Stats
Min
Max
HP
35
180
274
Attack
55
103
229
Defense
40
76
196
Sp. Atk
50
94
218
Sp. Def
50
94
218
Speed
90
166
306
Total
320
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal
Pikachu World Cap
Mouse Pokémon
It's Super Effective
Weak to
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Pichu #0172 | Level up with high friendship | ![]() Pikachu #0025 |
![]() Pikachu #0025 | Use Thunder Stone | ![]() Raichu #0026 |
![]() Raichu #0026 | Mega Evolution | ![]() Mega Raichu X #0026 |
![]() Raichu #0026 | Mega Evolution | ![]() Mega Raichu Y #0026 |
Family

Pikachu Alola Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Belle
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Cosplay
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Gigantamax Pikachu
GigantamaxHP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Pikachu Hoenn Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Pikachu Kalos Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Libre
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Pikachu Original Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Pikachu Partner Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Phd
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Pop Star
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Rock Star
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)

Pikachu Sinnoh Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Pikachu Starter
HP
45
Atk
80
Def
50
SpA
75
SpD
60
Spe
120
Static • Lightning Rod (Hidden)

Pikachu Unova Cap
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Static • Lightning Rod (Hidden)
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tail Whip | Normal | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| Start | Growl | Normal | Status | - | 100 | 40 | Reduces the foe's ATTACK. |
| Start | Thunder Shock | Electric | Special | 40 | 100 | 30 | An attack that may cause paralysis. |
| Start | Quick Attack | Normal | Physical | 40 | 100 | 30 | Lets the user get in the first hit. |
| Start | Sweet Kiss | Fairy | Status | - | 75 | 10 | A move that causes confusion. |
| Start | Charm | Fairy | Status | - | 100 | 20 | Sharply lowers the foe's ATTACK. |
| Start | Nasty Plot | Dark | Status | - | - | 20 | The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. |
| Start | Play Nice | Normal | Status | - | - | 20 | The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. |
| Start | Nuzzle | Electric | Physical | 20 | 100 | 20 | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
| 4 | Thunder Wave | Electric | Status | - | 90 | 20 | A move that may cause paralysis. |
| 8 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 12 | Electro Ball | Electric | Special | - | 100 | 10 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
| 16 | Feint | Normal | Physical | 30 | 100 | 10 | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| 20 | Spark | Electric | Physical | 65 | 100 | 20 | An attack that may cause paralysis. |
| 24 | Agility | Psychic | Status | - | - | 30 | Sharply increases the user's SPEED. |
| 28 | Slam | Normal | Physical | 80 | 75 | 20 | Slams the foe with a tail, vine, etc. |
| 32 | Discharge | Electric | Special | 80 | 100 | 15 | A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. |
| 36 | Thunderbolt | Electric | Special | 90 | 100 | 15 | An attack that may cause paralysis. |
| 40 | Light Screen | Psychic | Status | - | - | 30 | Ups SPCL.DEF with a wall of light. |
| 44 | Thunder | Electric | Special | 110 | 70 | 10 | An attack that may cause paralysis. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Mega Punch | Normal | Physical | 80 | 85 | 20 | A powerful punch thrown very hard. |
| 0 | Pay Day | Normal | Physical | 40 | 100 | 20 | Throws coins. Gets them back later. |
| 0 | Thunder Punch | Electric | Physical | 75 | 100 | 15 | An electric punch. It may paralyze. |
| 0 | Mega Kick | Normal | Physical | 120 | 75 | 5 | A powerful kicking attack. |
| 0 | Body Slam | Normal | Physical | 85 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Surf | Water | Special | 90 | 100 | 15 | A strong water- type attack. |
| 0 | Dig | Ground | Physical | 80 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| 0 | Reflect | Psychic | Status | - | - | 20 | Raises DEFENSE with a barrier. |
| 0 | Swift | Normal | Special | 60 | - | 20 | An attack that never misses. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Thief | Dark | Physical | 60 | 100 | 25 | An attack that may steal a held item. |
| 0 | Snore | Normal | Special | 50 | 100 | 15 | An attack useable only while asleep. |
| 0 | Reversal | Fighting | Physical | - | 100 | 15 | Stronger if the user's HP is low. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Encore | Normal | Status | - | 100 | 5 | Makes the foe re peat 2-6 times. |
| 0 | Iron Tail | Steel | Physical | 100 | 75 | 15 | An attack that may reduce DEFENSE. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Uproar | Normal | Special | 90 | 100 | 10 | Causes an uproar for 2 to 5 turns and prevents sleep. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Helping Hand | Normal | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
| 0 | Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Grass Knot | Grass | Special | - | 100 | 20 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Volt Switch | Electric | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 0 | Electroweb | Electric | Special | 55 | 95 | 15 | The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat. |
| 0 | Wild Charge | Electric | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| 0 | Draining Kiss | Fairy | Special | 50 | 100 | 10 | The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
| 0 | Play Rough | Fairy | Physical | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. |
| 0 | Electric Terrain | Electric | Status | - | - | 10 | The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep. |
| 0 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 0 | Fake Tears | Dark | Status | - | 100 | 20 | Feigns crying to sharply lower the foe’s SP. DEF. |
| 0 | Charge Beam | Electric | Special | 50 | 90 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. |
| 0 | Disarming Voice | Fairy | Special | 40 | - | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| 0 | Eerie Impulse | Electric | Status | - | 100 | 15 | The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 | |
| 0 | Trailblaze | Grass | Physical | 50 | 100 | 20 |




















Status
Special
Physical


