| TM006 | Calm Mind The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | Psychic |  | - | - | - |
| TM008 | Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | Electric |  | - | - | - |
| TM012 | Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | Rock |  | 75 | - | - |
| TM013 | Ice Beam The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | Ice |  | 90 | - | - |
| TM017 | Protect The user takes on a protective stance that prevents incoming attacks from landing. | Normal |  | - | - | - |
| TM020 | Play Rough The user attacks by playing rough. This may also lower targets' Attack stats. | Fairy |  | 90 | - | - |
| TM022 | Aerial Ace The user attacks by confounding targets with swift movements before slashing. | Flying |  | 60 | - | - |
| TM027 | Swift The user attacks by firing star-shaped rays at targets. | Normal |  | 60 | - | - |
| TM030 | Swords Dance The user boosts its Attack stat for a while by performing a frenetic dance. | Normal |  | - | - | - |
| TM032 | Double Team The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. | Normal |  | - | - | - |
| TM033 | Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | Normal |  | 85 | - | - |
| TM034 | Night Slash The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | Dark |  | 70 | - | - |
| TM035 | Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | Normal |  | - | - | - |
| TM036 | Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | Rock |  | 60 | - | - |
| TM038 | Fire Blast The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | Fire |  | 110 | - | - |
| TM044 | Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM045 | Knock Off The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | Dark |  | 65 | - | - |
| TM055 | Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM056 | Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | Normal |  | 120 | - | - |
| TM057 | Will-O-Wisp The user shoots a sinister flame to inflict a burn on targets. | Fire |  | - | - | - |
| TM059 | Zen Headbutt The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | Psychic |  | 80 | - | - |
| TM060 | Future Sight A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | Psychic |  | 120 | - | - |
| TM061 | Shadow Claw The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | Ghost |  | 70 | - | - |
| TM062 | Flamethrower The user attacks with a stream of fierce flames. This may also leave targets with a burn. | Fire |  | 90 | - | - |
| TM065 | Stone Edge The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | Rock |  | 100 | - | - |
| TM067 | Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | Electric |  | 90 | - | - |
| TM074 | Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | Ghost |  | 80 | - | - |
| TM081 | X-Scissor The user attacks using scythes, claws, or the like as if they were a pair of scissors. | Bug |  | 80 | - | - |
| TM085 | Substitute The user sacrifices a small amount of HP to create a substitute for itself. | Normal |  | - | - | - |
| TM090 | Dark Pulse The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | Dark |  | 80 | - | - |
| TM095 | Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | Dark |  | - | - | - |
| TM105 | Blizzard The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | Ice |  | 110 | - | - |
| TM106 | Thunder The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | Electric |  | 110 | - | - |
| TM107 | Close Combat The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | Fighting |  | 120 | - | - |
| TM109 | Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | Normal |  | 70 | - | - |
| TM119 | Ominous Wind The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once. | Ghost |  | 60 | - | - |
| TM122 | False Swipe The user attacks with restraint to ensure that targets are left with at least 1 HP. | Normal |  | 40 | - | - |
| TM145 | Razor Wind The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out. | Normal |  | 40 | - | - |