Latias
#380 in the Black and White Pokédex • Eon Pokémon
Pokémon Black
Its body is covered with a down that can refract light in such a way that it becomes invisible.
Pokémon White
Its body is covered with a down that can refract light in such a way that it becomes invisible.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience

Latias
#380
No evolutions
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Psywave | ![]() | Special | - | 80 | 15 | The target is attacked with an odd psychic wave. The attack varies in intensity. |
| 5 | Wish | ![]() | Status | - | - | 10 | One turn after this move is used, the target’s HP is restored by half the user’s maximum HP. |
| 10 | Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of its attack. |
| 15 | Safeguard | ![]() | Status | - | - | 25 | The user creates a protective field that prevents status problems for five turns. |
| 20 | Dragon Breath | ![]() | Special | 60 | 100 | 20 | The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
| 25 | Water Sport | ![]() | Status | - | - | 15 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| 30 | Refresh | ![]() | Status | - | - | 20 | The user rests to cure itself of a poisoning, burn, or paralysis. |
| 35 | Mist Ball | ![]() | Special | 70 | 100 | 5 | A mistlike flurry of down envelops and damages the target. It may also lower the target’s Sp. Atk. |
| 40 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. It may also make the target flinch. |
| 45 | Recover | ![]() | Status | - | - | 5 | Restoring its own cells, the user restores its own HP by half of its max HP. |
| 50 | Psycho Shift | ![]() | Status | - | 90 | 10 | Using its psychic power of suggestion, the user transfers its status problems to the target. |
| 55 | Charm | ![]() | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered. |
| 60 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat. |
| 65 | Heal Pulse | ![]() | Status | - | - | 10 | The user emits a healing pulse which restores the target’s HP by up to half of its max HP. |
| 70 | Reflect Type | ![]() | Status | - | - | 15 | The user reflects the target’s type, making it the same type as the target. |
| 75 | Guard Split | ![]() | Status | - | - | 10 | The user employs its psychic power to average its Defense and Sp. Def stats with those of its target’s. |
| 80 | Dragon Pulse | ![]() | Special | 90 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. |
| 85 | Healing Wish | ![]() | Status | - | - | 10 | The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM02 | Fly | ![]() | Physical | 90 | 95 | 15 | The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM05 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. It can also be used to climb a waterfall. |
| HM06 | Dive | ![]() | Physical | 80 | 100 | 10 | Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| TM01 | Hone Claws | ![]() | Status | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
| TM02 | Dragon Claw | ![]() | Physical | 80 | 100 | 15 | The user slashes the target with huge, sharp claws. |
| TM03 | Psyshock | ![]() | Special | 80 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| TM04 | Calm Mind | ![]() | Status | - | - | 20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM05 | Roar | ![]() | Status | - | 100 | 20 | The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM19 | Telekinesis | ![]() | Status | - | - | 15 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | The user creates a protective field that prevents status problems for five turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes those around it. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | The user confounds the target with speed, then slashes. The attack lands without fail. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM53 | Energy Ball | ![]() | Special | 80 | 100 | 10 | The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def. |
| TM57 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| TM65 | Shadow Claw | ![]() | Physical | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| TM67 | Retaliate | ![]() | Physical | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM70 | Flash | ![]() | Status | - | 100 | 20 | The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. |
| TM73 | Thunder Wave | ![]() | Status | - | 100 | 20 | A weak electric charge is launched at the target. It causes paralysis if it hits. |
| TM77 | Psych Up | ![]() | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| TM78 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| TM85 | Dream Eater | ![]() | Special | 100 | 100 | 15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Draco Meteor | ![]() | Special | 140 | 90 | 5 | Comets are summoned down from the sky onto the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat. |
Levitate
Ability Slot 1
Gives full immunity to all Ground-type moves.
Evades Ground moves.
































Special
Status
Physical



