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Cleffa

#173 in the X and Y Pokédex • Star Shape Pokémon

Pokémon X

Because of its unusual, starlike silhouette, people believe that it came here on a meteor.

Pokémon Y

Many appear when the night skies are filled with shooting stars. They disappear with sunrise.

Pokédexes

-

Egg Group

Undiscovered

Steps to Hatch

2,560

Effort Values Yielded

1 SpD

Gender Ratio

25% male / 75% female

Capture Rate

150

Base Experience

44
PokémonRequiresEvolution
Clefairy

Clefairy

#35

Moon StoneUse Moon Stone
Clefable

Clefable

#36

Cleffa

Cleffa

#173

High friendship

Clefairy

Clefairy

#35

Nidorino

Nidoking

Cleffa normal sprite

Normal

Shiny Cleffa sprite

Shiny

Cleffa

Star Shape Pokémon

#173
Fairy

Height

0.3 m

Weight

3 kg

Base XP

44

Abilities

Cute CharmMagic GuardFriend Guard

HP

50

Attack

25

Defense

28

Sp. Atk

45

Sp. Def

55

Speed

15

Total

218

Type Chart

Weaknesses

Takes 2× from

PoisonSteel

Resistances

Takes 0× from

Dragon

Takes 0.5× from

FightingBugDark
Moon StoneMoon Stone
Pokémon X: 5%
Pokémon Y: 5%
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail, a foreleg, or the like.

StartCharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

4EncoreNormalStatus-1005

The user compels the target to keep using only the move it last used for three turns.

7SingNormalStatus-5515

A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

10Sweet KissFairyStatus-7510

The user kisses the target with a sweet, angelic cuteness that causes confusion.

13CopycatNormalStatus--20

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

16Magical LeafGrassSpecial60-20

The user scatters curious leaves that chase the target. This attack never misses.

Class
Description
AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

AromatherapyGrassStatus--5

The user releases a soothing scent that heals all status conditions affecting the user’s party.

Belly DrumNormalStatus--10

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

Fake TearsDarkStatus-10020

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Heal PulsePsychicStatus--10

The user emits a healing pulse which restores the target’s HP by up to half of its max HP.

MetronomeNormalStatus--10

The user waggles a finger and stimulates its brain into randomly using nearly any move.

MimicNormalStatus--10

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Misty TerrainFairyStatus--10

The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions.

PresentNormalPhysical-9015

The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.

SplashNormalStatus--40

The user just flops and splashes around to no effect at all...

Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

WishNormalStatus--10

One turn after this move is used, the target’s HP is restored by half the user’s max HP.

Class
Description
TM03PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM35FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM38Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM59IncinerateFireSpecial6010015

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

TM73Thunder WaveElectricStatus-10020

The user launches a weak jolt of electricity that paralyzes the target.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Cute Charm

Ability Slot 1

Contact with the Pokémon may cause infatuation.

Has a 30% chance of infatuating attacking Pokémon on contact.

Magic Guard

Ability Slot 2

The Pokémon only takes damage from attacks.

Protects against damage not directly caused by a move.

Friend Guard

Hidden Ability

Reduces damage done to allies.

Decreases all direct damage taken by friendly Pokémon to 0.75×.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Pokédex

Cleffa

Cleffa

#173 in the X and Y Pokédex • Star Shape Pokémon

Pokémon X

Because of its unusual, starlike silhouette, people believe that it came here on a meteor.

Pokémon Y

Many appear when the night skies are filled with shooting stars. They disappear with sunrise.

Pokédexes

-

Egg Group

Undiscovered

Steps to Hatch

2,560

Effort Values Yielded

1 SpD

Gender Ratio

25% male / 75% female

Capture Rate

150

Base Experience

44
PokémonRequiresEvolution
Clefairy

Clefairy

#35

Moon StoneUse Moon Stone
Clefable

Clefable

#36

Cleffa

Cleffa

#173

High friendship

Clefairy

Clefairy

#35

Nidorino

Nidoking

Cleffa normal sprite

Normal

Shiny Cleffa sprite

Shiny

Cleffa

Star Shape Pokémon

#173
Fairy

Height

0.3 m

Weight

3 kg

Base XP

44

Abilities

Cute CharmMagic GuardFriend Guard

HP

50

Attack

25

Defense

28

Sp. Atk

45

Sp. Def

55

Speed

15

Total

218

Type Chart

Weaknesses

Takes 2× from

PoisonSteel

Resistances

Takes 0× from

Dragon

Takes 0.5× from

FightingBugDark
Moon StoneMoon Stone
Pokémon X: 5%
Pokémon Y: 5%
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail, a foreleg, or the like.

StartCharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

4EncoreNormalStatus-1005

The user compels the target to keep using only the move it last used for three turns.

7SingNormalStatus-5515

A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

10Sweet KissFairyStatus-7510

The user kisses the target with a sweet, angelic cuteness that causes confusion.

13CopycatNormalStatus--20

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

16Magical LeafGrassSpecial60-20

The user scatters curious leaves that chase the target. This attack never misses.

Class
Description
AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

AromatherapyGrassStatus--5

The user releases a soothing scent that heals all status conditions affecting the user’s party.

Belly DrumNormalStatus--10

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

Fake TearsDarkStatus-10020

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Heal PulsePsychicStatus--10

The user emits a healing pulse which restores the target’s HP by up to half of its max HP.

MetronomeNormalStatus--10

The user waggles a finger and stimulates its brain into randomly using nearly any move.

MimicNormalStatus--10

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Misty TerrainFairyStatus--10

The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions.

PresentNormalPhysical-9015

The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.

SplashNormalStatus--40

The user just flops and splashes around to no effect at all...

Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

WishNormalStatus--10

One turn after this move is used, the target’s HP is restored by half the user’s max HP.

Class
Description
TM03PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM35FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM38Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM59IncinerateFireSpecial6010015

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

TM73Thunder WaveElectricStatus-10020

The user launches a weak jolt of electricity that paralyzes the target.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Cute Charm

Ability Slot 1

Contact with the Pokémon may cause infatuation.

Has a 30% chance of infatuating attacking Pokémon on contact.

Magic Guard

Ability Slot 2

The Pokémon only takes damage from attacks.

Protects against damage not directly caused by a move.

Friend Guard

Hidden Ability

Reduces damage done to allies.

Decreases all direct damage taken by friendly Pokémon to 0.75×.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.