National Dex / Tyranitar

Tyranitar

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#0248 in the National Pokédex • Armor Pokémon

Tyranitar sprite

Normal

Shiny Tyranitar sprite

Shiny

Pokémon HOME art

Pokémon details

Category

Armor Pokémon

Height

2 m (6'07")

Weight

202 kg (445.3 lbs)

National Pokédex

#0248

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

134

245

403

Defense

110

202

350

Sp. Atk

95

175

317

Sp. Def

100

184

328

Speed

61

114

243

Total

600

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Tyranitar, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.

Mega Evolutions of Tyranitar, with their types and base stats.

Tyranitar sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Tyranitar in Pokémon GO
Shiny Tyranitar in Pokémon GO
Mega Tyranitar in Pokémon GO
Shiny Mega Tyranitar in Pokémon GO

Main Series

Legends: Z-A

2025

Tyranitar in Pokémon Legends: Z-A
Shiny Tyranitar in Pokémon Legends: Z-A
Mega Tyranitar in Pokémon Legends: Z-A
Shiny Mega Tyranitar in Pokémon Legends: Z-A

Scarlet & Violet

2022

Tyranitar in Pokémon Scarlet & Violet
Shiny Tyranitar in Pokémon Scarlet & Violet

Brilliant Diamond & Shining Pearl

2021

Tyranitar in Pokémon Brilliant Diamond & Shining Pearl

Sword & Shield

2019

Tyranitar in Pokémon Sword & Shield
Shiny Tyranitar in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Tyranitar in Pokémon Ultra Sun & Ultra Moon
Shiny Tyranitar in Pokémon Ultra Sun & Ultra Moon
Mega Tyranitar in Pokémon Ultra Sun & Ultra Moon
Shiny Mega Tyranitar in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Tyranitar in Pokémon Sun & Moon
Shiny Tyranitar in Pokémon Sun & Moon
Mega Tyranitar in Pokémon Sun & Moon
Shiny Mega Tyranitar in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Tyranitar in Pokémon Omega Ruby & Alpha Sapphire
Shiny Tyranitar in Pokémon Omega Ruby & Alpha Sapphire
Mega Tyranitar in Pokémon Omega Ruby & Alpha Sapphire
Shiny Mega Tyranitar in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Tyranitar in Pokémon X & Y
Shiny Tyranitar in Pokémon X & Y
Mega Tyranitar in Pokémon X & Y
Shiny Mega Tyranitar in Pokémon X & Y

Black 2 & White 2

2012

Tyranitar in Pokémon Black 2 & White 2
Shiny Tyranitar in Pokémon Black 2 & White 2

Black & White

2010

Tyranitar in Pokémon Black & White
Shiny Tyranitar in Pokémon Black & White

HeartGold & SoulSilver

2009

Tyranitar in Pokémon HeartGold & SoulSilver
Shiny Tyranitar in Pokémon HeartGold & SoulSilver

Platinum

2008

Tyranitar in Pokémon Platinum
Shiny Tyranitar in Pokémon Platinum

Diamond & Pearl

2006

Tyranitar in Pokémon Diamond & Pearl
Shiny Tyranitar in Pokémon Diamond & Pearl

Emerald

2004

Tyranitar in Pokémon Emerald
Shiny Tyranitar in Pokémon Emerald

FireRed & LeafGreen

2004

Tyranitar in Pokémon FireRed & LeafGreen
Shiny Tyranitar in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Tyranitar in Pokémon Ruby & Sapphire
Shiny Tyranitar in Pokémon Ruby & Sapphire

Crystal

2000

Tyranitar in Pokémon Crystal
Shiny Tyranitar in Pokémon Crystal

Gold & Silver

1999

Tyranitar in Pokémon Gold & Silver
Shiny Tyranitar in Pokémon Gold & Silver

Pick a game to see what Tyranitar learns there.
Tyranitar in Legends: Z-A

Moves Tyranitar learns by leveling up in Legends: Z-A.
Class
Evo.Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

Dark80--
Evo.Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Steel---
StartLeer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Normal---
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
3Rock Throw

The user attacks by picking up a small rock and throwing it at targets.

Rock50--
9Bite

The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch.

Dark60--
12Sand Tomb

The user summons a raging sandstorm to surround targets. Opponents within the sandstorm will take continual damage.

Ground20--
15Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
21Screech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Normal---
27Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

Dark80--
33Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
37Stone Edge

The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100--
40Rock Blast

The user attacks by shooting out five hard rocks, one after the other.

Rock15--
48Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
53Heavy Slam

The user attacks by slamming its heavy body into targets. The more the user outweighs the target, the greater this move's power.

Steel---
56Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--

Moves Tyranitar can learn from Technical Machines in Legends: Z-A.
Class
TM001Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Normal70--
TM002Dragon Claw

The user attacks by slicing targets with huge, sharp claws.

Dragon80--
TM005Roar

The user lets out a mighty roar, which startles targets and drives them back a good distance.

Normal---
TM008Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

Electric---
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM012Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
TM013Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

Ice90--
TM014Fire Fang

The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn.

Fire65--
TM015Ice Fang

The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen.

Ice65--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM019Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock80--
TM021Thunder Fang

The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed.

Electric65--
TM022Aerial Ace

The user attacks by confounding targets with swift movements before slashing.

Flying60--
TM023Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

Electric75--
TM024Ice Punch

The user attacks with an icy punch. This may also leave targets frozen.

Ice75--
TM025Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

Dark80--
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM029Fire Punch

The user attacks with a fiery punch. This may also leave targets with a burn.

Fire75--
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM036Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
TM037Stealth Rock

The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.

Rock---
TM038Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

Fire110--
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM045Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Dark65--
TM046Mud Shot

The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.

Ground55--
TM052Earth Power

The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.

Ground90--
TM055Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--
TM056Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
TM058Iron Head

The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.

Steel80--
TM061Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

Ghost70--
TM062Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

Fire90--
TM065Stone Edge

The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100--
TM067Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

Electric90--
TM069Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
TM075Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

Dragon85--
TM078Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
TM080Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Steel---
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM090Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

Dark80--
TM091Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

Ghost---
TM093Outrage

The user attacks in a furious rampage, then becomes confused.

Dragon120--
TM095Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

Dark---
TM096Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

Water110--
TM105Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

Ice110--
TM106Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

Electric110--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM120Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock60--
TM136Scorching Sands

The user attacks by throwing scorching sand at targets. This may also leave targets with a burn.

Ground70--
TM139Swagger

The user enrages targets, leaving them confused but boosting their Attack stats for a while.

Normal---
TM140Muddy Water

The user attacks by shooting muddy water at targets. This also makes targets move more slowly for a short time.

Water90--
TM143Scale Shot

The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time.

Dragon15--

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