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Corsola

#222 in the X and Y Pokédex • Coral Pokémon

Pokémon X

It continuously sheds and grows. The tip of its head is prized as a treasure because of its beauty.

Pokémon Y

They prefer unpolluted southern seas. Their coral branches lose their color and deteriorate in dirty water.

Pokédexes

Coastal Kalos #146

Egg Group

Water 1Water 3

Steps to Hatch

5,120

Effort Values Yielded

1 Def, 1 SpD

Gender Ratio

25% male / 75% female

Capture Rate

60

Base Experience

144
Corsola

Corsola

#222

No evolutions

Pokémon X

LocationMethodLevelChanceConditions

Route 12

Road 12

Fishing with a Super Rod3560%

-

Friend Safari

Friend Safari (Rock)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 2

Pokémon Y

LocationMethodLevelChanceConditions

Route 12

Road 12

Fishing with a Super Rod3560%

-

Friend Safari

Friend Safari (Rock)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 2

Piloswine

Remoraid

Corsola normal sprite

Normal

Shiny Corsola sprite

Shiny

Corsola

Coral Pokémon

#222
WaterRock

Height

0.6 m

Weight

5 kg

Base XP

144

Abilities

HustleNatural CureRegenerator

HP

65

Attack

55

Defense

95

Sp. Atk

65

Sp. Def

95

Speed

35

Total

410

Type Chart

Weaknesses

Takes 4× from

Grass

Takes 2× from

ElectricFightingGround

Resistances

Takes 0.25× from

Fire

Takes 0.5× from

NormalIcePoisonFlying
Hard StoneHard Stone
Pokémon X: 5%
Pokémon Y: 5%
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

4HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

8BubbleWaterSpecial4010030

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats.

10RecoverNormalStatus--5

Restoring its own cells, the user restores its own HP by half of its max HP.

13RefreshNormalStatus--20

The user rests to cure itself of a poisoning, burn, or paralysis.

17Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

20Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

23Lucky ChantNormalStatus--30

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.

27Spike CannonNormalPhysical2010015

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

29Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

31Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

35EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

38Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP every turn.

41Power GemRockSpecial8010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

45Mirror CoatPsychicSpecial-10020

A retaliation move that counters any special attack, inflicting double the damage taken.

47Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

50FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Class
Description
AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP every turn.

BarrierPsychicStatus--20

The user throws up a sturdy wall that sharply raises its Defense stat.

BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

CamouflageNormalStatus--20

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

Head SmashRockPhysical150805

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Icicle SpearIcePhysical2510030

The user launches sharp icicles at the target two to five times in a row.

IngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

MistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Class
Description
HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM64ExplosionNormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM96Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Hustle

Ability Slot 1

Boosts the Attack stat, but lowers accuracy.

Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Natural Cure

Ability Slot 2

All status conditions heal when the Pokémon switches out.

Cures any major status ailment upon switching out.

Regenerator

Hidden Ability

Restores a little HP when withdrawn from battle.

Heals for 1/3 max HP upon switching out.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Pokédex

Corsola

Corsola

#222 in the X and Y Pokédex • Coral Pokémon

Pokémon X

It continuously sheds and grows. The tip of its head is prized as a treasure because of its beauty.

Pokémon Y

They prefer unpolluted southern seas. Their coral branches lose their color and deteriorate in dirty water.

Pokédexes

Coastal Kalos #146

Egg Group

Water 1Water 3

Steps to Hatch

5,120

Effort Values Yielded

1 Def, 1 SpD

Gender Ratio

25% male / 75% female

Capture Rate

60

Base Experience

144
Corsola

Corsola

#222

No evolutions

Pokémon X

LocationMethodLevelChanceConditions

Route 12

Road 12

Fishing with a Super Rod3560%

-

Friend Safari

Friend Safari (Rock)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 2

Pokémon Y

LocationMethodLevelChanceConditions

Route 12

Road 12

Fishing with a Super Rod3560%

-

Friend Safari

Friend Safari (Rock)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 2

Piloswine

Remoraid

Corsola normal sprite

Normal

Shiny Corsola sprite

Shiny

Corsola

Coral Pokémon

#222
WaterRock

Height

0.6 m

Weight

5 kg

Base XP

144

Abilities

HustleNatural CureRegenerator

HP

65

Attack

55

Defense

95

Sp. Atk

65

Sp. Def

95

Speed

35

Total

410

Type Chart

Weaknesses

Takes 4× from

Grass

Takes 2× from

ElectricFightingGround

Resistances

Takes 0.25× from

Fire

Takes 0.5× from

NormalIcePoisonFlying
Hard StoneHard Stone
Pokémon X: 5%
Pokémon Y: 5%
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

4HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

8BubbleWaterSpecial4010030

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats.

10RecoverNormalStatus--5

Restoring its own cells, the user restores its own HP by half of its max HP.

13RefreshNormalStatus--20

The user rests to cure itself of a poisoning, burn, or paralysis.

17Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

20Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

23Lucky ChantNormalStatus--30

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.

27Spike CannonNormalPhysical2010015

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

29Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

31Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

35EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

38Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP every turn.

41Power GemRockSpecial8010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

45Mirror CoatPsychicSpecial-10020

A retaliation move that counters any special attack, inflicting double the damage taken.

47Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

50FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Class
Description
AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP every turn.

BarrierPsychicStatus--20

The user throws up a sturdy wall that sharply raises its Defense stat.

BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

CamouflageNormalStatus--20

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

Head SmashRockPhysical150805

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Icicle SpearIcePhysical2510030

The user launches sharp icicles at the target two to five times in a row.

IngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

MistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Class
Description
HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM64ExplosionNormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM96Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Hustle

Ability Slot 1

Boosts the Attack stat, but lowers accuracy.

Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Natural Cure

Ability Slot 2

All status conditions heal when the Pokémon switches out.

Cures any major status ailment upon switching out.

Regenerator

Hidden Ability

Restores a little HP when withdrawn from battle.

Heals for 1/3 max HP upon switching out.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.