Stats
Min
Max
HP
35
180
274
Attack
55
103
229
Defense
40
76
196
Sp. Atk
50
94
218
Sp. Def
50
94
218
Speed
90
166
306
Total
320
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Pikachu Phd
Mouse Pokémon
It's Super Effective
Weak to
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Pichu #0172 | Level up with high friendship | ![]() Pikachu #0025 |
![]() Pikachu #0025 | Use Thunder Stone | ![]() Raichu #0026 |
![]() Raichu #0026 | Mega Evolution | ![]() Mega Raichu X #0026 |
![]() Raichu #0026 | Mega Evolution | ![]() Mega Raichu Y #0026 |
Family

Pikachu Alola Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Belle
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Cosplay
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Gigantamax Pikachu
GigantamaxHP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Pikachu Hoenn Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Pikachu Kalos Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Libre
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Pikachu Original Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Pikachu Partner Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Pop Star
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Rock Star
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Pikachu Sinnoh Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Starter
HP
45
Atk
80
Def
50
SpA
75
SpD
60
Spe
120
Static • Lightning Rod (Hidden)

Pikachu Unova Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Pikachu World Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tail Whip | Normal | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| Start | Thunder Shock | Electric | Special | 40 | 100 | 30 | An attack that may cause paralysis. |
| 5 | Growl | Normal | Status | - | 100 | 40 | Reduces the foe's ATTACK. |
| 7 | Play Nice | Normal | Status | - | - | 20 | The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. |
| 10 | Quick Attack | Normal | Physical | 40 | 100 | 30 | Lets the user get in the first hit. |
| 13 | Electro Ball | Electric | Special | - | 100 | 10 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
| 18 | Thunder Wave | Electric | Status | - | 90 | 20 | A move that may cause paralysis. |
| 21 | Feint | Normal | Physical | 30 | 100 | 10 | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| 23 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 26 | Spark | Electric | Physical | 65 | 100 | 20 | An attack that may cause paralysis. |
| 29 | Nuzzle | Electric | Physical | 20 | 100 | 20 | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
| 34 | Discharge | Electric | Special | 80 | 100 | 15 | A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. |
| 37 | Slam | Normal | Physical | 80 | 75 | 20 | Slams the foe with a tail, vine, etc. |
| 42 | Thunderbolt | Electric | Special | 90 | 100 | 15 | An attack that may cause paralysis. |
| 45 | Agility | Psychic | Status | - | - | 30 | Sharply increases the user's SPEED. |
| 50 | Wild Charge | Electric | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| 53 | Light Screen | Psychic | Status | - | - | 30 | Ups SPCL.DEF with a wall of light. |
| 58 | Thunder | Electric | Special | 110 | 70 | 10 | An attack that may cause paralysis. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Strength | Normal | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| 0 | Dig | Ground | Physical | 80 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Flash | Normal | Status | - | 100 | 20 | Blinds the foe to reduce accuracy. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | An attack that may lower DEFENSE. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Grass Knot | Grass | Special | - | 100 | 20 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| 0 | Charge Beam | Electric | Special | 50 | 90 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Echoed Voice | Normal | Special | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| 0 | Volt Switch | Electric | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Games
Black & White




















Status
Special
Physical

