Seviper
#336 in the Black and White Pokédex • Fang Snake Pokémon
Pokémon Black
For many generations, it has feuded with Zangoose. It whets its bladed tail on rocks for battle.
Pokémon White
For many generations, it has feuded with Zangoose. It whets its bladed tail on rocks for battle.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience

Seviper
#336
No evolutions
Pokémon Black
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Village Bridge | Walking in tall grass or a cave | 48 | 10% | - |
Village Bridge | Walking in tall grass or a cave | 50 | 4% | - |
Village Bridge | Walking in tall grass or a cave | 50 | 1% | - |
Village Bridge | Walking in dark grass | 58 | 10% | - |
Village Bridge | Walking in dark grass | 60 | 4% | - |
Village Bridge | Walking in dark grass | 60 | 1% | - |
Route 11 Road 11 | Walking in tall grass or a cave | 48 | 10% | - |
Route 11 Road 11 | Walking in dark grass | 58 | 10% | - |
Pokémon White
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Village Bridge | Walking in tall grass or a cave | 48 | 10% | - |
Village Bridge | Walking in tall grass or a cave | 50 | 4% | - |
Village Bridge | Walking in tall grass or a cave | 50 | 1% | - |
Village Bridge | Walking in dark grass | 58 | 10% | - |
Village Bridge | Walking in dark grass | 60 | 4% | - |
Village Bridge | Walking in dark grass | 60 | 1% | - |
Route 11 Road 11 | Walking in tall grass or a cave | 48 | 10% | - |
Route 11 Road 11 | Walking in dark grass | 58 | 10% | - |

Normal

Shiny
Seviper
Fang Snake Pokémon

HP
73
Attack
100
Defense
60
Sp. Atk
100
Sp. Def
60
Speed
65
Total
458
Type Chart
Weaknesses
Takes 2× from


Resistances
Takes 0.5× from




| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Wrap | ![]() | Physical | 15 | 90 | 20 | A long body or vines are used to wrap and squeeze the target for four to five turns. |
| 7 | Lick | ![]() | Physical | 20 | 100 | 30 | The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| 10 | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 16 | Poison Tail | ![]() | Physical | 50 | 100 | 25 | The user hits the target with its tail. It may also poison the target. Critical hits land more easily. |
| 19 | Screech | ![]() | Status | - | 85 | 40 | An earsplitting screech harshly reduces the target’s Defense stat. |
| 25 | Glare | ![]() | Status | - | 90 | 30 | The user intimidates the target with the pattern on its belly to cause paralysis. |
| 28 | Crunch | ![]() | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat. |
| 34 | Poison Fang | ![]() | Physical | 50 | 100 | 15 | The user bites the target with toxic fangs. It may also leave the target badly poisoned. |
| 37 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| 43 | Haze | ![]() | Status | - | - | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| 46 | Night Slash | ![]() | Physical | 70 | 100 | 15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| 52 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| 55 | Venoshock | ![]() | Special | 65 | 100 | 10 | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| 61 | Wring Out | ![]() | Special | - | 100 | 5 | The user powerfully wrings the target. The more HP the target has, the greater this attack’s power. |
| 64 | Coil | ![]() | Status | - | - | 20 | The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Assurance | ![]() | Physical | 50 | 100 | 10 | If the target has already taken some damage in the same turn, this attack’s power is doubled. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
| Final Gambit | ![]() | Special | - | 100 | 5 | The user risks everything to attack its target. The user faints but does damage equal to the user’s HP. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |
| Night Slash | ![]() | Physical | 70 | 100 | 15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| Punishment | ![]() | Physical | - | 100 | 5 | This attack’s power increases the more the target has powered up with stat changes. |
| Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly reduce its Speed stat. |
| Spit Up | ![]() | Special | - | 100 | 10 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage. |
| Stockpile | ![]() | Status | - | - | 20 | The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. |
| Swallow | ![]() | Status | - | - | 10 | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |
| Switcheroo | ![]() | Status | - | 100 | 10 | The user trades held items with the target faster than the eye can follow. |
| Wring Out | ![]() | Special | - | 100 | 5 | The user powerfully wrings the target. The more HP the target has, the greater this attack’s power. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 | Venoshock | ![]() | Special | 65 | 100 | 10 | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes those around it. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM34 | Sludge Wave | ![]() | Special | 95 | 100 | 10 | It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
| TM35 | Flamethrower | ![]() | Special | 95 | 100 | 15 | The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | If the user moves after the target, this attack’s power will be doubled. |
| TM67 | Retaliate | ![]() | Physical | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. |
| TM78 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| TM81 | X-Scissor | ![]() | Physical | 80 | 100 | 15 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| TM82 | Dragon Tail | ![]() | Physical | 60 | 90 | 10 | The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| TM84 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM94 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat. |
Shed Skin
Ability Slot 1
The Pokémon may heal its own status problems.
Has a 33% chance of curing any major status ailment after each turn.
Infiltrator
Hidden Ability
Passes through the foe’s barrier and strikes.
Bypasses Light Screen, Reflect, and Safeguard.





















Physical

Status
Special



