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Remoraid

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Remoraid in Pokémon Brilliant Diamond & Shining Pearl

#132 in the Brilliant Diamond and Shining Pearl Pokédex • Jet Pokémon

Remoraid in the National Pokédex

Pokédex entries

Brilliant Diamond

It squirts water forcefully from its mouth to shoot down flying prey.

Shining Pearl

It clings to MANTINE to feed on the big Pokémon’s scraps. This is an adaptation to avoid foes.

Pokémon details

Type

Water

Category

Jet Pokémon

Height

0.6 m (2'00")

Weight

12 kg (26.5 lbs)

National Pokédex

#0223

Pokédex

#132

Remoraid in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

35

180

274

Attack

65

121

251

Defense

35

67

185

Sp. Atk

65

121

251

Sp. Def

35

67

185

Speed

65

121

251

Total

300

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Remoraid, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Sinnoh #132
EV yield
1 SpA
Catch rate
190
Base Exp.
60

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Remoraid

Remoraid

#132

Level 25

Octillery

Octillery

#133

Known encounter locations for this Pokémon in this game.
Brilliant Diamond
LocationMethodLevelChanceConditions

Route 213

Good Rod10-2535%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Route 222

Good Rod10-2535%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Route 223

Good Rod10-2535%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Route 224

Good Rod10-2545%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Route 230

Good Rod10-2535%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Pastoria City

Good Rod10-2535%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Pokémon League

Good Rod10-2545%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Sunyshore City

Good Rod10-2535%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Shining Pearl
LocationMethodLevelChanceConditions

Route 213

Good Rod10-2535%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Route 222

Good Rod10-2535%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Route 223

Good Rod10-2535%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Route 224

Good Rod10-2545%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Route 230

Good Rod10-2535%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Pastoria City

Good Rod10-2535%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Pokémon League

Good Rod10-2545%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Sunyshore City

Good Rod10-2535%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Good Rod.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartWater Gun

Water4010025
StartHelping Hand

Normal--20
4Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
8Focus Energy

Normal--30
12Psybeam

Psychic6510020
16Aurora Beam

Ice6510020
20Bubble Beam

Water6510020
24Lock-On

Normal--5
28Bullet Seed

The user forcefully shoots seeds at the target two to five times in a row.

Grass2510030
32Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
36Hydro Pump

Water110805
40Soak

Water-10020
44Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM03Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
TM09Bullet Seed

The user forcefully shoots seeds at the target two to five times in a row.

Grass2510030
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM15Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM29Psychic

The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.

Psychic9010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM35Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM38Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

Dark6010025
TM49Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM55Brine

If the target's HP is half or less, this attack will hit with double the power.

Water6510010
TM57Charge Beam

The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

Electric509010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM73Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM95Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
TM99Waterfall

The user charges at the target and may make it flinch.

Water8010015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Acid Spray

Poison4010020
Aurora Beam

Ice6510020
Entrainment

Normal-10015
Flail

Normal-10015
Haze

Ice--30
Mud Shot

Ground559515
Octazooka

Water658510
Rock Blast

Rock259010
Screech

Normal-8540
Snore

Normal5010015
Supersonic

Normal-5520
Swift

Normal60-20
Water Spout

Water1501005

Ability options available to this Pokémon in this game.

Hustle

Ability Slot 1

Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Sniper

Ability Slot 2

Boosts critical-hit damage from 1.5× to 2.25×.

Moody(Hidden Ability)

At the end of each turn, raises one random stat by two stages and lowers another by one.

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