Groudon
#383 in the Scarlet and Violet Pokédex • Continent Pokémon
Groudon
#383 in the Scarlet and Violet Pokédex • Continent Pokémon
Stats
HP
100
Attack
150
Defense
140
Sp. Atk
100
Sp. Def
90
Speed
90
Total
670
It's Super Effective
Resists
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Mud Shot | Ground | Special | 55 | 95 | 15 | Hurls mud at the foe and reduces SPEED. |
| 5 | Scary Face | Normal | Status | - | 100 | 10 | Sharply reduces the foe's SPEED. |
| 15 | Ancient Power | Rock | Special | 60 | 100 | 5 | An attack that may raise all stats. |
| 15 | Lava Plume | Fire | Special | 80 | 100 | 15 | An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns. |
| 20 | Slash | Normal | Physical | 70 | 100 | 20 | Has a high criti cal hit ratio. |
| 20 | Hammer Arm | Fighting | Physical | 100 | 90 | 10 | The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. |
| 30 | Bulk Up | Fighting | Status | - | - | 20 | Bulks up the body to boost both ATTACK and DEFENSE. |
| 35 | Earthquake | Ground | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| 45 | Fire Blast | Fire | Special | 110 | 85 | 5 | An attack that may cause a burn. |
| 45 | Precipice Blades | Ground | Physical | 120 | 85 | 10 | The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. |
| 50 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 60 | Fissure | Ground | Physical | - | 30 | 5 | A ground-type, one-hit KO attack. |
| 65 | Solar Beam | Grass | Special | 120 | 100 | 10 | 1st turn: Prepare 2nd turn: Attack |
| 75 | Eruption | Fire | Special | 150 | 100 | 5 | The higher the user’s HP, the more damage caused. |
| 75 | Earth Power | Ground | Special | 90 | 100 | 10 | The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Cut | Normal | Physical | 50 | 95 | 30 | Cuts using claws, scythes, etc. |
| 0 | Roar | Normal | Status | - | - | 20 | Scares wild foes to end battle. |
| 0 | Flamethrower | Fire | Special | 90 | 100 | 15 | An attack that may inflict a burn. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Strength | Normal | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| 0 | Thunderbolt | Electric | Special | 90 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Thunder | Electric | Special | 110 | 70 | 10 | An attack that may cause paralysis. |
| 0 | Dig | Ground | Physical | 80 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Sandstorm | Rock | Status | - | - | 10 | Inflicts damage every turn. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Safeguard | Normal | Status | - | - | 25 | Prevents all status problems. |
| 0 | Iron Tail | Steel | Physical | 100 | 75 | 15 | An attack that may reduce DEFENSE. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| 0 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | An attack that may lower DEFENSE. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| 0 | Overheat | Fire | Special | 130 | 90 | 5 | Allows a full-power attack, but sharply lowers SP. ATK. |
| 0 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Stops the foe from moving with rocks and cuts SPEED. |
| 0 | Aerial Ace | Flying | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| 0 | Dragon Claw | Dragon | Physical | 80 | 100 | 15 | Slashes the foe with sharp claws. |
| 0 | Shock Wave | Electric | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| 0 | Natural Gift | Normal | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Rock Polish | Rock | Status | - | - | 20 | The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| 0 | Dragon Pulse | Dragon | Special | 85 | 100 | 10 | The foe is attacked with a shock wave generated by the user’s gaping mouth. |
| 0 | Focus Blast | Fighting | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| 0 | Rock Climb | Normal | Physical | 90 | 85 | 20 | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| 0 | Stone Edge | Rock | Physical | 100 | 80 | 5 | The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| 0 | Stealth Rock | Rock | Status | - | - | 20 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| 0 | Hone Claws | Dark | Status | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
| 0 | Smack Down | Rock | Physical | 50 | 100 | 15 | The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Incinerate | Fire | Special | 60 | 100 | 15 | The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| 0 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 0 | Dragon Tail | Dragon | Physical | 60 | 90 | 10 | The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Power-Up Punch | Fighting | Physical | 40 | 100 | 20 | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| 0 | Brutal Swing | Dark | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 0 | Heavy Slam | Steel | Physical | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
| 0 | Heat Crash | Fire | Physical | - | 100 | 10 | The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage. |
| 0 | High Horsepower | Ground | Physical | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. |
| 0 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 0 | Spikes | Ground | Status | - | - | 20 | Hurts foes when they switch out. |
| 0 | Metal Claw | Steel | Physical | 50 | 95 | 35 | An attack that may up user's ATTACK. |
| 0 | Crunch | Dark | Physical | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| 0 | Heat Wave | Fire | Special | 95 | 90 | 10 | Exhales a hot breath on the foe. May inflict a burn. |
| 0 | Will-O-Wisp | Fire | Status | - | 85 | 15 | Inflicts a burn on the foe with intense fire. |
| 0 | Helping Hand | Normal | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
| 0 | Rock Blast | Rock | Physical | 25 | 90 | 10 | Hurls boulders at the foe 2 to 5 times in a row. |
| 0 | Fire Fang | Fire | Physical | 65 | 95 | 15 | The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| 0 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| 0 | Body Press | Fighting | Physical | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 | |
| 0 | Sand Tomb | Ground | Physical | 35 | 85 | 15 | Traps and hurts the foe in quicksand for 2 to 5 turns. |
| 0 | Focus Punch | Fighting | Physical | 150 | 100 | 20 | A powerful loyalty attack. The user flinches if hit. |

















Special
Status
Physical