Hypno
#88 in the Gold and Silver Pokédex • Hypnosis Pokémon
Hypno
#88 in the Gold and Silver Pokédex • Hypnosis Pokémon
Stats
Min
Max
HP
85
280
374
Attack
73
135
269
Defense
70
130
262
Sp. Atk
73
135
269
Sp. Def
115
211
361
Speed
67
125
256
Total
483
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Original Johto #88 |
|---|---|
| EV yield | 2 SpD |
| Catch rate | 75 |
| Base Exp. | 169 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Pokémon Gold
When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.

Pokémon Silver
Always holding a pendulum that it rocks at a steady rhythm, it causes drowsiness in any one nearby.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Drowzee #87 | Level 26 | ![]() Hypno #88 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 11 Road 11 | Walking in tall grass or a cave | 16 | 5% | - |
Route 11 Road 11 | Walking in tall grass or a cave | 16 | 4% | - |
Route 11 Road 11 | Walking in tall grass or a cave | 16 | 1% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 11 Road 11 | Walking in tall grass or a cave | 16 | 5% | - |
Route 11 Road 11 | Walking in tall grass or a cave | 16 | 4% | - |
Route 11 Road 11 | Walking in tall grass or a cave | 16 | 1% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Pound | ![]() | Physical | 40 | 100 | 35 | Pounds with fore legs or tail. |
| Start | Disable | ![]() | Status | - | 55 | 20 | Disables the foe's most recent move. |
| Start | Confusion | ![]() | Special | 50 | 100 | 25 | An attack that may cause confusion. |
| Start | Hypnosis | ![]() | Status | - | 60 | 20 | May put the foe to sleep. |
| 10 | Disable | ![]() | Status | - | 55 | 20 | Disables the foe's most recent move. |
| 18 | Confusion | ![]() | Special | 50 | 100 | 25 | An attack that may cause confusion. |
| 25 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| 33 | Poison Gas | ![]() | Status | - | 55 | 40 | A move that may poison the foe. |
| 40 | Meditate | ![]() | Status | - | - | 40 | Raises the user's ATTACK. |
| 49 | Psychic | ![]() | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| 55 | Psych Up | ![]() | Status | - | - | 10 | Copies the foe's stat changes. |
| 60 | Future Sight | ![]() | Special | 80 | 90 | 15 | An attack that hits on 3rd turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | An attack that always confuses. |
| TM02 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM07 | Zap Cannon | ![]() | Special | 100 | 50 | 5 | An attack that always paralyzes. |
| TM09 | Psych Up | ![]() | Status | - | - | 10 | Copies the foe's stat changes. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| TM13 | Snore | ![]() | Physical | 40 | 100 | 15 | An attack useable only while asleep. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM33 | Ice Punch | ![]() | Special | 75 | 100 | 15 | An icy punch. May cause freezing. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM41 | Thunder Punch | ![]() | Special | 75 | 100 | 15 | An electric punch. It may paralyze. |
| TM42 | Dream Eater | ![]() | Special | 100 | 100 | 15 | Steals HP from a sleeping victim. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| TM48 | Fire Punch | ![]() | Special | 75 | 100 | 15 | A fiery punch. May cause a burn. |
| TM50 | Nightmare | ![]() | Status | - | 100 | 15 | A sleeper loses 1/4 HP every turn. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Blinds the foe to reduce accuracy. |






































Physical
Status
Special





