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National Dex / Dragapult

Dragapult

Back to Pokédex

Dragapult

#0887 in the National Pokédex • Stealth Pokémon

Dragapult sprite

Normal

Shiny Dragapult sprite

Shiny

Pokémon HOME art

Details

Category

Stealth Pokémon

Height

3 m (9'10")

Weight

50 kg (110.2 lbs)

National Pokédex

#0887

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

88

286

380

Attack

120

220

372

Defense

75

139

273

Sp. Atk

100

184

328

Sp. Def

75

139

273

Speed

142

260

421

Total

600

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Dragapult, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Dreepy

Dreepy

#0885

Level 50

Drakloak

Drakloak

#0886

Drakloak

Drakloak

#0886

Level 60

Dragapult

Dragapult

#0887

Dragapult sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Dragapult in Pokémon GO
Shiny Dragapult in Pokémon GO

Main Series

Scarlet & Violet

2022

Dragapult in Pokémon Scarlet & Violet
Shiny Dragapult in Pokémon Scarlet & Violet

Sword & Shield

2019

Dragapult in Pokémon Sword & Shield
Shiny Dragapult in Pokémon Sword & Shield

Pick a game to see what Dragapult learns there.
Dragapult in Scarlet and Violet

Moves Dragapult learns by leveling up in Scarlet and Violet.
Class
Evo.Dragon Darts

The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once.

Dragon5010010
StartBite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
StartQuick Attack

The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.

Normal4010030
StartDragon Breath

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

Dragon6010020
StartAstonish

The user attacks the target by crying out in a startling fashion. This may also make the target flinch.

Ghost3010015
StartInfestation

The target is infested and attacked for four to five turns. The target can't flee during this time.

Bug2010020
6Lock-On

The user takes sure aim at the target. This ensures the user's next move does not miss that target.

Normal--5
12Assurance

This move's power is doubled if the target has already taken some damage in the same turn.

Dark6010010
18Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
24Agility

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

Psychic--30
30Double Hit

The user slams the target with a tail or the like. The target is hit twice in a row.

Normal359010
36U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
42Dragon Dance

The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.

Dragon--20
48Phantom Force

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Ghost9010010
54Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
63Dragon Rush

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

Dragon1007510
70Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
78Last Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal1401005
Moves Dragapult can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM004Agility

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

Psychic--30
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM014Acrobatics

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

Flying5510015
TM017Confuse Ray

The target is exposed to a sinister ray that causes confusion.

Ghost-10010
TM018Thief

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

Dark6010025
TM021Pounce

The user attacks by pouncing on the target. This also lowers the target's Speed stat.

Bug5010020
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM029Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM042Night Shade

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

Ghost-10015
TM044Dragon Tail

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Dragon609010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM049Sunny Day

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Fire--5
TM060U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM063Psychic Fangs

The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.

Psychic8510010
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM074Reflect

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

Psychic--20
TM075Light Screen

A wondrous wall of light is put up to reduce damage from special moves for five turns.

Psychic--30
TM078Dragon Claw

The user slashes the target with huge, sharp claws to inflict damage.

Dragon8010015
TM082Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM097Fly

The user flies up into the sky on the first turn, then attacks on the next turn.

Flying909515
TM100Dragon Dance

The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.

Dragon--20
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM107Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

Fire-8515
TM114Shadow Ball

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM115Dragon Pulse

The target is attacked with a shock wave generated by the user's gaping mouth.

Dragon8510010
TM123Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
TM125Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM126Thunderbolt

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Electric9010015
TM130Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20
TM132Baton Pass

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Normal--40
TM141Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM142Hydro Pump

The target is blasted by a huge volume of water launched under great pressure.

Water110805
TM151Phantom Force

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Ghost9010010
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM156Outrage

The user rampages and attacks for two to three turns. The user then becomes confused.

Dragon12010010
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM166Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM168Solar Beam

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Grass12010010
TM169Draco Meteor

Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.

Dragon130905
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM204Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
TM222Breaking Swipe

The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

Dragon6010015
TM224Curse

A move that has different effects depending on whether the user is a Ghost type or not.

Ghost--10
TM226Dragon Cheer

The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.

Dragon--15
Egg moves Dragapult can learn in Scarlet and Violet.
Class
Confuse Ray

The target is exposed to a sinister ray that causes confusion.

Ghost-10010
Curse

A move that has different effects depending on whether the user is a Ghost type or not.

Ghost--10
Disable

For four turns, the target will be unable to use whichever move it last used.

Normal-10020
Double Team

By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.

Normal--15
Dragon Tail

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Dragon609010
Sucker Punch

This move enables the user to attack first. This move fails if the target is not readying an attack.

Dark701005

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