Drowzee
#87 in the Gold and Silver Pokédex • Hypnosis Pokémon
Pokémon Gold
If you think that you had a good dream, but you can't remember it, a DROWZEE has probably eaten it.
Pokémon Silver
It remembers every dream it eats. It rarely eats the dreams of adults because children's are much tastier.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Drowzee #87 | Level 26 | ![]() Hypno #88 |
Pokémon Gold
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 34 Road 34 | Walking in tall grass or a cave | 10 | 30% | - |
Route 34 Road 34 | Walking in tall grass or a cave | 12 | 20% | - |
Route 35 Road 35 | Walking in tall grass or a cave | 14 | 20% | Not during a swarm, During the day |
Route 35 Road 35 | Walking in tall grass or a cave | 14 | 20% | Not during a swarm, In the morning |
Route 35 Road 35 | Walking in tall grass or a cave | 14 | 20% | Not during a swarm, At night |
Route 11 Road 11 | Walking in tall grass or a cave | 14 | 30% | - |
Route 11 Road 11 | Walking in tall grass or a cave | 16 | 10% | - |
Pokémon Silver
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 34 Road 34 | Walking in tall grass or a cave | 10 | 30% | - |
Route 34 Road 34 | Walking in tall grass or a cave | 12 | 20% | - |
Route 35 Road 35 | Walking in tall grass or a cave | 14 | 20% | Not during a swarm, During the day |
Route 35 Road 35 | Walking in tall grass or a cave | 14 | 20% | Not during a swarm, In the morning |
Route 35 Road 35 | Walking in tall grass or a cave | 14 | 20% | Not during a swarm, At night |
Route 11 Road 11 | Walking in tall grass or a cave | 14 | 30% | - |
Route 11 Road 11 | Walking in tall grass or a cave | 16 | 10% | - |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Pound | ![]() | Physical | 40 | 100 | 35 | Pounds with fore legs or tail. |
| Start | Hypnosis | ![]() | Status | - | 60 | 20 | May put the foe to sleep. |
| 10 | Disable | ![]() | Status | - | 55 | 20 | Disables the foe's most recent move. |
| 18 | Confusion | ![]() | Special | 50 | 100 | 25 | An attack that may cause confusion. |
| 25 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| 31 | Poison Gas | ![]() | Status | - | 55 | 40 | A move that may poison the foe. |
| 36 | Meditate | ![]() | Status | - | - | 40 | Raises the user's ATTACK. |
| 40 | Psychic | ![]() | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| 43 | Psych Up | ![]() | Status | - | - | 10 | Copies the foe's stat changes. |
| 45 | Future Sight | ![]() | Special | 80 | 90 | 15 | An attack that hits on 3rd turn. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Barrier | ![]() | Status | - | - | 30 | Sharply increases user's DEFENSE. |
| Light Screen | ![]() | Status | - | - | 30 | Ups SPCL.DEF with a wall of light. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Blinds the foe to reduce accuracy. |
| TM01 | Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | An attack that always confuses. |
| TM02 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM07 | Zap Cannon | ![]() | Special | 100 | 50 | 5 | An attack that always paralyzes. |
| TM09 | Psych Up | ![]() | Status | - | - | 10 | Copies the foe's stat changes. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| TM13 | Snore | ![]() | Special | 40 | 100 | 15 | An attack useable only while asleep. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM33 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | An icy punch. May cause freezing. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM41 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | An electric punch. It may paralyze. |
| TM42 | Dream Eater | ![]() | Special | 100 | 100 | 15 | Steals HP from a sleeping victim. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| TM48 | Fire Punch | ![]() | Physical | 75 | 100 | 15 | A fiery punch. May cause a burn. |
| TM50 | Nightmare | ![]() | Status | - | 100 | 15 | A sleeper loses 1/4 HP every turn. |




























Physical
Status
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