Raids
Lv. 20
1809 -
1890 CP
Raids (WB)
Lv. 25
2261 -
2363 CP
Eggs
Lv. 20
1809 -
1890 CP
Research
Lv. 15
1357 -
1418 CP
Max CP
Lv. 50
3741 CP
View all Kommo-o 100% IV (hundo) Combat Power values by encounter type.
A hundo Kommo-o caught from a raid battle will have a CP of 1890 or 2363 when weather boosted in Windy or Overcast (Cloudy) weather. A hundo Kommo-o caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1418. A hundo Kommo-o when fully powered up to Level 50 will have a maximum CP of 3741.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151418
1890
2363
3741
97.8%
1415151412
1882
2353
3725
97.8%
1514151415
1887
2359
3733
97.8%
1515141414
1886
2357
3731
95.6%
1315151406
1874
2343
3709
95.6%
1414151409
1879
2349
3718
95.6%
1415141408
1878
2347
3715
95.6%
1513151412
1883
2354
3726
95.6%
1514141411
1882
2353
3724
95.6%
1515131411
1881
2351
3722
93.3%
1215151400
1867
2333
3693
93.3%
1314151403
1871
2339
3702
93.3%
1315141402
1870
2337
3700
93.3%
1413151406
1875
2344
3710
93.3%
1414141406
1874
2343
3708
93.3%
1415131405
1873
2341
3706
93.3%
1512151410
1879
2349
3719
93.3%
1513141409
1878
2348
3717
93.3%
1514131408
1877
2347
3714
93.3%
1515121407
1876
2345
3712
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3306
3785
152
165
50
3267
3741
152
164
49
3228
3696
151
163
48
3189
3652
150
162
47
3151
3608
149
161
46
3113
3565
148
160
45
3075
3521
147
159
44
3038
3478
146
158
43
3000
3436
145
157
42
2963
3393
144
156
41
2926
3351
143
155
40
2889
3309
143
154
39
2848
3262
142
153
38
2807
3214
140
152
37
2766
3167
139
151
36
2724
3120
138
150
35
2683
3072
137
149
34
2642
3025
136
148
33
2601
2978
135
146
32
2559
2931
134
145
31
2518
2883
133
144
30
2477
2836
132
143
29
2394
2742
130
141
28
2312
2647
127
138
27
2229
2552
125
136
26
2146
2458
123
133
25
2064
2363
120
130
24
1981
2269
118
128
23
1899
2174
115
125
22
1816
2080
113
122
21
1733
1985
110
119
20
1651
1890
108
117
19
1568
1796
105
114
18
1486
1701
102
111
17
1403
1607
99
107
16
1321
1512
96
104
15
1238
1418
93
101
14
1156
1323
90
97
13
1073
1229
87
94
12
991
1134
83
90
11
908
1040
80
86
10
825
945
76
82
9
738
845
72
78
8
651
746
67
73
7
564
646
63
68
6
477
546
58
62
5
389
446
52
56
4
302
346
46
50
3
215
246
39
42
2
128
146
30
32
1
40
46
17
18
Best PvP IVs (Rank 1)
Great League
0/14/14
1498 CP · Lv 17
Ultra League
0/11/14
2497 CP · Lv 28.5
Little Cup
0/12/9
500 CP · Lv 6
Master League
15/15/15
3741 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Kommo-o before you spend any Stardust.







Hakamo-o










