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Wimpod

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Wimpod in Pokémon Sword & Shield

Galar Pokédex #232 • Turn Tail Pokémon

Wimpod in the National Pokédex

Pokédex entries

Sword

It’s nature’s cleaner—it eats anything and everything, including garbage and rotten things. The ground near its nest is always clean.

Shield

Wimpod gather in swarms, constantly on the lookout for danger. They scatter the moment they detect an enemy’s presence.

Pokémon details

Types

BugWater

Category

Turn Tail Pokémon

Abilities

Height

0.5 m (1'08")

Weight

12 kg (26.5 lbs)

National Pokédex

#0767

Pokédex

Galar #232

Wimpod in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

25

160

254

Attack

35

67

185

Defense

40

76

196

Sp. Atk

20

40

152

Sp. Def

30

58

174

Speed

80

148

284

Total

230

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Wimpod, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #232Isle of Armor #124
EV yield
1 Spe
Catch rate
90
Base Exp.
46

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Wimpod

Wimpod

Galar #232

Level 30

Golisopod

Golisopod

Galar #233

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Bridge Field

Wild Pokémon

Random in Grass26-2810%

Before the Darkest Day and Eternatus battle, Raining

Bridge Field

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Galar Mine No. 2

Wild Pokémon

Overworld20-2425%

-

Giant's Mirror

Main Area

Overworld28-3040%

Before the Darkest Day and Eternatus battle, Raining

Giant's Mirror

Main Area

Overworld6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Hammerlocke Hills

Wild Pokémon

Overworld29-3135%

Before the Darkest Day and Eternatus battle, Thunderstorm

Hammerlocke Hills

Wild Pokémon

Overworld6035%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Motostoke Riverbank

Wild Pokémon

Overworld28-3025%

Before the Darkest Day and Eternatus battle, Raining

Motostoke Riverbank

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Motostoke Riverbank

Wild Pokémon

Random in Grass26-2830%

Before the Darkest Day and Eternatus battle, Thunderstorm

Motostoke Riverbank

Wild Pokémon

Random in Grass6030%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Courageous Cavern

Wild Pokémon

Overworld13-1816%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Normal Weather

Courageous Cavern

Wild Pokémon

Overworld6016%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Bridge Field

Max Raid Battles — pool 46 (rare beam)

Max Raid Battle15-2035%

Permanent pool 46, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Rolling Fields

Max Raid Battles — pool 46 (rare beam)

Max Raid Battle15-2035%

Permanent pool 46, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

South Lake Miloch

Max Raid Battles — pool 46 (rare beam)

Max Raid Battle15-2035%

Permanent pool 46, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Rolling Fields

Max Raid Battles — pool 90 (rare beam)

Max Raid Battle15-2030%

Permanent pool 90, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 92 (rare beam)

Max Raid Battle15-2035%

Permanent pool 92, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dappled Grove

Max Raid Battles — pool 92 (rare beam)

Max Raid Battle15-2035%

Permanent pool 92, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Galar Mine No. 2

Curry visitors

After Making Curry20-24-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 10.49% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Sword
LocationMethodLevelChanceConditions

Bridge Field

Wild Pokémon

Random in Grass26-2810%

Before the Darkest Day and Eternatus battle, Raining

Bridge Field

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Galar Mine No. 2

Wild Pokémon

Overworld20-2425%

-

Giant's Mirror

Main Area

Overworld28-3040%

Before the Darkest Day and Eternatus battle, Raining

Giant's Mirror

Main Area

Overworld6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Hammerlocke Hills

Wild Pokémon

Overworld29-3135%

Before the Darkest Day and Eternatus battle, Thunderstorm

Hammerlocke Hills

Wild Pokémon

Overworld6035%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Motostoke Riverbank

Wild Pokémon

Overworld26-2825%

Before the Darkest Day and Eternatus battle, Raining

Motostoke Riverbank

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Motostoke Riverbank

Wild Pokémon

Random in Grass26-2830%

Before the Darkest Day and Eternatus battle, Thunderstorm

Motostoke Riverbank

Wild Pokémon

Random in Grass6030%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Courageous Cavern

Wild Pokémon

Overworld13-1816%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Normal Weather

Courageous Cavern

Wild Pokémon

Overworld6016%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Bridge Field

Max Raid Battles — pool 46 (rare beam)

Max Raid Battle15-2035%

Permanent pool 46, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Rolling Fields

Max Raid Battles — pool 46 (rare beam)

Max Raid Battle15-2035%

Permanent pool 46, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

South Lake Miloch

Max Raid Battles — pool 46 (rare beam)

Max Raid Battle15-2035%

Permanent pool 46, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Rolling Fields

Max Raid Battles — pool 90 (rare beam)

Max Raid Battle15-2030%

Permanent pool 90, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 92 (rare beam)

Max Raid Battle15-2035%

Permanent pool 92, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dappled Grove

Max Raid Battles — pool 92 (rare beam)

Max Raid Battle15-2035%

Permanent pool 92, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Galar Mine No. 2

Curry visitors

After Making Curry20-24-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 10.49% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartSand Attack

Sand is hurled in the target’s face, reducing the target’s accuracy.

Ground-10015
StartDefense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal--40
StartStruggle Bug

While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.

Bug5010020

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM16Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM33Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM35Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM40Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM53Mud Shot

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Ground559515
TM58Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TR04Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
TR16Waterfall

The user charges at the target and may make it flinch.

Water8010015
TR18Leech Life

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

Bug8010010
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR23Spikes

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Ground--20
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR37Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TR61Bug Buzz

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

Bug9010010
TR84Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015

Moves this Pokémon can learn from move tutors in this game.
Class
Skitter Smack

The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat.

Bug709010

Moves acquired through eligible breeding. Sword/Shield also supports same-species Nursery sharing with an empty recipient move slot.
Class
Aqua Jet

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Water4010020
Harden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal--30
Metal Claw

The target is raked with steel claws. This may also raise the user’s Attack stat.

Steel509535
Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Rock309020
Wide Guard

The user and its allies are protected from wide-ranging attacks for one turn.

Rock--10

Individual options, not a guarantee that every four-move combination is legal or eligible for Ranked Battles. Imports require the indicated transfer path; later games use separate HOME movesets.
Class
Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--20
Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--15
Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal-8515
Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Poison-9010

Ability options available to this Pokémon in this game.

Wimp Out

Ability Slot 1

The Pokémon cowardly switches out when its HP becomes half or less.

Switches out when damage makes its HP cross from above half to half or less.

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