Raids
Lv. 20
906 -
963 CP
Raids (WB)
Lv. 25
1132 -
1204 CP
Eggs
Lv. 20
906 -
963 CP
Research
Lv. 15
679 -
723 CP
Max CP
Lv. 50
1907 CP
View all Hakamo-o 100% IV (hundo) Combat Power values by encounter type.
A hundo Hakamo-o caught from a raid battle will have a CP of 963 or 1204 when weather boosted in Windy or Overcast (Cloudy) weather. A hundo Hakamo-o caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 723. A hundo Hakamo-o when fully powered up to Level 50 will have a maximum CP of 1907.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515723
963
1204
1907
97.8%
141515718
957
1197
1895
97.8%
151415720
961
1201
1901
97.8%
151514720
960
1201
1901
95.6%
131515714
951
1189
1883
95.6%
141415716
955
1194
1889
95.6%
141514716
954
1193
1889
95.6%
151315718
958
1198
1896
95.6%
151414718
958
1197
1895
95.6%
151513718
957
1197
1895
93.3%
121515709
945
1182
1871
93.3%
131415711
949
1186
1877
93.3%
131514711
948
1186
1877
93.3%
141315714
952
1190
1884
93.3%
141414714
952
1190
1884
93.3%
141513714
951
1190
1883
93.3%
151215716
955
1194
1890
93.3%
151314716
955
1194
1890
93.3%
151413716
955
1194
1889
93.3%
151512716
954
1193
1889
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
1593
1929
123
136
50
1574
1907
122
135
49
1555
1884
121
134
48
1537
1862
121
133
47
1518
1839
120
132
46
1500
1817
119
132
45
1482
1795
119
131
44
1464
1773
118
130
43
1446
1751
117
129
42
1428
1729
116
128
41
1410
1708
116
128
40
1392
1686
115
127
39
1372
1662
114
126
38
1353
1638
113
125
37
1333
1614
112
124
36
1313
1590
112
123
35
1293
1566
111
122
34
1273
1542
110
121
33
1253
1518
109
120
32
1233
1494
108
119
31
1213
1470
107
118
30
1193
1446
106
117
29
1154
1397
105
115
28
1114
1349
103
113
27
1074
1301
101
111
26
1034
1253
99
109
25
994
1204
97
107
24
955
1156
95
105
23
915
1108
93
103
22
875
1060
91
100
21
835
1012
89
98
20
795
963
87
96
19
756
915
85
93
18
716
867
82
91
17
676
819
80
88
16
636
771
78
86
15
596
723
75
83
14
557
674
72
80
13
517
626
70
77
12
477
578
67
74
11
437
530
64
71
10
398
482
61
68
9
356
431
58
64
8
313
380
54
60
7
271
329
50
56
6
229
278
46
51
5
187
227
42
46
4
145
176
37
41
3
103
125
31
34
2
61
74
24
26
1
19
23
13
15
Best PvP IVs (Rank 1)
Great League
0/13/15
1498 CP · Lv 39
Ultra League
15/15/15
1907 CP · Lv 50
Little Cup
0/15/14
500 CP · Lv 11.5
Master League
15/15/15
1907 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Hakamo-o before you spend any Stardust.







Jangmo-o










