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HOME / Pikachu Sinnoh Cap

Pikachu Sinnoh Cap

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

35

180

274

Attack

55

103

229

Defense

40

76

196

Sp. Atk

50

94

218

Sp. Def

50

94

218

Speed

90

166

306

Total

320

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Pikachu Sinnoh Cap normal sprite

Normal

Pikachu Sinnoh Cap

Mouse Pokémon

#0025

Height

0.4 m (1'04")

Weight

6 kg (13.2 lbs)

It's Super Effective

Damage multipliers Pikachu Sinnoh Cap takes from each attacking type, sorted from worst weakness to best resistance.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Pichu

Pichu

#0172

Level up with high friendship

Pikachu

Pikachu

#0025

Pikachu

Pikachu

#0025

Thunder StoneUse Thunder Stone
Raichu

Raichu

#0026

Raichu

Raichu

#0026

Mega Evolution

Mega Raichu X

Mega Raichu X

#0026

Raichu

Raichu

#0026

Mega Evolution

Mega Raichu Y

Mega Raichu Y

#0026

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTail WhipNormalStatus-10030

Lowers the foe's DEFENSE.

StartThunder ShockElectricSpecial4010030

An attack that may cause paralysis.

StartSweet KissFairyStatus-7510

A move that causes confusion.

StartCharmFairyStatus-10020

Sharply lowers the foe's ATTACK.

StartNasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

5GrowlNormalStatus-10040

Reduces the foe's ATTACK.

7Play NiceNormalStatus--20

The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.

10Quick AttackNormalPhysical4010030

Lets the user get in the first hit.

13Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

18Thunder WaveElectricStatus-9020

A move that may cause paralysis.

21FeintNormalPhysical3010010

An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.

23Double TeamNormalStatus--15

Heightens evasive­ ness.

26SparkElectricPhysical6510020

An attack that may cause paralysis.

29NuzzleElectricPhysical2010020

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

34DischargeElectricSpecial8010015

A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.

37SlamNormalPhysical807520

Slams the foe with a tail, vine, etc.

42ThunderboltElectricSpecial9010015

An attack that may cause paralysis.

45AgilityPsychicStatus--30

Sharply increases the user's SPEED.

50Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

53Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

58ThunderElectricSpecial1107010

An attack that may cause paralysis.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0ToxicPoisonStatus-9010

A poison move with increasing damage.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

0Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

0Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Mega PunchNormalPhysical808520

A powerful punch thrown very hard.

0Pay DayNormalPhysical4010020

Throws coins. Gets them back later.

0Mega KickNormalPhysical120755

A powerful kicking attack.

0Body SlamNormalPhysical8510015

An attack that may cause paralysis.

0SurfWaterSpecial9010015

A strong water- type attack.

0DigGroundPhysical8010010

1st turn: Burrow 2nd turn: Attack

0ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

0SwiftNormalSpecial60-20

An attack that never misses.

0ThiefDarkPhysical6010025

An attack that may steal a held item.

0ReversalFightingPhysical-10015

Stronger if the user's HP is low.

0EncoreNormalStatus-1005

Makes the foe re­ peat 2-6 times.

0UproarNormalSpecial9010010

Causes an uproar for 2 to 5 turns and prevents sleep.

0Draining KissFairySpecial5010010

The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.

0Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

0Electric TerrainElectricStatus--10

The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.

0Take DownNormalPhysical908520

A tackle that also hurts the user.

0Fake TearsDarkStatus-10020

Feigns crying to sharply lower the foe’s SP. DEF.

0Disarming VoiceFairySpecial40-15

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

0Eerie ImpulseElectricStatus-10015

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

0Tera BlastNormalSpecial8010010

0TrailblazeGrassPhysical5010020

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Chip AwayNormalPhysical7010020

Looking for an opening, the user strikes continually. The target’s stat changes don’t affect this attack’s damage.

CounterFightingPhysical-10020

Returns a physical blow double.

Crush ClawNormalPhysical759510

Tears at the foe with sharp claws. May lower DEFENSE.

EndureNormalStatus--10

Always leaves at least 1HP.

FlailNormalPhysical-10015

Stronger if the user's HP is low.

Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

Metal ClawSteelPhysical509535

An attack that may up user's ATTACK.

Mud ShotGroundSpecial559515

Hurls mud at the foe and reduces SPEED.

Night SlashDarkPhysical7010015

The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.

Rapid SpinNormalPhysical5010040

A high-speed spinning attack.

Rock ClimbNormalPhysical908520

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

RototillerGroundStatus--10

Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.

Games

Games where Pikachu appears, in release order. Each link opens that game's Pokédex page.

Black & White

2010

Ultra Sun & Ultra Moon

2017

Scarlet & Violet

2022

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