National Dex / Zacian

Zacian

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#0888 in the National Pokédex • Warrior Pokémon

Zacian sprite

Normal

Shiny Zacian sprite

Shiny

Pokémon HOME art

Pokémon details

Type

Category

Warrior Pokémon

Height

2.8 m (9'02")

Weight

110 kg (242.5 lbs)

National Pokédex

#0888

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

92

294

388

Attack

130

238

394

Defense

115

211

361

Sp. Atk

80

148

284

Sp. Def

115

211

361

Speed

138

252

412

Total

670

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Zacian, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
Zacian

Zacian

#0888

No evolutions

Other forms of Zacian in the National Pokédex, with their types and base stats.

Zacian sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Zacian in Pokémon GO
Shiny Zacian in Pokémon GO
Zacian Crowned Sword in Pokémon GO
Shiny Zacian Crowned Sword in Pokémon GO

Main Series

Scarlet & Violet

2022

Zacian in Pokémon Scarlet & Violet
Shiny Zacian in Pokémon Scarlet & Violet
Zacian Crowned Sword in Pokémon Scarlet & Violet
Shiny Zacian Crowned Sword in Pokémon Scarlet & Violet

Sword & Shield

2019

Zacian in Pokémon Sword & Shield
Shiny Zacian in Pokémon Sword & Shield
Zacian Crowned in Pokémon Sword & Shield
Shiny Zacian Crowned in Pokémon Sword & Shield

Pick a game to see what Zacian learns there.
Zacian in Scarlet and Violet

Moves Zacian learns by leveling up in Scarlet and Violet.
Class
StartBite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
StartQuick Attack

The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.

Normal4010030
StartMetal Claw

The target is raked with steel claws. This may also boost the user's Attack stat.

Steel509535
StartHowl

The user howls loudly to rouse itself and its allies. This boosts their Attack stats.

Normal--40
StartQuick Guard

The user protects itself and its allies from priority moves.

Fighting--15
StartSacred Sword

The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move.

Fighting9010015
11Slash

The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Normal7010020
22Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

Normal--20
33Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
44Noble Roar

Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats.

Normal-10030
55Crunch

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

Dark8010015
66Moonblast

Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.

Fairy9510015
77Close Combat

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

Fighting1201005
88Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905

Moves Zacian can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM004Agility

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

Psychic--30
TM006Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM008Fire Fang

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

Fire659515
TM009Thunder Fang

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Electric659515
TM010Ice Fang

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

Ice659515
TM020Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

Grass5010020
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM030Snarl

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark559515
TM031Metal Claw

The target is raked with steel claws. This may also boost the user's Attack stat.

Steel509535
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM055Dig

The user burrows into the ground on the first turn, then attacks on the next turn.

Ground8010010
TM057False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal4010040
TM058Brick Break

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM063Psychic Fangs

The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.

Psychic8510010
TM065Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM079Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM083Poison Jab

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

Poison8010020
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM088Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

Normal--20
TM092Imprison

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Psychic--10
TM093Flash Cannon

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

Steel8010010
TM099Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM104Iron Defense

The user hardens its body's surface like iron, sharply boosting its Defense stat.

Steel--15
TM108Crunch

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

Dark8010015
TM117Hyper Voice

The user attacks by letting loose a horribly loud, resounding cry.

Normal9010010
TM127Play Rough

The user attacks by playing rough with the target. This may also lower the target's Attack stat.

Fairy909010
TM130Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20
TM134Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015
TM139Misty Terrain

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

Fairy--10
TM147Wild Charge

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Electric9010015
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM158Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

Fighting120705
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM167Close Combat

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

Fighting1201005
TM170Steel Beam

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Steel140955
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM190Solar Blade

The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn.

Grass12510010

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