Latias
#196 in the Ruby and Sapphire Pokédex • Eon Pokémon
Latias
#196 in the Ruby and Sapphire Pokédex • Eon Pokémon
Stats
Min
Max
HP
80
270
364
Attack
80
148
284
Defense
90
166
306
Sp. Atk
110
202
350
Sp. Def
130
238
394
Speed
110
202
350
Total
600
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 3 SpD |
|---|---|
| Catch rate | 3 |
| Base Exp. | 270 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 0% male 100% female |
| Egg cycles | 120 (30,720 steps) |
Lore

Ruby
LATIAS is highly sensitive to the emotions of people. If it senses any hostility, this Pokémon ruffles the feathers all over its body and cries shrilly to intimidate the foe.

Sapphire
LATIAS is highly intelligent and capable of understanding human speech. It is covered with a glass-like down. The Pokémon enfolds its body with its down and refracts light to alter its appearance.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Southern Island | Static encounter, only one chance | 50 | 100% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Roaming Hoenn | On any overworld patch of grass | 40 | 25% | - |
Roaming Hoenn | On any overworld water tile | 40 | 25% | Enter the Hall of Fame |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Psywave | ![]() | Special | - | 80 | 15 | Attacks with a psychic wave of varying intensity. |
| 5 | Wish | ![]() | Status | - | - | 10 | A wish that restores HP. It takes time to work. |
| 10 | Helping Hand | ![]() | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
| 15 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| 20 | Dragon Breath | ![]() | Special | 60 | 100 | 20 | Strikes the foe with an incredible blast of breath. |
| 25 | Water Sport | ![]() | Status | - | - | 15 | The user becomes soaked to raise resistance to fire. |
| 30 | Refresh | ![]() | Status | - | - | 20 | Heals poisoning, paralysis, or a burn. |
| 35 | Mist Ball | ![]() | Special | 70 | 100 | 5 | Attacks with a flurry of down. May lower SP. ATK. |
| 40 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| 45 | Recover | ![]() | Status | - | - | 20 | Recovers up to half the user’s maximum HP. |
| 50 | Charm | ![]() | Status | - | 100 | 20 | Charms the foe and sharply reduces its ATTACK. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM02 | Dragon Claw | ![]() | Special | 80 | 100 | 15 | Slashes the foe with sharp claws. |
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | Attacks with ultrasonic waves. May confuse the foe |
| TM04 | Calm Mind | ![]() | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| TM05 | Roar | ![]() | Status | - | 100 | 20 | Makes the foe flee to end the battle. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | Blasts the foe with an icy beam that may freeze it. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | Powerful, but leaves the user immobile the next turn. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electrical attack that may paralyze the foe. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A lightning attack that may cause paralysis. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | A powerful quake, but has no effect on flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | Hurls a black blob that may lower the foe’s SP. DEF. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | Creates a wall of light that weakens physical attacks. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | Causes a sandstorm that rages for several turns. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | Strikes the foe with hard wings spread wide. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | Cuts the foe with sharp scythes, claws, etc. |
| HM02 | Fly | ![]() | Physical | 70 | 95 | 15 | Flies up on the first turn, then strikes the next turn. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | Creates a huge wave, then crashes it down on the foe. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
| HM07 | Waterfall | ![]() | Special | 80 | 100 | 15 | Charges the foe with speed to climb waterfalls. |
| HM08 | Dive | ![]() | Special | 60 | 100 | 10 | Dives underwater the first turn and strikes next turn. |
Traits
Levitate
Not hit by GROUND attacks.
Evades Ground moves.











































Special
Status
Physical



