Aggron
#72 in the Ruby and Sapphire Pokédex • Iron Armor Pokémon
Aggron
#72 in the Ruby and Sapphire Pokédex • Iron Armor Pokémon
Stats
Min
Max
HP
70
250
344
Attack
110
202
350
Defense
180
328
504
Sp. Atk
60
112
240
Sp. Def
60
112
240
Speed
50
94
218
Total
530
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 3 Def |
|---|---|
| Catch rate | 45 |
| Base Exp. | 239 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 35 (8,960 steps) |
Lore

Ruby
AGGRON claims an entire mountain as its own territory. It mercilessly beats up anything that violates its environment. This Pokémon vigilantly patrols its territory at all times.

Sapphire
AGGRON is surprisingly protective of its environment. If its mountain is ravaged by a landslide or a fire, this Pokémon will haul topsoil to the area, plant trees, and beautifully restore its own territory.
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Headbutt | ![]() | Physical | 70 | 100 | 15 | A ramming attack that may cause flinching. |
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | Charges the foe with a full- body tackle. |
| Start | Harden | ![]() | Status | - | - | 30 | Stiffens the body’s muscles to raise DEFENSE. |
| Start | Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Hurls mud in the foe’s face to reduce its accuracy. |
| 4 | Harden | ![]() | Status | - | - | 30 | Stiffens the body’s muscles to raise DEFENSE. |
| 7 | Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Hurls mud in the foe’s face to reduce its accuracy. |
| 10 | Headbutt | ![]() | Physical | 70 | 100 | 15 | A ramming attack that may cause flinching. |
| 13 | Metal Claw | ![]() | Physical | 50 | 95 | 35 | A claw attack that may raise the user’s ATTACK. |
| 17 | Iron Defense | ![]() | Status | - | - | 15 | Hardens the body’s surface to sharply raise DEFENSE. |
| 21 | Roar | ![]() | Status | - | 100 | 20 | Makes the foe flee to end the battle. |
| 25 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless charge attack that also hurts the user. |
| 29 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | Attacks with a rock-hard tail. May lower DEFENSE. |
| 37 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| 50 | Metal Sound | ![]() | Status | - | 85 | 40 | Emits a horrible screech that sharply lowers SP. DEF. |
| 63 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | A powerful loyalty attack. The user flinches if hit. |
| TM02 | Dragon Claw | ![]() | Special | 80 | 100 | 15 | Slashes the foe with sharp claws. |
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | Attacks with ultrasonic waves. May confuse the foe |
| TM05 | Roar | ![]() | Status | - | 100 | 20 | Makes the foe flee to end the battle. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | Blasts the foe with an icy beam that may freeze it. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | Hits the foe with an icy storm that may freeze it. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | Powerful, but leaves the user immobile the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | Attacks with a rock-hard tail. May lower DEFENSE. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electrical attack that may paralyze the foe. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A lightning attack that may cause paralysis. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | A powerful quake, but has no effect on flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | Digs underground the first turn and strikes next turn. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| TM35 | Flamethrower | ![]() | Special | 95 | 100 | 15 | A powerful fire attack that may inflict a burn. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | Causes a sandstorm that rages for several turns. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | A fiery blast that scorches all. May cause a burn. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Stops the foe from moving with rocks and cuts SPEED. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | Cuts the foe with sharp scythes, claws, etc. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | Creates a huge wave, then crashes it down on the foe. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
Traits
Sturdy
Negates 1-hit KO attacks.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Rock Head
Prevents recoil damage.
Protects against recoil damage.
















































Physical
Status
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