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Purrloin

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Purrloin in Pokémon Omega Ruby & Alpha Sapphire

#509 in the Omega Ruby and Alpha Sapphire Pokédex • Devious Pokémon

Purrloin in the National Pokédex
Purrloin sprite

Normal

Shiny Purrloin sprite

Shiny

Pokédex entries

Omega Ruby

Its cute act is a ruse. When victims let down their guard, they find their items taken. It attacks with sharp claws.

Alpha Sapphire

They steal from people for fun, but their victims can’t help but forgive them. Their deceptively cute act is perfect.

Pokémon details

Type

Dark

Category

Devious Pokémon

Height

0.4 m (1'04")

Weight

10.1 kg (22.3 lbs)

National Pokédex

#0509

Purrloin in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

41

192

286

Attack

50

94

218

Defense

37

71

190

Sp. Atk

50

94

218

Sp. Def

37

71

190

Speed

66

123

254

Total

281

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Purrloin, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Spe
Catch rate
255
Base Exp.
56

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Purrloin

Purrloin

#509

Level 20

Liepard

Liepard

#510

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartScratch

Hard, pointed, sharp claws rake the target to inflict damage.

Normal4010035
3Growl

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

Normal-10040
6Assist

The user hurriedly and randomly uses a move among those known by other Pokémon in the party.

Normal--20
10Sand Attack

Sand is hurled in the target’s face, reducing the target’s accuracy.

Ground-10015
12Fury Swipes

The target is raked with sharp claws or scythes quickly two to five times in a row.

Normal188015
15Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020
19Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
21Fake Out

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

Normal4010010
24Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15
28Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
30Slash

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Normal7010020
33Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020
37Night Slash

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Dark7010015
39Snatch

The user steals the effects of any attempts to use a healing or stat-changing move.

Dark--10
42Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.

Dark--20
46Sucker Punch

This move enables the user to attack first. This move fails if the target is not readying an attack.

Dark801005
49Play Rough

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

Fairy909010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM01Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM30Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM41Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM49Echoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

Normal4010015
TM63Embargo

This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.

Dark-10015
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM73Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-10020
TM77Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM85Dream Eater

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

Psychic10010015
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM89U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM95Snarl

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

Dark559515
TM97Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM01Cut

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Normal509530

Moves this Pokémon can learn from move tutors in this game.
Class
Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal6010025
Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Dark9510015
Gunk Shot

The user shoots filthy garbage at the target to attack. This may also poison the target.

Poison120805
Hyper Voice

The user lets loose a horribly echoing shout with the power to inflict damage.

Normal9010010
Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
Role Play

The user mimics the target completely, copying the target’s natural Ability.

Psychic--10
Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015
Snatch

The user steals the effects of any attempts to use a healing or stat-changing move.

Dark--10
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost-10010
Trick

The user catches the target off guard and swaps its held item with its own.

Psychic-10010

Moves this Pokémon can inherit through breeding or similar methods.
Class
Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Fairy-10020
Copycat

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

Normal--20
Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal6010025
Encore

The user compels the target to keep using only the move it last used for three turns.

Normal-1005
Fake Tears

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Dark-10020
Feint Attack

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Dark60-20
Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Dark9510015
Pay Day

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

Normal4010020
Yawn

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Normal--10

Ability options available to this Pokémon in this game.

Limber

Ability Slot 1

Protects the Pokémon from paralysis.

Prevents paralysis.

Unburden

Ability Slot 2

Boosts the Speed stat if its held item is used or lost.

Doubles Speed upon using or losing a held item.

Prankster(Hidden Ability)

Gives priority to a status move.

Raises non-damaging moves' priority by one stage.

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