pokédex

#0051

Dugtrio in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

35

180

274

Attack

80

148

284

Defense

50

94

218

Sp. Atk

50

94

218

Sp. Def

70

130

262

Speed

120

220

372

Total

405

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Dugtrio, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Spe
Catch rate
50
Base Exp.
142

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Diglett

Diglett

#50

Level 26

Dugtrio

Dugtrio

#51

Evolution

Evolve Diglett (Level 26). Diglett appears as a hidden Pokémon in Fiery Path.

Items this Pokémon may hold when encountered in the wild.
Alpha Sapphire
5%
Omega Ruby
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartScratch

Hard, pointed, sharp claws rake the target to inflict damage.

Normal4010035
StartSand Attack

Sand is hurled in the target’s face, reducing the target’s accuracy.

Ground-10015
StartGrowl

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

Normal-10040
StartTri Attack

The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.

Normal8010010
StartNight Slash

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Dark7010015
StartRototiller

Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.

Ground--10
4Growl

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

Normal-10040
7Astonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost3010015
12Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010
15Magnitude

The user attacks everything around it with a ground-shaking quake. Its power varies.

Ground-10030
18Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
23Sucker Punch

This move enables the user to attack first. This move fails if the target is not readying an attack.

Dark801005
26Sand Tomb

The user traps the target inside a harshly raging sandstorm for four to five turns.

Ground358515
28Mud Bomb

The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy.

Ground658510
33Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Ground9010010
40Dig

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

Ground8010010
45Slash

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Normal7010020
50Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
57Fissure

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Ground-305

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM01Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM28Dig

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

Ground8010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM34Sludge Wave

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

Poison9510010
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison9010010
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM49Echoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

Normal4010015
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM71Stone Edge

The user stabs the target with sharpened stones from below. Critical hits land more easily.

Rock100805
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM01Cut

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Normal509530
HM06Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015

Moves this Pokémon can learn from move tutors in this game.
Class
Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Ground9010010
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20

Learn before evolving. Some moves must be retained from breeding or a prior stage.
Class
Acquisition source
Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock601005

Diglett — breeding

Beat Up

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

Dark-10010

Diglett — breeding

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Diglett — breeding

Feint Attack

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Dark60-20

Diglett — breeding

Final Gambit

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Fighting-1005

Diglett — breeding

Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015

Diglett — breeding

Memento

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Dark-10010

Diglett — breeding

Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020

Diglett — breeding

Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015

Diglett — breeding

Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540

Diglett — breeding

Uproar

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Normal9010010

Diglett — breeding

Transfers, local trades, historical distributions, Sketch and costume changes have separate requirements. These options do not guarantee every four-move combination.
Class
Acquisition source
Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock601005

Generation III–V import via Poké Transporter and Pokémon Bank

Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock601005

Trade from X/Y; retain through local trade and evolution where applicable

Beat Up

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

Dark-10010

Generation III–V import via Poké Transporter and Pokémon Bank

Beat Up

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

Dark-10010

Trade from X/Y; retain through local trade and evolution where applicable

Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015

Generation III–V import via Poké Transporter and Pokémon Bank

Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015

Generation III–V import via Poké Transporter and Pokémon Bank

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Trade from X/Y; retain through local trade and evolution where applicable

Feint Attack

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Dark60-20

Generation III–V import via Poké Transporter and Pokémon Bank

Feint Attack

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Dark60-20

Trade from X/Y; retain through local trade and evolution where applicable

Final Gambit

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Fighting-1005

Generation III–V import via Poké Transporter and Pokémon Bank

Final Gambit

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Fighting-1005

Trade from X/Y; retain through local trade and evolution where applicable

Fury Swipes

The target is raked with sharp claws or scythes quickly two to five times in a row.

Normal188015

Generation III–V import via Poké Transporter and Pokémon Bank

Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015

Generation III–V import via Poké Transporter and Pokémon Bank

Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015

Trade from X/Y; retain through local trade and evolution where applicable

Memento

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Dark-10010

Generation III–V import via Poké Transporter and Pokémon Bank

Memento

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Dark-10010

Trade from X/Y; retain through local trade and evolution where applicable

Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020

Generation III–V import via Poké Transporter and Pokémon Bank

Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020

Trade from X/Y; retain through local trade and evolution where applicable

Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015

Trade from X/Y; retain through local trade and evolution where applicable

Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540

Generation III–V import via Poké Transporter and Pokémon Bank

Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540

Trade from X/Y; retain through local trade and evolution where applicable

Uproar

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Normal9010010

Generation III–V import via Poké Transporter and Pokémon Bank

Uproar

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Normal9010010

Trade from X/Y; retain through local trade and evolution where applicable

Ability options available to this Pokémon in this game.

Sand Veil

Ability Slot 1

Boosts the Pokémon’s evasion in a sandstorm.

Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Arena Trap

Ability Slot 2

Prevents opposing Pokémon from fleeing.

Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.

Sand Force(Hidden Ability)

Boosts certain moves’ power in a sandstorm.

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

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