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Scizor

#212 in the Sword and Shield Pokédex • Pincer Pokémon

Sword

Bulky pincers account for one third of Scizor’s body weight. A single swing of one of these pincers will crush a boulder completely.

Shield

Though its body is slim, Scizor has tremendous attacking power. Even Scizor’s muscles are made of metal.

Pokédexes

Isle of Armor #119

Egg Group

Bug

Steps to Hatch

6,400

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

25

Base Experience

175
PokémonRequiresEvolution
Scyther

Scyther

#123

Metal CoatTrade holding Metal Coat
Scizor

Scizor

#212

Scyther

Magikarp

Scizor normal sprite

Normal

Shiny Scizor sprite

Shiny

Scizor

Pincer Pokémon

#212
BugSteel

Height

1.8 m

Weight

118 kg

Base XP

175

Abilities

SwarmTechnicianLight Metal

HP

70

Attack

130

Defense

100

Sp. Atk

55

Sp. Def

80

Speed

65

Total

500

Type Chart

Weaknesses

Takes 4× from

Fire

Resistances

Takes 0× from

Poison

Takes 0.25× from

Grass

Takes 0.5× from

NormalIcePsychicBugGhostDragonDarkSteel
Class
Description
StartBullet PunchSteelPhysical4010030

The user strikes the target with tough punches as fast as bullets. This move always goes first.

StartWing AttackFlyingPhysical6010035

The target is struck with large, imposing wings spread wide to inflict damage.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartAgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

StartQuick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

StartFalse SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

StartFury CutterBugPhysical409520

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

StartAir SlashFlyingSpecial759515

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

StartBullet PunchSteelPhysical4010030

The user strikes the target with tough punches as fast as bullets. This move always goes first.

12Metal ClawSteelPhysical509535

The target is raked with steel claws. This may also raise the user’s Attack stat.

16Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

20Double HitNormalPhysical359010

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

24SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

28Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

32Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

36Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

40X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

44Laser FocusNormalStatus--30

The user concentrates intensely. The attack on the next turn always results in a critical hit.

48Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Class
Description
TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM17Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM19SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM23ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM30Steel WingSteelPhysical709025

The target is hit with wings of steel. This may also raise the user’s Defense stat.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM32SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM40SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM43Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM49Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

TM56U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM58AssuranceDarkPhysical6010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

TM59FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM69Psycho CutPsychicPhysical7010020

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

TM73Cross PoisonPoisonPhysical7010020

A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.

TM74VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM78AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

TM94False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM95Air SlashFlyingSpecial759515

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

TM97Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TR00Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TR12AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

TR13Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR21ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR29Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

TR39SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR60X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TR61Bug BuzzBugSpecial9010010

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

TR70Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TR74Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Class
Description
Dual WingbeatFlyingPhysical409010

The user slams the target with its wings. The target is hit twice in a row.

Steel BeamSteelSpecial140955

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Swarm

Ability Slot 1

Powers up Bug-type moves when the Pokémon’s HP is low.

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Technician

Ability Slot 2

Powers up the Pokémon’s weaker moves.

Strengthens moves of 60 base power or less to 1.5× their power.

Light Metal

Hidden Ability

Halves the Pokémon’s weight.

Halves the Pokémon's weight.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

SwSh / Pokédex

Scizor

Scizor

#212 in the Sword and Shield Pokédex • Pincer Pokémon

Sword

Bulky pincers account for one third of Scizor’s body weight. A single swing of one of these pincers will crush a boulder completely.

Shield

Though its body is slim, Scizor has tremendous attacking power. Even Scizor’s muscles are made of metal.

Pokédexes

Isle of Armor #119

Egg Group

Bug

Steps to Hatch

6,400

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

25

Base Experience

175
PokémonRequiresEvolution
Scyther

Scyther

#123

Metal CoatTrade holding Metal Coat
Scizor

Scizor

#212

Scyther

Magikarp

Scizor normal sprite

Normal

Shiny Scizor sprite

Shiny

Scizor

Pincer Pokémon

#212
BugSteel

Height

1.8 m

Weight

118 kg

Base XP

175

Abilities

SwarmTechnicianLight Metal

HP

70

Attack

130

Defense

100

Sp. Atk

55

Sp. Def

80

Speed

65

Total

500

Type Chart

Weaknesses

Takes 4× from

Fire

Resistances

Takes 0× from

Poison

Takes 0.25× from

Grass

Takes 0.5× from

NormalIcePsychicBugGhostDragonDarkSteel
Class
Description
StartBullet PunchSteelPhysical4010030

The user strikes the target with tough punches as fast as bullets. This move always goes first.

StartWing AttackFlyingPhysical6010035

The target is struck with large, imposing wings spread wide to inflict damage.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartAgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

StartQuick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

StartFalse SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

StartFury CutterBugPhysical409520

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

StartAir SlashFlyingSpecial759515

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

StartBullet PunchSteelPhysical4010030

The user strikes the target with tough punches as fast as bullets. This move always goes first.

12Metal ClawSteelPhysical509535

The target is raked with steel claws. This may also raise the user’s Attack stat.

16Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

20Double HitNormalPhysical359010

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

24SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

28Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

32Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

36Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

40X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

44Laser FocusNormalStatus--30

The user concentrates intensely. The attack on the next turn always results in a critical hit.

48Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Class
Description
TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM17Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM19SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM23ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM30Steel WingSteelPhysical709025

The target is hit with wings of steel. This may also raise the user’s Defense stat.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM32SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM40SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM43Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM49Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

TM56U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM58AssuranceDarkPhysical6010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

TM59FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM69Psycho CutPsychicPhysical7010020

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

TM73Cross PoisonPoisonPhysical7010020

A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.

TM74VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM78AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

TM94False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM95Air SlashFlyingSpecial759515

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

TM97Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TR00Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TR12AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

TR13Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR21ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR29Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

TR39SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR60X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TR61Bug BuzzBugSpecial9010010

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

TR70Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TR74Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Class
Description
Dual WingbeatFlyingPhysical409010

The user slams the target with its wings. The target is hit twice in a row.

Steel BeamSteelSpecial140955

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Swarm

Ability Slot 1

Powers up Bug-type moves when the Pokémon’s HP is low.

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Technician

Ability Slot 2

Powers up the Pokémon’s weaker moves.

Strengthens moves of 60 base power or less to 1.5× their power.

Light Metal

Hidden Ability

Halves the Pokémon’s weight.

Halves the Pokémon's weight.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.