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National Dex / Kyogre

Kyogre

Back to Pokédex

#0382 in the National Pokédex • Sea Basin Pokémon

Kyogre sprite

Normal

Shiny Kyogre sprite

Shiny

Pokémon HOME art

Details

Type

Category

Sea Basin Pokémon

Abilities

Height

4.5 m (14'09")

Weight

352 kg (776 lbs)

National Pokédex

#0382
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

100

184

328

Defense

90

166

306

Sp. Atk

150

274

438

Sp. Def

140

256

416

Speed

90

166

306

Total

670

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Kyogre, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
Kyogre

Kyogre

#0382

No evolutions

Other forms of Kyogre in the National Pokédex, with their types and base stats.
Kyogre sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Kyogre in Pokémon GO
Shiny Kyogre in Pokémon GO
Primal Kyogre in Pokémon GO
Shiny Primal Kyogre in Pokémon GO

Main Series

Legends: Z-A

2025

Kyogre in Pokémon Legends: Z-A
Shiny Kyogre in Pokémon Legends: Z-A
Primal Kyogre in Pokémon Legends: Z-A
Shiny Primal Kyogre in Pokémon Legends: Z-A

Scarlet & Violet

2022

Kyogre in Pokémon Scarlet & Violet
Shiny Kyogre in Pokémon Scarlet & Violet

Brilliant Diamond & Shining Pearl

2021

Kyogre in Pokémon Brilliant Diamond & Shining Pearl

Sword & Shield

2019

Kyogre in Pokémon Sword & Shield
Shiny Kyogre in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Kyogre in Pokémon Ultra Sun & Ultra Moon
Shiny Kyogre in Pokémon Ultra Sun & Ultra Moon
Primal Kyogre in Pokémon Ultra Sun & Ultra Moon
Shiny Primal Kyogre in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Kyogre in Pokémon Sun & Moon
Shiny Kyogre in Pokémon Sun & Moon
Primal Kyogre in Pokémon Sun & Moon
Shiny Primal Kyogre in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Kyogre in Pokémon Omega Ruby & Alpha Sapphire
Shiny Kyogre in Pokémon Omega Ruby & Alpha Sapphire
Primal Kyogre in Pokémon Omega Ruby & Alpha Sapphire
Shiny Primal Kyogre in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Kyogre in Pokémon X & Y
Shiny Kyogre in Pokémon X & Y

Black 2 & White 2

2012

Kyogre in Pokémon Black 2 & White 2
Shiny Kyogre in Pokémon Black 2 & White 2

Black & White

2010

Kyogre in Pokémon Black & White
Shiny Kyogre in Pokémon Black & White

HeartGold & SoulSilver

2009

Kyogre in Pokémon HeartGold & SoulSilver
Shiny Kyogre in Pokémon HeartGold & SoulSilver

Platinum

2008

Kyogre in Pokémon Platinum
Shiny Kyogre in Pokémon Platinum

Diamond & Pearl

2006

Kyogre in Pokémon Diamond & Pearl
Shiny Kyogre in Pokémon Diamond & Pearl

Emerald

2004

Kyogre in Pokémon Emerald
Shiny Kyogre in Pokémon Emerald

FireRed & LeafGreen

2004

Kyogre in Pokémon FireRed & LeafGreen
Shiny Kyogre in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Kyogre in Pokémon Ruby & Sapphire
Shiny Kyogre in Pokémon Ruby & Sapphire
Pick a game to see what Kyogre learns there.
Kyogre in Legends: Z-A

Moves Kyogre learns by leveling up in Legends: Z-A.
Class
StartAncient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock60--
StartBody Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
StartWater Pulse

The user attacks by shooting a pulsing blast of water. This may also leave targets confused.

Water60--
12Whirlpool

The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage.

Water20--
15Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Normal90--
18Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

Psychic---
34Heavy Slam

The user attacks by slamming its heavy body into targets. The more the user outweighs the target, the greater this move's power.

Steel---
36Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

Ice90--
42Surf

The user attacks by swamping a wide area with a giant wave.

Water90--
45Sheer Cold

The user attacks targets with an absolute-zero chill. This also leaves targets frozen, but this move takes a great deal of time to carry out.

Ice150--
50Origin Pulse

The user attacks targets with countless beams of light that glow a bluish white.

Water110--
54Aqua Ring

The user summons a ring of water that will gradually restore its HP.

Water---
58Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

Ice110--
64Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
72Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

Water110--
Moves Kyogre can learn from Technical Machines in Legends: Z-A.
Class
TM001Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Normal70--
TM004Rock Smash

The user attacks with a punch. This may also lower targets' Defense stats.

Fighting40--
TM005Roar

The user lets out a mighty roar, which startles targets and drives them back a good distance.

Normal---
TM006Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

Psychic---
TM008Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

Electric---
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM012Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
TM013Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

Ice90--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM036Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
TM041Water Pulse

The user attacks by shooting a pulsing blast of water. This may also leave targets confused.

Water60--
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM049Icy Wind

The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.

Ice55--
TM051Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
TM055Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--
TM056Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
TM058Iron Head

The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.

Steel80--
TM067Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

Electric90--
TM069Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
TM070Whirlpool

The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage.

Water20--
TM073Surf

The user attacks by swamping a wide area with a giant wave.

Water90--
TM076Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

Water85--
TM078Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM096Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

Water110--
TM098Waterfall

The user attacks by charging at targets with incredible momentum. This may also make targets flinch.

Water80--
TM105Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

Ice110--
TM106Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

Electric110--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM110Chilling Water

The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.

Water50--
TM120Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock60--
TM139Swagger

The user enrages targets, leaving them confused but boosting their Attack stats for a while.

Normal---
TM140Muddy Water

The user attacks by shooting muddy water at targets. This also makes targets move more slowly for a short time.

Water90--
TM148Scald

The user attacks by shooting boiling hot water at targets. This may also leave targets with a burn.

Water80--
TM149Icicle Spear

The user attacks by launching five sharp icicles in a single volley at targets.

Ice25--
TM155Sheer Cold

The user attacks targets with an absolute-zero chill. This also leaves targets frozen, but this move takes a great deal of time to carry out.

Ice150--

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