Remoraid
#223 in the X and Y Pokédex • Jet Pokémon
Pokémon X
It has superb accuracy. The water it shoots out can strike moving prey from more than 300 feet away.
Pokémon Y
Using its dorsal fin as a suction pad, it clings to a Mantine’s underside to scavenge for leftovers.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Remoraid #223 | Level 25 | ![]() Octillery #224 |
Pokémon X
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Shalour City | Fishing with a Good Rod | 25 | 60% | - |
Shalour City | Fishing with a Good Rod | 25 | 5% | - |
Route 12 Road 12 | Fishing with a Good Rod | 25 | 60% | - |
Route 12 Road 12 | Fishing with a Good Rod | 25 | 5% | - |
Azure Bay | Fishing with a Good Rod | 25 | 60% | - |
Azure Bay | Fishing with a Good Rod | 25 | 5% | - |
Pokémon Y
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Shalour City | Fishing with a Good Rod | 25 | 60% | - |
Shalour City | Fishing with a Good Rod | 25 | 5% | - |
Route 12 Road 12 | Fishing with a Good Rod | 25 | 60% | - |
Route 12 Road 12 | Fishing with a Good Rod | 25 | 5% | - |
Azure Bay | Fishing with a Good Rod | 25 | 60% | - |
Azure Bay | Fishing with a Good Rod | 25 | 5% | - |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Water Gun | ![]() | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. |
| 6 | Lock-On | ![]() | Status | - | - | 5 | The user takes sure aim at the target. This ensures the next attack does not miss the target. |
| 10 | Psybeam | ![]() | Special | 65 | 100 | 20 | The target is attacked with a peculiar ray. This may also leave the target confused. |
| 14 | Aurora Beam | ![]() | Special | 65 | 100 | 20 | The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. |
| 18 | Bubble Beam | ![]() | Special | 65 | 100 | 20 | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| 22 | Focus Energy | ![]() | Status | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. |
| 26 | Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| 30 | Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. This may also confuse the target. |
| 34 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| 38 | Bullet Seed | ![]() | Physical | 25 | 100 | 30 | The user forcefully shoots seeds at the target two to five times in a row. |
| 42 | Hydro Pump | ![]() | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| 46 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| 50 | Soak | ![]() | Status | - | 100 | 20 | The user shoots a torrent of water at the target and changes the target’s type to Water. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Acid Spray | ![]() | Special | 40 | 100 | 20 | The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. |
| Aurora Beam | ![]() | Special | 65 | 100 | 20 | The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. |
| Entrainment | ![]() | Status | - | 100 | 15 | The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. |
| Flail | ![]() | Physical | - | 100 | 15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| Haze | ![]() | Status | - | - | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Mud Shot | ![]() | Special | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
| Octazooka | ![]() | Special | 65 | 85 | 10 | The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy. |
| Rock Blast | ![]() | Physical | 25 | 90 | 10 | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
| Screech | ![]() | Status | - | 85 | 40 | An earsplitting screech harshly lowers the target’s Defense stat. |
| Snore | ![]() | Special | 50 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves from its body that confuse the target. |
| Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Spout | ![]() | Special | 150 | 100 | 5 | The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM03 | Surf | ![]() | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. |
| HM05 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM23 | Smack Down | ![]() | Physical | 50 | 100 | 15 | The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM35 | Flamethrower | ![]() | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM38 | Fire Blast | ![]() | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM55 | Scald | ![]() | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| TM57 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| TM59 | Incinerate | ![]() | Special | 60 | 100 | 15 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| TM73 | Thunder Wave | ![]() | Status | - | 100 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Hustle
Ability Slot 1
Boosts the Attack stat, but lowers accuracy.
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Sniper
Ability Slot 2
Powers up moves if they become critical hits.
Strengthens critical hits to inflict 3× damage rather than 2×.
Moody
Hidden Ability
Raises one stat and lowers another.
Raises a random stat two stages and lowers another one stage after each turn.





























Special
Status

Physical



