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Liepard

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Liepard in Pokémon Sword & Shield

Galar Pokédex #45 • Cruel Pokémon

Liepard in the National Pokédex
Liepard sprite

Normal

Shiny Liepard sprite

Shiny

Pokédex entries

Sword

Don’t be fooled by its gorgeous fur and elegant figure. This is a moody and vicious Pokémon.

Shield

This stealthy Pokémon sneaks up behind prey without making any sound at all. It competes with Thievul for territory.

Pokémon details

Type

Dark

Category

Cruel Pokémon

Height

1.1 m (3'07")

Weight

37.5 kg (82.7 lbs)

National Pokédex

#0510

Pokédex

Galar #45

Liepard in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

64

238

332

Attack

88

162

302

Defense

50

94

218

Sp. Atk

88

162

302

Sp. Def

50

94

218

Speed

106

195

342

Total

446

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Liepard, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #45
EV yield
2 Spe
Catch rate
90
Base Exp.
156

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Purrloin

Purrloin

Galar #44

Level 20

Liepard

Liepard

Galar #45

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Route 7

Wild Pokémon

Overworld37-4115%

-

Route 7

Wild Pokémon

Random in Grass36-4010%

-

Route 9

Outer Spikemuth

Random in Grass40-4425%

-

Axew's Eye

Wild Pokémon

Random in Grass6030%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Bridge Field

Wild Pokémon

Random in Grass26-2810%

Before the Darkest Day and Eternatus battle, Normal Weather

Bridge Field

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Giant's Cap

Main Area

Overworld28-3010%

Before the Darkest Day and Eternatus battle, Normal Weather

Giant's Cap

Main Area

Overworld6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Giant's Seat

Wild Pokémon

Random in Grass6015%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Normal Weather

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Overcast

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Raining

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Thunderstorm

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Snowing

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Intense Sun

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Max Lair

Dynamax Adventures

Dynamax Adventure65-

Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required

Challenge Road

Max Raid Battles — pool 122 (rare beam)

Max Raid Battle55-6020%

The Isle of Armor Expansion Pass required, Permanent pool 122, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Honeycalm Sea

Max Raid Battles — pool 122 (rare beam)

Max Raid Battle55-6020%

The Isle of Armor Expansion Pass required, Permanent pool 122, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Soothing Wetlands

Max Raid Battles — pool 122 (rare beam)

Max Raid Battle55-6020%

The Isle of Armor Expansion Pass required, Permanent pool 122, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Workout Sea

Max Raid Battles — pool 122 (rare beam)

Max Raid Battle55-6020%

The Isle of Armor Expansion Pass required, Permanent pool 122, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 35 (common beam)

Max Raid Battle25-3020%

Permanent pool 35, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

West Lake Axewell

Max Raid Battles — pool 35 (common beam)

Max Raid Battle25-3020%

Permanent pool 35, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 35 (common beam)

Max Raid Battle35-4040%

Permanent pool 35, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

West Lake Axewell

Max Raid Battles — pool 35 (common beam)

Max Raid Battle35-4040%

Permanent pool 35, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 63 (rare beam)

Max Raid Battle25-3020%

Permanent pool 63, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 63 (rare beam)

Max Raid Battle25-3020%

Permanent pool 63, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

West Lake Axewell

Max Raid Battles — pool 63 (rare beam)

Max Raid Battle25-3020%

Permanent pool 63, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 63 (rare beam)

Max Raid Battle35-4020%

Permanent pool 63, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 63 (rare beam)

Max Raid Battle35-4020%

Permanent pool 63, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

West Lake Axewell

Max Raid Battles — pool 63 (rare beam)

Max Raid Battle35-4020%

Permanent pool 63, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Mirror

Max Raid Battles — pool 69 (rare beam)

Max Raid Battle25-3020%

Permanent pool 69, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Mirror

Max Raid Battles — pool 69 (rare beam)

Max Raid Battle35-4020%

Permanent pool 69, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dusty Bowl

Max Raid Battles — pool 88 (rare beam)

Max Raid Battle25-3020%

Permanent pool 88, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dusty Bowl

Max Raid Battles — pool 88 (rare beam)

Max Raid Battle35-4020%

Permanent pool 88, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 7

Curry visitors

After Making Curry36-40-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 15.50% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Route 9

Curry visitors

After Making Curry40-44-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 24.35% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Sword
LocationMethodLevelChanceConditions

Route 7

Wild Pokémon

Overworld37-4115%

-

Route 7

Wild Pokémon

Random in Grass36-4010%

-

Route 9

Outer Spikemuth

Random in Grass40-4425%

-

Axew's Eye

Wild Pokémon

Random in Grass6030%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Bridge Field

Wild Pokémon

Random in Grass26-2810%

Before the Darkest Day and Eternatus battle, Normal Weather

Bridge Field

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Giant's Cap

Main Area

Overworld28-3010%

Before the Darkest Day and Eternatus battle, Normal Weather

Giant's Cap

Main Area

Overworld6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Giant's Seat

Wild Pokémon

Random in Grass6015%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Normal Weather

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Overcast

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Raining

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Thunderstorm

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Snowing

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Intense Sun

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

North Lake Miloch

Wild Pokémon

Special Overworld Encounters28-

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

North Lake Miloch

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Max Lair

Dynamax Adventures

Dynamax Adventure65-

Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required

Challenge Road

Max Raid Battles — pool 122 (rare beam)

Max Raid Battle55-6020%

The Isle of Armor Expansion Pass required, Permanent pool 122, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Honeycalm Sea

Max Raid Battles — pool 122 (rare beam)

Max Raid Battle55-6020%

The Isle of Armor Expansion Pass required, Permanent pool 122, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Soothing Wetlands

