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Drowzee

#96 in the Black and White Pokédex • Hypnosis Pokémon

Pokémon Black

It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.

Pokémon White

It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.

Pokédexes

-

Egg Group

Human-Like

Steps to Hatch

5,120

Effort Values Yielded

1 SpD

Gender Ratio

50% male / 50% female

Capture Rate

190

Base Experience

66
PokémonRequiresEvolution
Drowzee

Drowzee

#96

Level 26

Hypno

Hypno

#97

Marowak Alola

Marowak Totem

Drowzee normal sprite

Normal

Shiny Drowzee sprite

Shiny

Drowzee

Hypnosis Pokémon

#96
Psychic

Height

1 m

Weight

32.4 kg

Base XP

66

Abilities

InsomniaForewarnInner Focus

HP

60

Attack

48

Defense

45

Sp. Atk

43

Sp. Def

90

Speed

42

Total

328

Type Chart

Weaknesses

Takes 2× from

BugGhostDark

Resistances

Takes 0.5× from

FightingPsychic
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail or a foreleg, etc.

StartHypnosisPsychicStatus-6020

The user employs hypnotic suggestion to make the target fall into a deep sleep.

5DisableNormalStatus-10020

For four turns, this move prevents the target from using the move it last used.

9ConfusionPsychicSpecial5010025

The target is hit by a weak telekinetic force. It may also leave the target confused.

13HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

17Poison GasPoisonStatus-8040

A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.

21MeditatePsychicStatus--40

The user meditates to awaken the power deep within its body and raise its Attack stat.

25PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. It may also cause confusion.

29HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

33Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

37SynchronoisePsychicSpecial7010015

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

41Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. It may also make the target flinch.

45SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

49PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

53Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

57PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

61Future SightPsychicSpecial10010010

Two turns after this move is used, a hunk of psychic energy attacks the target.

Class
Description
AssistNormalStatus--20

The user hurriedly and randomly uses a move among those known by other Pokémon in the party.

BarrierPsychicStatus--30

The user throws up a sturdy wall that sharply raises its Defense stat.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. It may also leave the target with a burn.

FlatterDarkStatus-10015

Flattery is used to confuse the target. However, it also raises the target’s Sp. Atk stat.

Guard SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. It may also leave the target frozen.

Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

Psycho CutPsychicPhysical7010020

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Role PlayPsychicStatus--10

The user mimics the target completely, copying the target’s natural Ability.

Secret PowerNormalPhysical7010020

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. It may also leave the target with paralysis.

Class
Description
TM03PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM19TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM47Low SweepFightingPhysical6010020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM92Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Insomnia

Ability Slot 1

Prevents the Pokémon from falling asleep.

Prevents sleep.

Forewarn

Ability Slot 2

Determines what moves a foe has.

Reveals the opponents' strongest move upon entering battle.

Inner Focus

Hidden Ability

The Pokémon is protected from flinching.

Prevents flinching.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Drowzee

Drowzee

#96 in the Black and White Pokédex • Hypnosis Pokémon

Pokémon Black

It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.

Pokémon White

It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.

Pokédexes

-

Egg Group

Human-Like

Steps to Hatch

5,120

Effort Values Yielded

1 SpD

Gender Ratio

50% male / 50% female

Capture Rate

190

Base Experience

66
PokémonRequiresEvolution
Drowzee

Drowzee

#96

Level 26

Hypno

Hypno

#97

Marowak Alola

Marowak Totem

Drowzee normal sprite

Normal

Shiny Drowzee sprite

Shiny

Drowzee

Hypnosis Pokémon

#96
Psychic

Height

1 m

Weight

32.4 kg

Base XP

66

Abilities

InsomniaForewarnInner Focus

HP

60

Attack

48

Defense

45

Sp. Atk

43

Sp. Def

90

Speed

42

Total

328

Type Chart

Weaknesses

Takes 2× from

BugGhostDark

Resistances

Takes 0.5× from

FightingPsychic
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail or a foreleg, etc.

StartHypnosisPsychicStatus-6020

The user employs hypnotic suggestion to make the target fall into a deep sleep.

5DisableNormalStatus-10020

For four turns, this move prevents the target from using the move it last used.

9ConfusionPsychicSpecial5010025

The target is hit by a weak telekinetic force. It may also leave the target confused.

13HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

17Poison GasPoisonStatus-8040

A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.

21MeditatePsychicStatus--40

The user meditates to awaken the power deep within its body and raise its Attack stat.

25PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. It may also cause confusion.

29HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

33Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

37SynchronoisePsychicSpecial7010015

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

41Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. It may also make the target flinch.

45SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

49PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

53Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

57PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

61Future SightPsychicSpecial10010010

Two turns after this move is used, a hunk of psychic energy attacks the target.

Class
Description
AssistNormalStatus--20

The user hurriedly and randomly uses a move among those known by other Pokémon in the party.

BarrierPsychicStatus--30

The user throws up a sturdy wall that sharply raises its Defense stat.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. It may also leave the target with a burn.

FlatterDarkStatus-10015

Flattery is used to confuse the target. However, it also raises the target’s Sp. Atk stat.

Guard SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. It may also leave the target frozen.

Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

Psycho CutPsychicPhysical7010020

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Role PlayPsychicStatus--10

The user mimics the target completely, copying the target’s natural Ability.

Secret PowerNormalPhysical7010020

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. It may also leave the target with paralysis.

Class
Description
TM03PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM19TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM47Low SweepFightingPhysical6010020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM92Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Insomnia

Ability Slot 1

Prevents the Pokémon from falling asleep.

Prevents sleep.

Forewarn

Ability Slot 2

Determines what moves a foe has.

Reveals the opponents' strongest move upon entering battle.

Inner Focus

Hidden Ability

The Pokémon is protected from flinching.

Prevents flinching.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.