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National Dex / Wigglytuff

Wigglytuff

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Wigglytuff

#0040 in the National Pokédex • Balloon Pokémon

Wigglytuff sprite

Normal

Shiny Wigglytuff sprite

Shiny

Pokémon HOME art

Details

Category

Balloon Pokémon

Height

1 m (3'03")

Weight

12 kg (26.5 lbs)

National Pokédex

#0040

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

140

390

484

Attack

70

130

262

Defense

45

85

207

Sp. Atk

85

157

295

Sp. Def

50

94

218

Speed

45

85

207

Total

435

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Wigglytuff, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Igglybuff

Igglybuff

#0174

Level up with high friendship

Jigglypuff

Jigglypuff

#0039

Jigglypuff

Jigglypuff

#0039

Moon StoneUse Moon Stone
Wigglytuff

Wigglytuff

#0040

Wigglytuff sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Wigglytuff in Pokémon GO
Shiny Wigglytuff in Pokémon GO

Main Series

Legends: Z-A

2025

Wigglytuff in Pokémon Legends: Z-A
Shiny Wigglytuff in Pokémon Legends: Z-A

Scarlet & Violet

2022

Wigglytuff in Pokémon Scarlet & Violet
Shiny Wigglytuff in Pokémon Scarlet & Violet

Brilliant Diamond & Shining Pearl

2021

Wigglytuff in Pokémon Brilliant Diamond & Shining Pearl

Sword & Shield

2019

Wigglytuff in Pokémon Sword & Shield
Shiny Wigglytuff in Pokémon Sword & Shield

Let's Go, Pikachu! & Eevee!

2018

Wigglytuff in Pokémon Let's Go, Pikachu! & Eevee!
Shiny Wigglytuff in Pokémon Let's Go, Pikachu! & Eevee!

Ultra Sun & Ultra Moon

2017

Wigglytuff in Pokémon Ultra Sun & Ultra Moon
Shiny Wigglytuff in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Wigglytuff in Pokémon Sun & Moon
Shiny Wigglytuff in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Wigglytuff in Pokémon Omega Ruby & Alpha Sapphire
Shiny Wigglytuff in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Wigglytuff in Pokémon X & Y
Shiny Wigglytuff in Pokémon X & Y

Black 2 & White 2

2012

Wigglytuff in Pokémon Black 2 & White 2
Shiny Wigglytuff in Pokémon Black 2 & White 2

Black & White

2010

Wigglytuff in Pokémon Black & White
Shiny Wigglytuff in Pokémon Black & White

HeartGold & SoulSilver

2009

Wigglytuff in Pokémon HeartGold & SoulSilver
Shiny Wigglytuff in Pokémon HeartGold & SoulSilver

Platinum

2008

Wigglytuff in Pokémon Platinum
Shiny Wigglytuff in Pokémon Platinum

Diamond & Pearl

2006

Wigglytuff in Pokémon Diamond & Pearl
Shiny Wigglytuff in Pokémon Diamond & Pearl

Emerald

2004

Wigglytuff in Pokémon Emerald
Shiny Wigglytuff in Pokémon Emerald

FireRed & LeafGreen

2004

Wigglytuff in Pokémon FireRed & LeafGreen
Shiny Wigglytuff in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Wigglytuff in Pokémon Ruby & Sapphire
Shiny Wigglytuff in Pokémon Ruby & Sapphire

Crystal

2000

Wigglytuff in Pokémon Crystal
Shiny Wigglytuff in Pokémon Crystal

Gold & Silver

1999

Wigglytuff in Pokémon Gold & Silver
Shiny Wigglytuff in Pokémon Gold & Silver

Yellow

1998

Wigglytuff in Pokémon Yellow

Red & Blue

1996

Wigglytuff in Pokémon Red & Blue

Pick a game to see what Wigglytuff learns there.
Wigglytuff in Legends: Z-A

Moves Wigglytuff learns by leveling up in Legends: Z-A.
Class
StartCharm

The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.

Fairy---
StartDisarming Voice

The user attacks by letting out a charming cry that causes emotional damage.

Fairy40--
StartSing

The user sings with a beautiful, soothing voice to make targets drowsy.

Normal---
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
10Rollout

The user attacks by rolling into targets like a giant boulder.

Rock60--
12Draining Kiss

The user attacks with a draining kiss that steals HP from targets to restore the user's own HP.

Fairy50--
14Fake Tears

The user feigns crying to fluster targets, which lowers their Sp. Def stats for a while.

Dark---
16Confusion

The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.

Psychic50--
18Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
20Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Normal90--
24Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
28Mimic

The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.

Normal---
36Hyper Voice

The user attacks by unleashing horribly loud, resounding vibrations.

Normal90--
40Wish

A short time after this move is used, HP will be restored either to the user or to the Pokémon that was switched into battle in the user's place.

Normal---
44Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
50Perish Song

Any Pokémon that hears this song will faint after a while, unless they switch out of battle.

Normal---
53Moonblast

The user attacks by using the power of the moon. This may also lower targets' Sp. Atk stats.

Fairy95--
Moves Wigglytuff can learn from Technical Machines in Legends: Z-A.
Class
TM001Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Normal70--
TM003Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

Psychic80--
TM006Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

Psychic---
TM008Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

Electric---
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM013Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

Ice90--
TM016Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM020Play Rough

The user attacks by playing rough. This may also lower targets' Attack stats.

Fairy90--
TM023Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

Electric75--
TM024Ice Punch

The user attacks with an icy punch. This may also leave targets frozen.

Ice75--
TM026Energy Ball

The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.

Grass90--
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM029Fire Punch

The user attacks with a fiery punch. This may also leave targets with a burn.

Fire75--
TM031Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

Psychic---
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM037Stealth Rock

The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.

Rock---
TM038Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

Fire110--
TM041Water Pulse

The user attacks by shooting a pulsing blast of water. This may also leave targets confused.

Water60--
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM045Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Dark65--
TM048Self-Destruct

The user emits explosive force, causing damage across a wide area. The user faints after using this move.

Normal200--
TM049Icy Wind

The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.

Ice55--
TM055Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--
TM056Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
TM059Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

Psychic80--
TM062Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

Fire90--
TM063Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Psychic90--
TM064Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

Grass120--
TM067Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

Electric90--
TM071Hyper Voice

The user attacks by unleashing horribly loud, resounding vibrations.

Normal90--
TM074Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

Ghost80--
TM083Nasty Plot

The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.

Dark---
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM086Wild Charge

The user attacks by charging forward while cloaked in electricity. The user will also take some damage.

Electric90--
TM090Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

Dark80--
TM092Dazzling Gleam

The user attacks with a powerful flash of light.

Fairy80--
TM095Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

Dark---
TM099Metronome

The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.

Normal---
TM102Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

Fighting120--
TM105Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

Ice110--
TM106Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

Electric110--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM110Chilling Water

The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.

Water50--
TM111Sing

The user sings with a beautiful, soothing voice to make targets drowsy.

Normal---
TM115Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

Grass40--
TM125Mimic

The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.

Normal---
TM127Dream Eater

The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.

Psychic100--
TM131Drain Punch

The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.

Fighting75--
TM141Fake Out

The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.

Normal40--
TM147Tri Attack

The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed.

Normal40--

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