Max Raid Battles — pool 122 (rare beam)

Max Raid Battle55-6020%

The Isle of Armor Expansion Pass required, Permanent pool 122, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Workout Sea

Max Raid Battles — pool 122 (rare beam)

Max Raid Battle55-6020%

The Isle of Armor Expansion Pass required, Permanent pool 122, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 35 (common beam)

Max Raid Battle25-3020%

Permanent pool 35, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

West Lake Axewell

Max Raid Battles — pool 35 (common beam)

Max Raid Battle25-3020%

Permanent pool 35, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 35 (common beam)

Max Raid Battle35-4040%

Permanent pool 35, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

West Lake Axewell

Max Raid Battles — pool 35 (common beam)

Max Raid Battle35-4040%

Permanent pool 35, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 63 (rare beam)

Max Raid Battle25-3020%

Permanent pool 63, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 63 (rare beam)

Max Raid Battle25-3020%

Permanent pool 63, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

West Lake Axewell

Max Raid Battles — pool 63 (rare beam)

Max Raid Battle25-3020%

Permanent pool 63, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 63 (rare beam)

Max Raid Battle35-4020%

Permanent pool 63, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 63 (rare beam)

Max Raid Battle35-4020%

Permanent pool 63, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

West Lake Axewell

Max Raid Battles — pool 63 (rare beam)

Max Raid Battle35-4020%

Permanent pool 63, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Mirror

Max Raid Battles — pool 69 (rare beam)

Max Raid Battle25-3020%

Permanent pool 69, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Mirror

Max Raid Battles — pool 69 (rare beam)

Max Raid Battle35-4020%

Permanent pool 69, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dusty Bowl

Max Raid Battles — pool 88 (rare beam)

Max Raid Battle25-3020%

Permanent pool 88, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dusty Bowl

Max Raid Battles — pool 88 (rare beam)

Max Raid Battle35-4020%

Permanent pool 88, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 7

Curry visitors

After Making Curry36-40-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 15.50% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Route 9

Curry visitors

After Making Curry40-44-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 24.35% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartScratch

Hard, pointed, sharp claws rake the target to inflict damage.

Normal4010035
StartSand Attack

Sand is hurled in the target’s face, reducing the target’s accuracy.

Ground-10015
StartGrowl

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

Normal-10040
StartFake Out

This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.

Normal4010010
12Fury Swipes

The target is raked with sharp claws or scythes quickly two to five times in a row.

Normal188015
16Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
23Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
28Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15
34Sucker Punch

This move enables the user to attack first. This move fails if the target is not readying an attack.

Dark701005
40Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

Dark--20
46Night Slash

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Dark7010015
52Play Rough

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

Fairy909010

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM02Pay Day

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

Normal4010020
TM08Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM09Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM14Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM16Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM23Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM29Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.

Fairy-10020
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM33Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM34Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM40Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM47Fake Tears

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Dark-10020
TM56U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM57Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM58Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM69Psycho Cut

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Psychic7010020
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM85Snarl

The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark559515
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR29Baton Pass

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Normal--40
TR30Encore

The user compels the target to keep using the move it encored for three turns.

Normal-1005
TR31Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515
TR33Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TR37Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TR38Trick

The user catches the target off guard and swaps its held item with its own.

Psychic-10010
TR42Hyper Voice

The user lets loose a horribly echoing shout with the power to inflict damage.

Normal9010010
TR58Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TR59Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015
TR68Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

Dark--20
TR73Gunk Shot

The user shoots filthy garbage at the target to attack. This may also poison the target.

Poison120805
TR77Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020
TR81Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

Dark9510015
TR90Play Rough

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

Fairy909010
TR95Throat Chop

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Dark8010015

Moves this Pokémon can learn from move tutors in this game.
Class
Burning Jealousy

The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.

Fire701005
Lash Out

The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled.

Dark751005
Skitter Smack

The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat.

Bug709010

Individual options, not a guarantee that every four-move combination is legal or eligible for Ranked Battles. Imports require the indicated transfer path; later games use separate HOME movesets.
Class
Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Flying60-20
Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--20
Copycat

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--20
Copycat

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Normal--20
Copycat

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

Learn as Purrloin, then retain through evolution.

Normal--20
Covet

The user endearingly approaches the target, then steals the target’s held item.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal6010025
Covet

The user endearingly approaches the target, then steals the target’s held item.

Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Normal6010025
Covet

The user endearingly approaches the target, then steals the target’s held item.

Learn as Purrloin, then retain through evolution.

Normal6010025
Cut

The target is cut with a scythe or claw.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal509530
Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--15
Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Normal--15
Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Learn as Purrloin, then retain through evolution.

Normal--15
Dream Eater

The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Psychic10010015
Echoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal4010015
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Dark6510020
Laser Focus

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--30
Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--10
Quick Attack

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Normal4010030
Quick Attack

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Learn as Purrloin, then retain through evolution.

Normal4010030
Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Fighting4010015
Role Play

The user mimics the target completely, copying the target’s Ability.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Psychic--10
Slash

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal7010020
Slash

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Normal7010020
Slash

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Learn as Purrloin, then retain through evolution.

Normal7010020
Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Ghost-10010
Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal-8515
Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Poison-9010
Yawn

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--10
Yawn

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Normal--10
Yawn

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Learn as Purrloin, then retain through evolution.

Normal--10

Ability options available to this Pokémon in this game.

Limber

Ability Slot 1

Its limber body protects the Pokémon from paralysis.

Prevents paralysis.

Unburden

Ability Slot 2

Boosts the Speed stat if the Pokémon’s held item is used or lost.

Doubles Speed upon using or losing a held item.

Prankster(Hidden Ability)

Gives priority to a status move.

Gives status moves +1 priority; opposing Dark types are immune to affected moves.

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