| Assist The user hurriedly and randomly uses a move among those known by other Pokémon in the party. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Assist The user hurriedly and randomly uses a move among those known by other Pokémon in the party. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Barrier The user throws up a sturdy wall that sharply raises its Defense stat. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Barrier The user throws up a sturdy wall that sharply raises its Defense stat. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. |  |  | 85 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Counter A retaliation move that counters any physical attack, inflicting double the damage taken. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. |  |  | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Dynamic Punch The user punches the target with full, concentrated power. This confuses the target if it hits. |  |  | 100 | 50 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Flatter Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. |  |  | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Flatter Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. |  |  | - | 100 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Guard Swap The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Guard Swap The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Mega Kick The target is attacked by a kick launched with muscle-packed power. |  |  | 120 | 75 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mega Punch The target is slugged by a punch thrown with muscle-packed power. |  |  | 80 | 85 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Metronome The user waggles a finger and stimulates its brain into randomly using nearly any move. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |  |  | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Psycho Cut The user tears at the target with blades formed by psychic power. Critical hits land more easily. |  |  | 70 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Psycho Cut The user tears at the target with blades formed by psychic power. Critical hits land more easily. |  |  | 70 | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Seismic Toss The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Telekinesis The user makes the target float with its psychic power. The target is easier to hit for three turns. |  |  | - | - | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |