Cleffa
#272 in the Ultra Sun & Ultra Moon Pokédex • Star Shape Pokémon
Ultra Sun
On nights with many shooting stars, they gather in packs and dance in circles. If you should see them, something good will happen!
Ultra Moon
Said to have ridden here on a shooting star, Cleffa seem to appear in places where meteorites have struck in the past.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Cleffa #272 | High friendship | ![]() Clefairy #273 |
![]() Clefairy #273 | Use Moon Stone | ![]() Clefable #274 |
Ultra Moon
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Mount Hokulani Mount Hokulani East | Walking in tall grass or a cave | 27-30 | 20% | - |
Mount Hokulani Mount Hokulani West | Walking in tall grass or a cave | 27-30 | 20% | - |
Ultra Sun
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Mount Hokulani Mount Hokulani East | Walking in tall grass or a cave | 27-30 | 20% | - |
Mount Hokulani Mount Hokulani West | Walking in tall grass or a cave | 27-30 | 20% | - |

Normal

Shiny
Cleffa
Star Shape Pokémon

HP
50
Attack
25
Defense
28
Sp. Atk
45
Sp. Def
55
Speed
15
Total
218
Type Chart
Weaknesses
Takes 2× from


Resistances
Takes 0× from

Takes 0.5× from



| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Pound | ![]() | Physical | 40 | 100 | 35 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Start | Charm | ![]() | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
| 4 | Encore | ![]() | Status | - | 100 | 5 | The user compels the target to keep using the move it encored for three turns. |
| 7 | Sing | ![]() | Status | - | 55 | 15 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
| 10 | Sweet Kiss | ![]() | Status | - | 75 | 10 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| 13 | Copycat | ![]() | Status | - | - | 20 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| 16 | Magical Leaf | ![]() | Special | 60 | - | 20 | The user scatters curious leaves that chase the target. This attack never misses. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Amnesia | ![]() | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
| Aromatherapy | ![]() | Status | - | - | 5 | The user releases a soothing scent that heals all status conditions affecting the user’s party. |
| Belly Drum | ![]() | Status | - | - | 10 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Covet | ![]() | Physical | 60 | 100 | 25 | The user endearingly approaches the target, then steals the target’s held item. |
| Fake Tears | ![]() | Status | - | 100 | 20 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
| Heal Pulse | ![]() | Status | - | - | 10 | The user emits a healing pulse that restores the target’s HP by up to half of its max HP. |
| Metronome | ![]() | Status | - | - | 10 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Misty Terrain | ![]() | Status | - | - | 10 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Present | ![]() | Physical | - | 90 | 15 | The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. |
| Splash | ![]() | Status | - | - | 40 | The user just flops and splashes around to no effect at all... |
| Stored Power | ![]() | Special | 20 | 100 | 10 | The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. |
| Tickle | ![]() | Status | - | 100 | 20 | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Wish | ![]() | Status | - | - | 10 | One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Work Up | ![]() | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| TM03 | Psyshock | ![]() | Special | 80 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | The user creates a protective field that prevents status conditions for five turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM35 | Flamethrower | ![]() | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM38 | Fire Blast | ![]() | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM49 | Echoed Voice | ![]() | Special | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| TM73 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM77 | Psych Up | ![]() | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| TM85 | Dream Eater | ![]() | Special | 100 | 100 | 15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| After You | ![]() | Status | - | - | 15 | The user helps the target and makes it use its move right after the user. |
| Covet | ![]() | Physical | 60 | 100 | 25 | The user endearingly approaches the target, then steals the target’s held item. |
| Endeavor | ![]() | Physical | - | 100 | 5 | This attack move cuts down the target’s HP to equal the user’s HP. |
| Gravity | ![]() | Status | - | - | 5 | Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used. |
| Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally’s attack. |
| Hyper Voice | ![]() | Special | 90 | 100 | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| Last Resort | ![]() | Physical | 140 | 100 | 5 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Magic Coat | ![]() | Status | - | - | 15 | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Recycle | ![]() | Status | - | - | 10 | The user recycles a held item that has been used in battle so it can be used again. |
| Role Play | ![]() | Status | - | - | 10 | The user mimics the target completely, copying the target’s natural Ability. |
| Shock Wave | ![]() | Special | 60 | - | 20 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. This may also confuse the target. |
| Snore | ![]() | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Telekinesis | ![]() | Status | - | - | 15 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Trick | ![]() | Status | - | 100 | 10 | The user catches the target off guard and swaps its held item with its own. |
| Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Wonder Room | ![]() | Status | - | - | 10 | The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. |
| Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Cute Charm
Ability Slot 1
Contact with the Pokémon may cause infatuation.
Has a 30% chance of infatuating attacking Pokémon on contact.
Magic Guard
Ability Slot 2
The Pokémon only takes damage from attacks.
Protects against damage not directly caused by a move.
Friend Guard
Hidden Ability
Reduces damage done to allies.
Decreases all direct damage taken by friendly Pokémon to 0.75×.























Physical
Status
Special





