Raids
Lv. 20
1730 -
1810 CP
Raids (WB)
Lv. 25
2162 -
2263 CP
Research
Lv. 15
1297 -
1358 CP
Max CP
Lv. 50
3582 CP
View all Tapu Koko 100% IV (hundo) Combat Power values by encounter type.
A hundo Tapu Koko caught from a raid battle will have a CP of 1810 or 2263 when weather boosted in Rainy or Overcast (Cloudy) weather. A hundo Tapu Koko caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1358. A hundo Tapu Koko when fully powered up to Level 50 will have a maximum CP of 3582.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151358
1810
2263
3582
97.8%
1415151352
1803
2254
3568
97.8%
1514151354
1805
2257
3573
97.8%
1515141354
1805
2257
3572
95.6%
1315151347
1796
2246
3555
95.6%
1414151349
1799
2249
3559
95.6%
1415141349
1798
2248
3559
95.6%
1513151351
1801
2251
3563
95.6%
1514141351
1801
2251
3563
95.6%
1515131350
1800
2251
3563
93.3%
1215151342
1790
2237
3541
93.3%
1314151344
1792
2240
3546
93.3%
1315141344
1792
2240
3545
93.3%
1413151346
1794
2243
3550
93.3%
1414141345
1794
2243
3550
93.3%
1415131345
1794
2242
3549
93.3%
1512151347
1796
2246
3554
93.3%
1513141347
1796
2245
3554
93.3%
1514131347
1796
2245
3554
93.3%
1515121347
1796
2245
3553
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3151
3625
145
158
50
3114
3582
144
157
49
3077
3539
143
156
48
3040
3497
142
155
47
3004
3455
141
154
46
2968
3413
141
153
45
2932
3372
140
152
44
2896
3331
139
151
43
2860
3290
138
150
42
2825
3249
137
149
41
2790
3208
136
148
40
2755
3168
135
147
39
2715
3123
134
146
38
2676
3078
133
145
37
2637
3032
132
144
36
2597
2987
131
143
35
2558
2942
130
142
34
2518
2897
129
141
33
2479
2851
128
140
32
2440
2806
127
139
31
2400
2761
126
137
30
2361
2716
125
136
29
2282
2625
123
134
28
2204
2535
121
132
27
2125
2444
119
129
26
2046
2353
117
127
25
1967
2263
114
124
24
1889
2172
112
122
23
1810
2082
110
119
22
1731
1991
107
117
21
1652
1901
105
114
20
1574
1810
102
111
19
1495
1720
100
108
18
1416
1629
97
105
17
1338
1539
94
102
16
1259
1448
91
99
15
1180
1358
88
96
14
1102
1267
85
93
13
1023
1177
82
90
12
944
1086
79
86
11
866
996
76
82
10
787
905
72
79
9
704
809
68
74
8
621
714
64
70
7
537
618
60
65
6
454
523
55
60
5
371
427
49
54
4
288
331
43
47
3
205
236
37
40
2
122
140
28
31
1
38
44
16
17
Best PvP IVs (Rank 1)
Great League
1/15/15
1500 CP · Lv 17.5
Ultra League
0/14/13
2499 CP · Lv 29.5
Little Cup
3/15/15
499 CP · Lv 6
Master League
15/15/15
3582 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Tapu Koko before you spend any Stardust.







Kommo-o










