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National Dex / Aron

Aron

Back to Pokédex

Aron

#0304 in the National Pokédex • Iron Armor Pokémon

Aron sprite

Normal

Shiny Aron sprite

Shiny

Pokémon HOME art

Details

Category

Iron Armor Pokémon

Height

0.4 m (1'04")

Weight

60 kg (132.3 lbs)

National Pokédex

#0304
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

70

130

262

Defense

100

184

328

Sp. Atk

40

76

196

Sp. Def

40

76

196

Speed

30

58

174

Total

330

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Aron, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Aron

Aron

#0304

Level 32

Lairon

Lairon

#0305

Lairon

Lairon

#0305

Level 42

Aggron

Aggron

#0306

Aggron

Aggron

#0306

Mega Evolution

Mega Aggron

Mega Aggron

#0306

Aron sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Aron in Pokémon GO
Shiny Aron in Pokémon GO

Main Series

Legends: Z-A

2025

Aron in Pokémon Legends: Z-A
Shiny Aron in Pokémon Legends: Z-A

Brilliant Diamond & Shining Pearl

2021

Aron in Pokémon Brilliant Diamond & Shining Pearl

Sword & Shield

2019

Aron in Pokémon Sword & Shield
Shiny Aron in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Aron in Pokémon Ultra Sun & Ultra Moon
Shiny Aron in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Aron in Pokémon Sun & Moon
Shiny Aron in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Aron in Pokémon Omega Ruby & Alpha Sapphire
Shiny Aron in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Aron in Pokémon X & Y
Shiny Aron in Pokémon X & Y

Black 2 & White 2

2012

Aron in Pokémon Black 2 & White 2
Shiny Aron in Pokémon Black 2 & White 2

Black & White

2010

Aron in Pokémon Black & White
Shiny Aron in Pokémon Black & White

HeartGold & SoulSilver

2009

Aron in Pokémon HeartGold & SoulSilver
Shiny Aron in Pokémon HeartGold & SoulSilver

Platinum

2008

Aron in Pokémon Platinum
Shiny Aron in Pokémon Platinum

Diamond & Pearl

2006

Aron in Pokémon Diamond & Pearl
Shiny Aron in Pokémon Diamond & Pearl

Emerald

2004

Aron in Pokémon Emerald
Shiny Aron in Pokémon Emerald

FireRed & LeafGreen

2004

Aron in Pokémon FireRed & LeafGreen
Shiny Aron in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Aron in Pokémon Ruby & Sapphire
Shiny Aron in Pokémon Ruby & Sapphire
Pick a game to see what Aron learns there.
Aron in Legends: Z-A

Moves Aron learns by leveling up in Legends: Z-A.
Class
StartHarden

The user boosts its Defense stat for a short time by tensing its muscles to stiffen its body.

Normal---
StartScreech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Normal---
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
4Metal Claw

The user attacks by raking targets with steel claws. This may also boost the user's Attack stat.

Steel50--
8Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
12Roar

The user lets out a mighty roar, which startles targets and drives them back a good distance.

Normal---
16Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Normal70--
20Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
24Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
28Iron Head

The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.

Steel80--
33Metal Sound

The user emits a horrible sound like screeching metal, which lowers targets' Sp. Def stats for a while.

Steel---
36Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Normal90--
44Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

Steel100--
48Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Steel---
52Heavy Slam

The user attacks by slamming its heavy body into targets. The more the user outweighs the target, the greater this move's power.

Steel---
56Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
66Head Smash

The user attacks by slamming into targets with a reckless, full-power headbutt. The user will also take some damage.

Rock150--
Moves Aron can learn from Technical Machines in Legends: Z-A.
Class
TM001Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Normal70--
TM005Roar

The user lets out a mighty roar, which startles targets and drives them back a good distance.

Normal---
TM012Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM036Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
TM037Stealth Rock

The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.

Rock---
TM046Mud Shot

The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.

Ground55--
TM052Earth Power

The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.

Ground90--
TM056Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
TM058Iron Head

The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.

Steel80--
TM061Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

Ghost70--
TM069Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
TM078Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
TM080Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Steel---
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM087Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

Steel100--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM157Steel Beam

The user attacks by firing off a fierce beam of steel that has been collected from its entire body. The user will also take some damage.

Steel140--

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