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Scizor

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Scizor in Pokémon Brilliant Diamond & Shining Pearl

#212 in the Brilliant Diamond and Shining Pearl Pokédex • Pincer Pokémon

Scizor in the National Pokédex

Pokédex entries

Brilliant Diamond

It has a steel-hard body. It intimidates foes by upraising its eye-patterned pincers.

Shining Pearl

It has a steel-hard body. It intimidates foes by upraising its eye-patterned pincers.

Pokémon details

Types

BugSteel

Category

Pincer Pokémon

Height

1.8 m (5'11")

Weight

118 kg (260.1 lbs)

National Pokédex

#0212

Pokédex

#212

Scizor in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

130

238

394

Defense

100

184

328

Sp. Atk

55

103

229

Sp. Def

80

148

284

Speed

65

121

251

Total

500

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Scizor, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Atk
Catch rate
25
Base Exp.
175

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
25 cycles

Evolution requirements shown in a compact table or chain view.

Moves this Pokémon learns naturally by reaching specific levels.
Class
Evo.Bullet Punch

Steel4010030
StartWing Attack

Flying6010035
StartLeer

Normal-10030
StartAgility

Psychic--30
StartQuick Attack

Normal4010030
StartFalse Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal4010040
StartFury Cutter

Bug409520
StartAir Slash

Flying759515
StartBullet Punch

Steel4010030
12Metal Claw

Steel509535
16Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
20Double Hit

Normal359010
24Slash

Normal7010020
28Focus Energy

Normal--30
32Iron Defense

Steel--15
36Iron Head

Steel8010015
40X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Bug8010015
44Laser Focus

Normal--30
48Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.

Normal--20

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM15Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM16Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM31Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Rock--10
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

Dark6010025
TM47Steel Wing

The target is hit with wings of steel. This may also raise the user's Defense stat.

Steel709025
TM51Roost

The user lands and rests its body. This move restores the user's HP by up to half of its max HP.

Flying--10
TM54False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal4010040
TM56Fling

The user flings its held item at the target to attack. This move's power and effects depend on the item.

Dark-10010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM62Bug Buzz

The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.

Bug9010010
TM68Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.

Normal--20
TM81X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Bug8010015
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM89U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM91Flash Cannon

The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.

Steel8010010
TM93Cut

The target is cut with a scythe or claw.

Normal509530
TM96Strength

The target is slugged with a punch thrown at maximum power.

Normal8010015
TM97Defog

A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

Flying--15
TM98Rock Smash

The user attacks with a punch. This may also lower the target's Defense stat.

Fighting4010015

Each row is an individual acquisition option, not proof that every four-move combination is legal. Pokémon HOME uses destination-specific movesets; earlier-game moves are not automatically retained in BDSP.
Class
Baton Pass

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--40
Baton Pass

Learn before evolving, then retain the move.

Normal--40
Counter

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting-10020
Counter

Learn before evolving, then retain the move.

Fighting-10020
Feint

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal3010010
Feint

Learn before evolving, then retain the move.

Normal3010010
Night Slash

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Dark7010015
Night Slash

Learn before evolving, then retain the move.

Dark7010015
Quick Guard

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting--15
Quick Guard

Learn before evolving, then retain the move.

Fighting--15
Reversal

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting-10015
Reversal

Learn before evolving, then retain the move.

Fighting-10015

Ability options available to this Pokémon in this game.

Swarm

Ability Slot 1

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Technician

Ability Slot 2

Boosts eligible moves with power 60 or less by 50%.

Light Metal(Hidden Ability)

Halves the Pokémon's weight.

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