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National Dex / Cleffa

Cleffa

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Cleffa

#0173 in the National Pokédex • Star Shape Pokémon

Cleffa sprite

Normal

Shiny Cleffa sprite

Shiny

Pokémon HOME art

Details

Type

Category

Star Shape Pokémon

Height

0.3 m (1'00")

Weight

3 kg (6.6 lbs)

National Pokédex

#0173

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

25

49

163

Defense

28

54

170

Sp. Atk

45

85

207

Sp. Def

55

103

229

Speed

15

31

141

Total

218

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Cleffa, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Cleffa

Cleffa

#0173

Level up with high friendship

Clefairy

Clefairy

#0035

Clefairy

Clefairy

#0035

Moon StoneUse Moon Stone
Clefable

Clefable

#0036

Clefable

Clefable

#0036

Mega Evolution

Mega Clefable

Mega Clefable

#0036

Cleffa sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Cleffa in Pokémon GO
Shiny Cleffa in Pokémon GO

Main Series

Legends: Z-A

2025

Cleffa in Pokémon Legends: Z-A
Shiny Cleffa in Pokémon Legends: Z-A

Scarlet & Violet

2022

Cleffa in Pokémon Scarlet & Violet
Shiny Cleffa in Pokémon Scarlet & Violet

Legends: Arceus

2022

Cleffa in Pokémon Legends: Arceus
Shiny Cleffa in Pokémon Legends: Arceus

Brilliant Diamond & Shining Pearl

2021

Cleffa in Pokémon Brilliant Diamond & Shining Pearl

Sword & Shield

2019

Cleffa in Pokémon Sword & Shield
Shiny Cleffa in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Cleffa in Pokémon Ultra Sun & Ultra Moon
Shiny Cleffa in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Cleffa in Pokémon Sun & Moon
Shiny Cleffa in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Cleffa in Pokémon Omega Ruby & Alpha Sapphire
Shiny Cleffa in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Cleffa in Pokémon X & Y
Shiny Cleffa in Pokémon X & Y

Black 2 & White 2

2012

Cleffa in Pokémon Black 2 & White 2
Shiny Cleffa in Pokémon Black 2 & White 2

Black & White

2010

Cleffa in Pokémon Black & White
Shiny Cleffa in Pokémon Black & White

HeartGold & SoulSilver

2009

Cleffa in Pokémon HeartGold & SoulSilver
Shiny Cleffa in Pokémon HeartGold & SoulSilver

Platinum

2008

Cleffa in Pokémon Platinum
Shiny Cleffa in Pokémon Platinum

Diamond & Pearl

2006

Cleffa in Pokémon Diamond & Pearl
Shiny Cleffa in Pokémon Diamond & Pearl

Emerald

2004

Cleffa in Pokémon Emerald
Shiny Cleffa in Pokémon Emerald

FireRed & LeafGreen

2004

Cleffa in Pokémon FireRed & LeafGreen
Shiny Cleffa in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Cleffa in Pokémon Ruby & Sapphire
Shiny Cleffa in Pokémon Ruby & Sapphire

Crystal

2000

Cleffa in Pokémon Crystal
Shiny Cleffa in Pokémon Crystal

Gold & Silver

1999

Cleffa in Pokémon Gold & Silver
Shiny Cleffa in Pokémon Gold & Silver

Pick a game to see what Cleffa learns there.
Cleffa in Legends: Z-A

Moves Cleffa learns by leveling up in Legends: Z-A.
Class
StartSplash

The user flops around instead of attacking. This move has no effect at all...

Normal---
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
5Fairy Wind

The user attacks by stirring up a fairy wind to strike targets.

Fairy40--
8Disarming Voice

The user attacks by letting out a charming cry that causes emotional damage.

Fairy40--
13Charm

The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.

Fairy---
16Draining Kiss

The user attacks with a draining kiss that steals HP from targets to restore the user's own HP.

Fairy50--
18Magical Leaf

The user attacks by scattering curious leaves that can chase targets down.

Grass60--
20Metronome

The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.

Normal---
22Bubble Beam

The user attacks by shooting out a blast of bubbles. This may also make targets move more slowly.

Water65--
24Moonlight

The user restores some HP by bathing in the soothing light of the moon.

Fairy---
28Amnesia

The user boosts its Sp. Def stat for a while by temporarily emptying its mind to forget all concerns.

Psychic---
42Mystical Fire

The user attacks by breathing a special kind of searing flame. This also lowers targets' Sp. Atk stats for a short time.

Fire75--
48Moonblast

The user attacks by using the power of the moon. This may also lower targets' Sp. Atk stats.

Fairy95--
55Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
Moves Cleffa can learn from Technical Machines in Legends: Z-A.
Class
TM001Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Normal70--
TM003Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

Psychic80--
TM006Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

Psychic---
TM008Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

Electric---
TM013Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

Ice90--
TM016Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM020Play Rough

The user attacks by playing rough. This may also lower targets' Attack stats.

Fairy90--
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM031Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

Psychic---
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM037Stealth Rock

The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.

Rock---
TM038Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

Fire110--
TM051Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
TM056Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
TM059Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

Psychic80--
TM062Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

Fire90--
TM063Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Psychic90--
TM064Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

Grass120--
TM067Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

Electric90--
TM071Hyper Voice

The user attacks by unleashing horribly loud, resounding vibrations.

Normal90--
TM074Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

Ghost80--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM087Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

Steel100--
TM092Dazzling Gleam

The user attacks with a powerful flash of light.

Fairy80--
TM099Metronome

The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.

Normal---
TM103Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

Normal---
TM105Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

Ice110--
TM106Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

Electric110--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM110Chilling Water

The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.

Water50--
TM111Sing

The user sings with a beautiful, soothing voice to make targets drowsy.

Normal---

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