After You in Pokémon X & Y
Normal-type status move in Pokémon X and Y.

StatusMove text
The user helps the target and makes it use its move right after the user.
Move details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
![]() Clefairy #35 | ![]() | Start, 58 |
![]() Audino #123 | ![]() | 40 |
![]() Togepi #175 | ![]() | 53 |
![]() Togetic #176 | ![]() ![]() | 53 |
![]() Buneary #427 | ![]() | 43 |
![]() Lopunny #428 | ![]() | 43 |
![]() Togekiss #468 | ![]() ![]() | Start |
![]() Patrat #504 | ![]() | 23 |
![]() Watchog #505 | ![]() | 25 |
![]() Petilil #548 | ![]() | 44 |
![]() Maractus #556 | ![]() | Start, 57 |
![]() Minccino #572 | ![]() | 49 |
Learners
![]() Clefable #36 | ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Clefable #36 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Clefable #36 | ![]() | Clefairy — level up |
![]() Paras #46 | ![]() ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Paras #46 | ![]() ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Parasect #47 | ![]() ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Parasect #47 | ![]() ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Flabébé #68 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Floette #69 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Floette Eternal #69 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Florges #70 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Slowpoke #79 | ![]() ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Slowpoke #79 | ![]() ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Slowbro #80 | ![]() ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Slowbro #80 | ![]() ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Oddish #105 | ![]() ![]() | Egg |
![]() Gloom #106 | ![]() ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Gloom #106 | ![]() ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Gloom #106 | ![]() ![]() | Oddish — breeding |
![]() Vileplume #107 | ![]() ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Vileplume #107 | ![]() ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Vileplume #107 | ![]() ![]() | Oddish — breeding |
![]() Bellossom #108 | ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Bellossom #108 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Bellossom #108 | ![]() | Oddish — breeding |
![]() Kecleon #116 | ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Kecleon #116 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Honedge #117 | ![]() ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Doublade #118 | ![]() ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Aegislash Blade #119 | ![]() ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Aegislash Shield #119 | ![]() ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Smeargle #124 | ![]() | Permanently copy with Sketch; a source Pokémon must use the move |
![]() Spritzee #129 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Aromatisse #130 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Swirlix #131 | ![]() | Egg |
![]() Slurpuff #132 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Slurpuff #132 | ![]() | Swirlix — breeding |
![]() Munchlax #138 | ![]() | Egg |
![]() Snorlax #139 | ![]() | Egg |
![]() Diancie #151 | ![]() ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Mew #151 | ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Mew #151 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Cleffa #173 | ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Cleffa #173 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Mareep #179 | ![]() | Egg |
![]() Flaaffy #180 | ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Flaaffy #180 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Flaaffy #180 | ![]() | Mareep — breeding |
![]() Ampharos #181 | ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Ampharos #181 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Ampharos #181 | ![]() | Mareep — breeding |
![]() Ampharos Mega #181 | ![]() ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Ampharos Mega #181 | ![]() ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Ampharos Mega #181 | ![]() ![]() | Mareep — breeding |
![]() Sudowoodo #185 | ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Sudowoodo #185 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Sunkern #191 | ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Sunkern #191 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
![]() Sunflora #192 | ![]() | Generation III–V import via Poké Transporter and Pokémon Bank |
![]() Sunflora #192 | ![]() | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon |
|---|---|---|---|---|---|---|---|
| Acupressure The user applies pressure to stress points, sharply boosting one of its or its allies’ stats. | ![]() | ![]() | - | - | - | 30 | 14 |
| Assist The user hurriedly and randomly uses a move among those known by other Pokémon in the party. | ![]() | ![]() | - | - | - | 20 | 22 |
| Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 | 672 | |
| Barrage Round objects are hurled at the target to strike two to five times in a row. | ![]() | ![]() | - | 15 | 85 | 20 | 3 |
| Baton Pass The user switches places with a party Pokémon in waiting and passes along any stat changes. | ![]() | ![]() | - | - | - | 40 | 80 |
| Belly Drum The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ![]() | ![]() | - | - | - | 10 | 44 |
| Bestow The user passes its held item to the target when the target isn’t holding an item. | ![]() | ![]() | - | - | - | 15 | 36 |
| Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. | ![]() | ![]() | - | - | - | 10 | 65 |
| Bind Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | ![]() | ![]() | - | 15 | 85 | 20 | 64 |
| Block The user blocks the target’s way with arms spread wide to prevent escape. | ![]() | ![]() | - | - | - | 5 | 102 |
| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ![]() | ![]() | - | 85 | 100 | 15 | 373 |
