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Night Slash

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Night Slash in Pokémon Omega Ruby & Alpha Sapphire

Dark-type physical move in Pokémon Omega Ruby and Alpha Sapphire.

Move text

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Move details

Introduced

Generation IV

Power

70

Accuracy

100

PP

15

Priority

0

Makes contact?

Yes

Machine

-

Learners

Pokémon that learn this move through special or alternate methods.

Torchic

#4

Fire
Egg

Combusken

#5

FireFighting
Generation III–V import via Poké Transporter and Pokémon Bank

Combusken

#5

FireFighting
Torchic — breeding

Combusken

#5

FireFighting
Trade from X/Y; retain through local trade and evolution where applicable

Blaziken

#6

FireFighting
Generation III–V import via Poké Transporter and Pokémon Bank

Blaziken

#6

FireFighting
Torchic — breeding

Blaziken

#6

FireFighting
Trade from X/Y; retain through local trade and evolution where applicable

Blaziken Mega

#6

FireFighting
Generation III–V import via Poké Transporter and Pokémon Bank

Blaziken Mega

#6

FireFighting
Torchic — breeding

Blaziken Mega

#6

FireFighting
Trade from X/Y; retain through local trade and evolution where applicable

Slakoth

#37

Normal
Egg

Vigoroth

#38

Normal
Generation III–V import via Poké Transporter and Pokémon Bank

Vigoroth

#38

Normal
Slakoth — breeding

Vigoroth

#38

Normal
Trade from X/Y; retain through local trade and evolution where applicable

Slaking

#39

Normal
Generation III–V import via Poké Transporter and Pokémon Bank

Slaking

#39

Normal
Slakoth — breeding

Slaking

#39

Normal
Trade from X/Y; retain through local trade and evolution where applicable

Nincada

#43

BugGround
Egg

Ninjask

#44

BugFlying
Generation III–V import via Poké Transporter and Pokémon Bank

Ninjask

#44

BugFlying
Nincada — breeding

Ninjask

#44

BugFlying
Trade from X/Y; retain through local trade and evolution where applicable

Shedinja

#45

BugGhost
Generation III–V import via Poké Transporter and Pokémon Bank

Shedinja

#45

BugGhost
Nincada — breeding

Shedinja

#45

BugGhost
Trade from X/Y; retain through local trade and evolution where applicable

Mankey

#56

Fighting
Egg

Primeape

#57

Fighting
Mankey — breeding

Primeape

#57

Fighting
Trade from X/Y; retain through local trade and evolution where applicable

Farfetch’d

#83

NormalFlying
Egg

Sandshrew

#117

Ground
Egg

Sandslash

#118

Ground
Generation III–V import via Poké Transporter and Pokémon Bank

Sandslash

#118

Ground
Sandshrew — breeding

Sandslash

#118

Ground
Trade from X/Y; retain through local trade and evolution where applicable

Scyther

#123

BugFlying
Egg

Zangoose

#128

Normal
Egg

Seviper

#129

Poison
Egg

Spinarak

#167

BugPoison
Egg

Ariados

#168

BugPoison
Generation III–V import via Poké Transporter and Pokémon Bank

Ariados

#168

BugPoison
Spinarak — breeding

Ariados

#168

BugPoison
Trade from X/Y; retain through local trade and evolution where applicable

Gligar

#207

GroundFlying
Egg

Teddiursa

#216

Normal
Egg

Ursaring

#217

Normal
Generation III–V import via Poké Transporter and Pokémon Bank

Ursaring

#217

Normal
Teddiursa — breeding

Ursaring

#217

Normal
Trade from X/Y; retain through local trade and evolution where applicable

Smeargle

#235

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Shinx

#403

Electric
Egg

Luxio

#404

Electric
Generation III–V import via Poké Transporter and Pokémon Bank

Luxio

#404

Electric
Shinx — breeding

Luxio

#404

Electric
Trade from X/Y; retain through local trade and evolution where applicable

Luxray

#405

Electric
Generation III–V import via Poké Transporter and Pokémon Bank

Luxray

#405

Electric
Shinx — breeding

Luxray

#405

Electric
Trade from X/Y; retain through local trade and evolution where applicable

Skorupi

#451

PoisonBug
Egg

Oshawott

#501

Water
Egg

Dewott

#502

Water
Generation III–V import via Poké Transporter and Pokémon Bank

Dewott

#502

Water
Oshawott — breeding

Dewott

#502

Water
Trade from X/Y; retain through local trade and evolution where applicable

Samurott

#503

Water
Generation III–V import via Poké Transporter and Pokémon Bank

Samurott

#503

Water
Oshawott — breeding

Samurott

#503

Water
Trade from X/Y; retain through local trade and evolution where applicable

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémon
Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark

-

601001065
Beat Up

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

Dark

-

-1001034
Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark

-

6010025151
Crunch

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark

-

8010015140
Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015162
Dark Void

Opposing Pokémon are dragged into a world of total darkness that makes them sleep.

Dark

-

-80102
Embargo

This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.

Dark-1001593
Fake Tears

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Dark

-

-1002077
Feint Attack

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Dark

-

60-20122
Flatter

Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.

Dark

-

-1001533
Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010320
Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Dark

-

9510015124
Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15178
Hyperspace Fury

Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This attack lowers the user’s Defense.

Dark

-

100-52
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark

-

6510020208
Memento

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Dark

-

-1001042
Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.

Dark

-

--2077
Night Daze

The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy.

Dark

-

8595103
Parting Shot

With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon.

Dark

-

-100203
Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010229
Punishment

The more the target has powered up with stat changes, the greater the move’s power.

Dark

-

-100534
Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark

-

4010020145
Quash

The user suppresses the target and makes its move go last.

Dark-1001525
Snarl

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

Dark55951567
Snatch

The user steals the effects of any attempts to use a healing or stat-changing move.

Dark

-

--10155
Sucker Punch

This move enables the user to attack first. This move fails if the target is not readying an attack.

Dark

-

801005119
Switcheroo

The user trades held items with the target faster than the eye can follow.

Dark

-

-1001038
Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020241
Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025336
Topsy-Turvy

All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.

Dark

-

--203
Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015186