Remoraid
#0223 in the National Pokédex • Jet Pokémon
Remoraid
#0223 in the National Pokédex • Jet Pokémon
Stats
Min
Max
HP
35
180
274
Attack
65
121
251
Defense
35
67
185
Sp. Atk
65
121
251
Sp. Def
35
67
185
Speed
65
121
251
Total
300
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Remoraid #0223 | Level 25 | ![]() Octillery #0224 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Water Gun | Water | Special | 40 | 100 | 25 | Squirts water to attack. |
| Start | Helping Hand | Normal | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
| 11 | Lock-On | Normal | Status | - | - | 5 | Ensures the next attack will hit. |
| 22 | Psybeam | Psychic | Special | 65 | 100 | 20 | An attack that may confuse the foe. |
| 22 | Bubble Beam | Water | Special | 65 | 100 | 20 | An attack that may lower SPEED. |
| 22 | Aurora Beam | Ice | Special | 65 | 100 | 20 | An attack that may lower ATTACK. |
| 27 | Bullet Seed | Grass | Physical | 25 | 100 | 30 | Shoots 2 to 5 seeds in a row to strike the foe. |
| 33 | Focus Energy | Normal | Status | - | - | 30 | Raises the criti cal hit ratio. |
| 36 | Signal Beam | Bug | Special | 75 | 100 | 15 | A strange beam attack that may confuse the foe. |
| 42 | Hydro Pump | Water | Special | 110 | 80 | 5 | A powerful water- type attack. |
| 44 | Ice Beam | Ice | Special | 90 | 100 | 10 | An attack that may freeze the foe. |
| 49 | Soak | Water | Status | - | 100 | 20 | The user shoots a torrent of water at the target and changes the target’s type to Water. |
| 55 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Surf | Water | Special | 90 | 100 | 15 | A strong water- type attack. |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Defense Curl | Normal | Status | - | - | 40 | Heightens the user's DEFENSE. |
| 0 | Swift | Normal | Special | 60 | - | 20 | An attack that never misses. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Thief | Dark | Physical | 60 | 100 | 25 | An attack that may steal a held item. |
| 0 | Snore | Normal | Special | 50 | 100 | 15 | An attack useable only while asleep. |
| 0 | Curse | Ghost | Status | - | - | 10 | Works differently for ghost-types. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Mud-Slap | Ground | Special | 20 | 100 | 10 | Reduces the foe's accuracy. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Whirlpool | Water | Special | 35 | 85 | 15 | Traps the foe for 2-5 turns. |
| 0 | Blizzard | Ice | Special | 110 | 70 | 5 | An attack that may freeze the foe. |
| 0 | Psychic | Psychic | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| 0 | Fire Blast | Fire | Special | 110 | 85 | 5 | An attack that may cause a burn. |
| 0 | Waterfall | Water | Physical | 80 | 100 | 15 | An aquatic charge attack. |
| 0 | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| 0 | Dive | Water | Physical | 80 | 100 | 10 | Dives underwater the first turn and strikes next turn. |
| 0 | Water Pulse | Water | Special | 60 | 100 | 20 | Attacks with ultrasonic waves. May confuse the foe |
| 0 | Brine | Water | Special | 65 | 100 | 10 | If the foe’s HP is down to about half, this attack will hit with double the power. |
| 0 | Natural Gift | Normal | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| 0 | Captivate | Normal | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| 0 | Charge Beam | Electric | Special | 50 | 90 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. |
| 0 | Smack Down | Rock | Physical | 50 | 100 | 15 | The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Scald | Water | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| 0 | Incinerate | Fire | Special | 60 | 100 | 15 | The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Assurance | Dark | Physical | 60 | 100 | 10 | If the foe has already taken some damage in the same turn, this attack’s power is doubled. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Acid Spray | Poison | Special | 40 | 100 | 20 | The user spits fluid that works to melt the target. This harshly reduces the target’s Sp. Def stat. |
| Entrainment | Normal | Status | - | 100 | 15 | The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. |
| Flail | Normal | Physical | - | 100 | 15 | Stronger if the user's HP is low. |
| Haze | Ice | Status | - | - | 30 | Eliminates all stat changes. |
| Mud Shot | Ground | Special | 55 | 95 | 15 | Hurls mud at the foe and reduces SPEED. |
| Octazooka | Water | Special | 65 | 85 | 10 | An attack that may reduce accuracy. |
| Rock Blast | Rock | Physical | 25 | 90 | 10 | Hurls boulders at the foe 2 to 5 times in a row. |
| Screech | Normal | Status | - | 85 | 40 | Sharply reduces the foe's DEFENSE. |
| Supersonic | Normal | Status | - | 55 | 20 | Sound waves that cause confusion. |
| Thunder Wave | Electric | Status | - | 90 | 20 | A move that may cause paralysis. |
| Water Spout | Water | Special | 150 | 100 | 5 | Inflicts more damage if the user’s HP is high. |
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Special
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