| Boomburst The user attacks everything around it with the destructive power of a terrible, explosive sound. | ![]() | ![]() | - | 140 | 100 | 10 | 7 |
| Camouflage The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. | ![]() | ![]() | - | - | - | 20 | 31 |
| Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | ![]() | ![]() | - | - | 100 | 20 | 486 |
| Celebrate The Pokémon congratulates you on your special day! | ![]() | ![]() | - | - | - | 40 | 30 |
| Chip Away Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage. | ![]() | ![]() | - | 70 | 100 | 20 | 50 |
| Comet Punch The target is hit with a flurry of punches that strike two to five times in a row. | ![]() | ![]() | - | 18 | 85 | 15 | 11 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ![]() | ![]() | - | - | 20 | 765 | |
| Constrict The target is attacked with long, creeping tentacles or vines. This may also lower the target’s Speed stat. | ![]() | ![]() | - | 10 | 100 | 35 | 19 |
| Conversion The user changes its type to become the same type as the move at the top of the list of moves it knows. | ![]() | ![]() | - | - | - | 30 | 4 |
| Conversion 2 The user changes its type to make itself resistant to the type of the attack the opponent used last. | ![]() | ![]() | - | - | - | 30 | 4 |
| Copycat The user mimics the move used immediately before it. The move fails if no other move has been used yet. | ![]() | ![]() | - | - | - | 20 | 43 |
| Covet The user endearingly approaches the target, then steals the target’s held item. | ![]() | ![]() | - | 60 | 100 | 25 | 167 |
| Crush Claw The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat. | ![]() | ![]() | - | 75 | 95 | 10 | 33 |
| Crush Grip The target is crushed with great force. The more HP the target has left, the greater this move’s power. | ![]() | ![]() | - | - | 100 | 5 | 2 |
| Cut The target is cut with a scythe or claw. This can also be used to cut down thin trees. | ![]() | ![]() | 50 | 95 | 30 | 283 | |
| Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | ![]() | ![]() | - | - | - | 40 | 189 |
| Disable For four turns, this move prevents the target from using the move it last used. | ![]() | ![]() | - | - | 100 | 20 | 91 |
| Dizzy Punch The target is hit with rhythmically launched punches. This may also leave the target confused. | ![]() | ![]() | - | 70 | 100 | 10 | 13 |
| Double Hit The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. | ![]() | ![]() | - | 35 | 90 | 10 | 30 |
| Double Slap The target is slapped repeatedly, back and forth, two to five times in a row. | ![]() | ![]() | - | 15 | 85 | 10 | 36 |
| Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 | 765 | |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. | ![]() | ![]() | - | 120 | 100 | 15 | 470 |
| Echoed Voice The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | ![]() | ![]() | 40 | 100 | 15 | 197 | |
| Egg Bomb A large egg is hurled at the target with maximum force to inflict damage. | ![]() | ![]() | - | 100 | 75 | 10 | 4 |
| Encore The user compels the target to keep using only the move it last used for three turns. | ![]() | ![]() | - | - | 100 | 5 | 92 |
| Endeavor An attack move that cuts down the target’s HP to equal the user’s HP. | ![]() | ![]() | - | - | 100 | 5 | 153 |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | - | 10 | 574 |
| Entrainment The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. | ![]() | ![]() | - | - | 100 | 15 | 25 |
| Explosion The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | ![]() | ![]() | 250 | 100 | 5 | 86 | |
| Extreme Speed The user charges the target at blinding speed. This move always goes first. | ![]() | ![]() | - | 80 | 100 | 5 | 19 |
| Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | ![]() | ![]() | 70 | 100 | 20 | 765 | |
| Fake Out An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ![]() | ![]() | - | 40 | 100 | 10 | 59 |
| False Swipe A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | ![]() | ![]() | 40 | 100 | 40 | 73 | |
| Feint An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | ![]() | ![]() | - | 30 | 100 | 10 | 66 |
| Flail The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | ![]() | ![]() | - | - | 100 | 15 | 145 |
| Flash The user flashes a bright light that cuts the target’s accuracy. | ![]() | ![]() | - | 100 | 20 | 334 | |
| Focus Energy The user takes a deep breath and focuses so that critical hits land more easily. | ![]() | ![]() | - | - | - | 30 | 96 |
| Follow Me The user draws attention to itself, making all targets take aim only at the user. | ![]() | ![]() | - | - | - | 20 | 12 |
| Foresight Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | ![]() | ![]() | - | - | - | 40 | 79 |
| Frustration A full-power attack that grows more powerful the less the user likes its Trainer. | ![]() | ![]() | - | 100 | 20 | 765 | |
| Fury Attack The target is jabbed repeatedly with a horn or beak two to five times in a row. | ![]() | ![]() | - | 15 | 85 | 20 | 40 |
| Fury Swipes The target is raked with sharp claws or scythes quickly two to five times in a row. | ![]() | ![]() | - | 18 | 80 | 15 | 69 |
| Giga Impact The user charges at the target using every bit of its power. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 | 413 | |
| Glare The user intimidates the target with the pattern on its belly to cause paralysis. | ![]() | ![]() | - | - | 100 | 30 | 12 |
| Growl The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | ![]() | ![]() | - | - | 100 | 40 | 147 |
| Growth The user’s body grows all at once, raising the Attack and Sp. Atk stats. | ![]() | ![]() | - | - | - | 20 | 54 |
| Guillotine A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. | ![]() | ![]() | - | - | 30 | 5 | 15 |
| Happy Hour Using Happy Hour doubles the amount of prize money received after battle. | ![]() | ![]() | - | - | - | 30 | 13 |
| Harden The user stiffens all the muscles in its body to raise its Defense stat. | ![]() | ![]() | - | - | - | 30 | 74 |




























































































