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National Dex / Aggron

Aggron

Back to Pokédex

#0306 in the National Pokédex • Iron Armor Pokémon

Aggron sprite

Normal

Shiny Aggron sprite

Shiny

Pokémon HOME art

Details

Category

Iron Armor Pokémon

Height

2.1 m (6'11")

Weight

360 kg (793.7 lbs)

National Pokédex

#0306
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

110

202

350

Defense

180

328

504

Sp. Atk

60

112

240

Sp. Def

60

112

240

Speed

50

94

218

Total

530

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Aggron, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Aron

Aron

#0304

Level 32

Lairon

Lairon

#0305

Lairon

Lairon

#0305

Level 42

Aggron

Aggron

#0306

Aggron

Aggron

#0306

Mega Evolution

Mega Aggron

Mega Aggron

#0306

Mega Evolutions of Aggron, with their types and base stats.
Aggron sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Aggron in Pokémon GO
Shiny Aggron in Pokémon GO
Mega Aggron in Pokémon GO
Shiny Mega Aggron in Pokémon GO

Main Series

Legends: Z-A

2025

Aggron in Pokémon Legends: Z-A
Shiny Aggron in Pokémon Legends: Z-A
Mega Aggron in Pokémon Legends: Z-A
Shiny Mega Aggron in Pokémon Legends: Z-A

Brilliant Diamond & Shining Pearl

2021

Aggron in Pokémon Brilliant Diamond & Shining Pearl

Sword & Shield

2019

Aggron in Pokémon Sword & Shield
Shiny Aggron in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Aggron in Pokémon Ultra Sun & Ultra Moon
Shiny Aggron in Pokémon Ultra Sun & Ultra Moon
Mega Aggron in Pokémon Ultra Sun & Ultra Moon
Shiny Mega Aggron in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Aggron in Pokémon Sun & Moon
Shiny Aggron in Pokémon Sun & Moon
Mega Aggron in Pokémon Sun & Moon
Shiny Mega Aggron in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Aggron in Pokémon Omega Ruby & Alpha Sapphire
Shiny Aggron in Pokémon Omega Ruby & Alpha Sapphire
Mega Aggron in Pokémon Omega Ruby & Alpha Sapphire
Shiny Mega Aggron in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Aggron in Pokémon X & Y
Shiny Aggron in Pokémon X & Y
Mega Aggron in Pokémon X & Y
Shiny Mega Aggron in Pokémon X & Y

Black 2 & White 2

2012

Aggron in Pokémon Black 2 & White 2
Shiny Aggron in Pokémon Black 2 & White 2

Black & White

2010

Aggron in Pokémon Black & White
Shiny Aggron in Pokémon Black & White

HeartGold & SoulSilver

2009

Aggron in Pokémon HeartGold & SoulSilver
Shiny Aggron in Pokémon HeartGold & SoulSilver

Platinum

2008

Aggron in Pokémon Platinum
Shiny Aggron in Pokémon Platinum

Diamond & Pearl

2006

Aggron in Pokémon Diamond & Pearl
Shiny Aggron in Pokémon Diamond & Pearl

Emerald

2004

Aggron in Pokémon Emerald
Shiny Aggron in Pokémon Emerald

FireRed & LeafGreen

2004

Aggron in Pokémon FireRed & LeafGreen
Shiny Aggron in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Aggron in Pokémon Ruby & Sapphire
Shiny Aggron in Pokémon Ruby & Sapphire
Pick a game to see what Aggron learns there.
Aggron in Legends: Z-A

Moves Aggron learns by leveling up in Legends: Z-A.
Class
StartHarden

The user boosts its Defense stat for a short time by tensing its muscles to stiffen its body.

Normal---
StartScreech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Normal---
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
4Metal Claw

The user attacks by raking targets with steel claws. This may also boost the user's Attack stat.

Steel50--
8Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
12Roar

The user lets out a mighty roar, which startles targets and drives them back a good distance.

Normal---
16Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Normal70--
20Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
24Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
28Iron Head

The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.

Steel80--
33Metal Sound

The user emits a horrible sound like screeching metal, which lowers targets' Sp. Def stats for a while.

Steel---
36Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Normal90--
44Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

Steel100--
48Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Steel---
52Heavy Slam

The user attacks by slamming its heavy body into targets. The more the user outweighs the target, the greater this move's power.

Steel---
56Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
66Head Smash

The user attacks by slamming into targets with a reckless, full-power headbutt. The user will also take some damage.

Rock150--
Moves Aggron can learn from Technical Machines in Legends: Z-A.
Class
TM001Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Normal70--
TM002Dragon Claw

The user attacks by slicing targets with huge, sharp claws.

Dragon80--
TM005Roar

The user lets out a mighty roar, which startles targets and drives them back a good distance.

Normal---
TM008Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

Electric---
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM012Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
TM013Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

Ice90--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM018Power-Up Punch

The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time.

Fighting40--
TM023Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

Electric75--
TM024Ice Punch

The user attacks with an icy punch. This may also leave targets frozen.

Ice75--
TM025Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

Dark80--
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM029Fire Punch

The user attacks with a fiery punch. This may also leave targets with a burn.

Fire75--
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM036Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
TM037Stealth Rock

The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.

Rock---
TM038Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

Fire110--
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM046Mud Shot

The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.

Ground55--
TM052Earth Power

The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.

Ground90--
TM055Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--
TM056Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
TM058Iron Head

The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.

Steel80--
TM061Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

Ghost70--
TM062Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

Fire90--
TM064Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

Grass120--
TM065Stone Edge

The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100--
TM067Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

Electric90--
TM069Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
TM070Whirlpool

The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage.

Water20--
TM073Surf

The user attacks by swamping a wide area with a giant wave.

Water90--
TM075Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

Dragon85--
TM078Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
TM080Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Steel---
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM087Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

Steel100--
TM090Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

Dark80--
TM093Outrage

The user attacks in a furious rampage, then becomes confused.

Dragon120--
TM096Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

Water110--
TM102Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

Fighting120--
TM105Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

Ice110--
TM106Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

Electric110--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM120Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock60--
TM126Magnet Bomb

The user attacks by launching steel bombs that stick to targets.

Steel95--
TM136Scorching Sands

The user attacks by throwing scorching sand at targets. This may also leave targets with a burn.

Ground70--
TM139Swagger

The user enrages targets, leaving them confused but boosting their Attack stats for a while.

Normal---
TM156Meteor Beam

The user attacks with energy gathered from space. This boosts the user's Sp. Atk stat for a while. This move takes some time to carry out.

Rock120--
TM157Steel Beam

The user attacks by firing off a fierce beam of steel that has been collected from its entire body. The user will also take some damage.

Steel140--

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